Mercurial > pidgin
view plugins/simple.c @ 13654:b6f7686c6082
[gaim-migrate @ 16056]
Fix Coverity CID 28: Fix some checks so that a function
isn't ugly.
Fix Coverity CID 76, 77 and 112: Get rid of an unnecessary
NULL-pointer check after we'd already dereferenced
a pointer.
Fix Coverity CID 124: Possible use of a NULL pointer in
gaim_icon_parseicon. It only had the potential to crash
when compiled with g_assertions turned off.
Fix Coverity CID 125: Possible use of a NULL pointer in
gaim_parse_oncoming. It only had the potential to crash
when compiled with g_assertions turned off.
Fix Coverity CID 123 and 136: Possible dereference of a
NULL pointer in gaim_auth_request(). It was only possible
when you turned off g_assertions, and even then I'm not so
sure. In any case, the code is certainly cleaner now.
committer: Tailor Script <tailor@pidgin.im>
author | Mark Doliner <mark@kingant.net> |
---|---|
date | Tue, 18 Apr 2006 05:48:07 +0000 |
parents | bb0d7b719af2 |
children | 428f86e1fd27 |
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#include "internal.h" #include "debug.h" #include "plugin.h" #include "version.h" static gboolean plugin_load(GaimPlugin *plugin) { gaim_debug(GAIM_DEBUG_INFO, "simple", "simple plugin loaded.\n"); return TRUE; } static gboolean plugin_unload(GaimPlugin *plugin) { gaim_debug(GAIM_DEBUG_INFO, "simple", "simple plugin unloaded.\n"); return TRUE; } static GaimPluginInfo info = { GAIM_PLUGIN_MAGIC, GAIM_MAJOR_VERSION, GAIM_MINOR_VERSION, GAIM_PLUGIN_STANDARD, /**< type */ NULL, /**< ui_requirement */ 0, /**< flags */ NULL, /**< dependencies */ GAIM_PRIORITY_DEFAULT, /**< priority */ NULL, /**< id */ N_("Simple Plugin"), /**< name */ VERSION, /**< version */ /** summary */ N_("Tests to see that most things are working."), /** description */ N_("Tests to see that most things are working."), "Eric Warmenhoven <eric@warmenhoven.org>", /**< author */ GAIM_WEBSITE, /**< homepage */ plugin_load, /**< load */ plugin_unload, /**< unload */ NULL, /**< destroy */ NULL, /**< ui_info */ NULL, /**< extra_info */ NULL, NULL }; static void init_plugin(GaimPlugin *plugin) { } GAIM_INIT_PLUGIN(simple, init_plugin, info)