view src/win32/win32dep.h @ 13654:b6f7686c6082

[gaim-migrate @ 16056] Fix Coverity CID 28: Fix some checks so that a function isn't ugly. Fix Coverity CID 76, 77 and 112: Get rid of an unnecessary NULL-pointer check after we'd already dereferenced a pointer. Fix Coverity CID 124: Possible use of a NULL pointer in gaim_icon_parseicon. It only had the potential to crash when compiled with g_assertions turned off. Fix Coverity CID 125: Possible use of a NULL pointer in gaim_parse_oncoming. It only had the potential to crash when compiled with g_assertions turned off. Fix Coverity CID 123 and 136: Possible dereference of a NULL pointer in gaim_auth_request(). It was only possible when you turned off g_assertions, and even then I'm not so sure. In any case, the code is certainly cleaner now. committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Tue, 18 Apr 2006 05:48:07 +0000
parents 202ce52b77a9
children
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/*
 * gaim
 *
 * File: win32dep.h
 *
 * Copyright (C) 2002-2003, Herman Bloggs <hermanator12002@yahoo.com>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 *
 */
#ifndef _WIN32DEP_H_
#define _WIN32DEP_H_
#include <shlobj.h>
#include <winsock2.h>
#include <process.h>
#include "wgaimerror.h"
#include "libc_interface.h"

/*
 *  PROTOS
 */

/**
 ** win32dep.c
 **/
/* Windows helper functions */
HINSTANCE wgaim_hinstance(void);
FARPROC   wgaim_find_and_loadproc(char*, char*);
gboolean  wgaim_read_reg_string(HKEY key, char* sub_key, char* val_name, LPBYTE data, LPDWORD data_len);
char*     wgaim_escape_dirsep(char*);

/* Determine Gaim paths */
char*     wgaim_get_special_folder(int folder_type); /* needs to be g_free'd */
char*     wgaim_install_dir(void);
char*     wgaim_lib_dir(void);
char*     wgaim_locale_dir(void);
char*     wgaim_data_dir(void);

/* Utility */
int       wgaim_gz_decompress(const char* in, const char* out);
int       wgaim_gz_untar(const char* filename, const char* destdir);

/* Misc */
void      wgaim_notify_uri(const char *uri);

/* init / cleanup */
void      wgaim_init(HINSTANCE);
void      wgaim_cleanup(void);


/*
 *  MACROS
 */

/*
 *  Gaim specific
 */
#define DATADIR wgaim_install_dir()
#define LIBDIR wgaim_lib_dir()
#define LOCALEDIR wgaim_locale_dir()

#endif /* _WIN32DEP_H_ */