view src/win32/libc_interface.c @ 10311:b7566fc34c6c

[gaim-migrate @ 11505] Hitting the enter key when you're cursor is in the alias field of the Add Chat dialog now activates the dialogs default action. Closes bug 1075200 and patch 1078079. Thanks to Andrew Hart for taking a stab at this and wounding, but not killing. Killing is wrong! committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Fri, 03 Dec 2004 04:02:10 +0000
parents 5e78d07f6b36
children 0f7452b1f777
line wrap: on
line source

/*
 * gaim
 *
 * File: libc_interface.c
 * Date: October 14, 2002
 * Description: libc interface for Windows api
 * 
 * Copyright (C) 2002-2003, Herman Bloggs <hermanator12002@yahoo.com>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 *
 */
#include <winsock2.h>
#include <ws2tcpip.h>
#include <io.h>
#include <stdlib.h>
#include <stdio.h>
#include <errno.h>
#include <sys/timeb.h>
#include <sys/stat.h>
#include <time.h>
#include "debug.h"
#include "libc_internal.h"

/*
 *  PROTOS
 */

/*
 *  LOCALS
 */

static char errbuf[1024];

/*
 *  CODE
 */

/* helpers */
static int wgaim_is_socket( int fd ) {
	int optval;
	unsigned int optlen = sizeof(int);

	if( (getsockopt(fd, SOL_SOCKET, SO_TYPE, (void*)&optval, &optlen)) == SOCKET_ERROR ) {
		int error = WSAGetLastError();
		if( error == WSAENOTSOCK )
			return FALSE;
		else {
                        gaim_debug(GAIM_DEBUG_WARNING, "wgaim", "wgaim_is_socket: getsockopt returned error: %d\n", error);
			return FALSE;
		}
	}
	return TRUE;
}

/* socket.h */
int wgaim_socket (int namespace, int style, int protocol) {
	int ret;

	ret = socket( namespace, style, protocol );

	if( ret == INVALID_SOCKET ) {
		errno = WSAGetLastError();
		return -1;
	}
	return ret;
}

int wgaim_connect(int socket, struct sockaddr *addr, u_long length) {
	int ret;

	ret = connect( socket, addr, length );
	
	if( ret == SOCKET_ERROR ) {
		errno = WSAGetLastError();
		if( errno == WSAEWOULDBLOCK )
			errno = WSAEINPROGRESS;
		return -1;
	}
	return 0;
}

int wgaim_getsockopt(int socket, int level, int optname, void *optval, socklen_t *optlenptr) {
	if(getsockopt(socket, level, optname, optval, optlenptr) == SOCKET_ERROR ) {
		errno = WSAGetLastError();
		return -1;
	}
	return 0;
}

int wgaim_setsockopt(int socket, int level, int optname, const void *optval, socklen_t optlen) {
	if(setsockopt(socket, level, optname, optval, optlen) == SOCKET_ERROR ) {
		errno = WSAGetLastError();
		return -1;
	}
	return 0;
}

int wgaim_getsockname(int socket, struct sockaddr *addr, socklen_t *lenptr) {
        if(getsockname(socket, addr, lenptr) == SOCKET_ERROR) {
                errno = WSAGetLastError();
                return -1;
        }
        return 0;
}

int wgaim_bind(int socket, struct sockaddr *addr, socklen_t length) {
        if(bind(socket, addr, length) == SOCKET_ERROR) {
                errno = WSAGetLastError();
                return -1;
        }
        return 0;
}

int wgaim_listen(int socket, unsigned int n) {
        if(listen(socket, n) == SOCKET_ERROR) {
                errno = WSAGetLastError();
                return -1;
        }
        return 0;
}

/* fcntl.h */
/* This is not a full implementation of fcntl. Update as needed.. */
int wgaim_fcntl(int socket, int command, int val) {
	switch( command ) {
	case F_SETFL:
	{
		int ret=0;

		switch( val ) {
		case O_NONBLOCK:
		{
			u_long imode=1;
			ret = ioctlsocket(socket, FIONBIO, &imode);
			break;
		}
		case 0:
	        {
			u_long imode=0;
			ret = ioctlsocket(socket, FIONBIO, &imode);
			break;
		}
		default:
			errno = EINVAL;
			return -1;
		}/*end switch*/
		if( ret == SOCKET_ERROR ) {
			errno = WSAGetLastError();
			return -1;
		}
		return 0;
	}
	default:
                gaim_debug(GAIM_DEBUG_WARNING, "wgaim", "wgaim_fcntl: Unsupported command\n");
		return -1;
	}/*end switch*/
}

/* sys/ioctl.h */
int wgaim_ioctl(int fd, int command, void* val) {
	switch( command ) {
	case FIONBIO:
	{
		if (ioctlsocket(fd, FIONBIO, (unsigned long *)val) == SOCKET_ERROR) {
			errno = WSAGetLastError();
			return -1;
		}
		return 0;
	}
	default:
		errno = EINVAL;
		return -1;
	}/*end switch*/
}

/* arpa/inet.h */
int wgaim_inet_aton(const char *name, struct in_addr *addr) {
	if((addr->s_addr = inet_addr(name)) == INADDR_NONE)
		return 0;
	else
		return 1;
}

