Mercurial > pidgin
view plugins/mono/api/Debug.cs @ 14084:b7e4180af1db
[gaim-migrate @ 16705]
Don't use the same callback for both gaim_proxy_connect() and
gaim_input_add(). Aside from being a little confusing, it's
hindering some changes I want to make to gaim_proxy_connect().
committer: Tailor Script <tailor@pidgin.im>
author | Mark Doliner <mark@kingant.net> |
---|---|
date | Fri, 11 Aug 2006 08:08:19 +0000 |
parents | a3302d271199 |
children |
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using System; using System.Runtime.CompilerServices; namespace Gaim { public class Debug { public static int ALL = 0; public static int MISC = 1; public static int INFO = 2; public static int WARNING = 3; public static int ERROR = 4; public static int FATAL = 5; [MethodImplAttribute(MethodImplOptions.InternalCall)] extern private static void _debug(int type, string cat, string str); public static void debug(int type, string cat, string format) { _debug(type, cat, format); } public static void debug(int type, string cat, string format