/* netdb.h */
struct hostent* wgaim_gethostbyname(const char *name) {
	struct hostent *hp;

	if((hp = gethostbyname(name)) == NULL) {
		errno = WSAGetLastError();
		return NULL;
	}
	return hp;
}

/* string.h */
char* wgaim_strerror( int errornum ) {
	if( errornum > WSABASEERR ) {
		sprintf( errbuf, "Windows socket error #%d", errornum );
		return errbuf;
	}
	else
		return strerror( errornum );
}

/* From glibc 2.2.5 */
char* wgaim_strsep(char **stringp, const char *delim) {
	char *begin, *end;

	begin = *stringp;
	if (begin == NULL)
		return NULL;
	
	/* A frequent case is when the delimiter string contains only one
	   character.  Here we don't need to call the expensive `strpbrk'
	   function and instead work using `strchr'.  */
	if (delim[0] == '\0' || delim[1] == '\0') {
		char ch = delim[0];
		
		if (ch == '\0')
			end = NULL;
		else {
			if (*begin == ch)
				end = begin;
			else if (*begin == '\0')
				end = NULL;
			else
				end = strchr (begin + 1, ch);
		}
	}
	else
		/* Find the end of the token.  */
		end = strpbrk (begin, delim);
	
	if (end) {
		/* Terminate the token and set *STRINGP past NUL character.  */
		*end++ = '\0';
		*stringp = end;
	}
	else
		/* No more delimiters; this is the last token.  */
		*stringp = NULL;

	return begin;
}

/* unistd.h */

/*
 *  We need to figure out whether fd is a file or socket handle.
 */
int wgaim_read(int fd, void *buf, unsigned int size) {
	int ret;

	if( wgaim_is_socket(fd) ) {
		if( (ret = recv(fd, buf, size, 0)) == SOCKET_ERROR ) {
			errno = WSAGetLastError();
			return -1;
		}
		else if( ret == 0 ) {
			/* connection has been gracefully closed */
			errno = WSAENOTCONN;
			return -1;
		}
		else {
			/* success reading socket */
			return ret;
		}
	}
	else {
		/* fd is not a socket handle.. pass it off to read */
		return read(fd, buf, size);
	}
}

int wgaim_write(int fd, const void *buf, unsigned int size) {
	int ret;

	if( wgaim_is_socket(fd) ) {
		if( (ret = send(fd, buf, size, 0)) == SOCKET_ERROR ) {
			errno = WSAGetLastError();
			return -1;
		}
		else {
			/* success */
			return ret;
		}
		    
	}
	else
		return write(fd, buf, size);
}

int wgaim_close(int fd) {
	int ret;

	if( wgaim_is_socket(fd) ) {
		if( (ret = closesocket(fd)) == SOCKET_ERROR ) {
			errno = WSAGetLastError();
			return -1;
		}
		else
			return 0;
	}
	else
		return close(fd);
}

int wgaim_gethostname(char *name, size_t size) {
        if(gethostname(name, size) == SOCKET_ERROR) {
                errno = WSAGetLastError();
			return -1;
        }
        return 0;
}

/* sys/time.h */

int wgaim_gettimeofday(struct timeval *p, struct timezone *z) {
	int res = 0;
	struct _timeb timebuffer;

	if (z != 0) {
		_tzset();
		z->tz_minuteswest = _timezone/60;
		z->tz_dsttime = _daylight;
	}
	
	if (p != 0) {
		_ftime(&timebuffer);
	   	p->tv_sec = timebuffer.time;			/* seconds since 1-1-1970 */
		p->tv_usec = timebuffer.millitm*1000; 	/* microseconds */
	}

	return res;
}

/* stdio.h */

int wgaim_rename (const char *oldname, const char *newname) {
	struct _stat oldstat, newstat;

	if(_stat(oldname, &oldstat) == 0) {
		/* newname exists */
		if(_stat(newname, &newstat) == 0) {
			/* oldname is a dir */
			if(_S_ISDIR(oldstat.st_mode)) {
				if(!_S_ISDIR(newstat.st_mode)) {
					return rename(oldname, newname);
				}
				/* newname is a dir */
				else {
					/* This is not quite right.. If newname is empty and
					   is not a sub dir of oldname, newname should be
					   deleted and oldname should be renamed.
					*/
					gaim_debug(GAIM_DEBUG_WARNING, "wgaim", "wgaim_rename does not behave here as it should\n");
					return rename(oldname, newname);
				}
			}
			/* oldname is not a dir */
			else {
				/* newname is a dir */
				if(_S_ISDIR(newstat.st_mode)) {
					errno = EISDIR;
					return -1;
				}
				/* newname is not a dir */
				else {
					remove(newname);
					return rename(oldname, newname);
				}
			}
		}
		/* newname doesn't exist */
		else
			return rename(oldname, newname);
	}
	else {
		/* oldname doesn't exist */
		errno = ENOENT;
		return -1;
	}

}

/* time.h */

struct tm * wgaim_localtime_r (const time_t *time, struct tm *resultp) {
	struct tm* tmptm;

	if(!time)
		return NULL;
	tmptm = localtime(time);
	if(resultp && tmptm)
		return memcpy(resultp, tmptm, sizeof(struct tm));
	else
		return NULL;
}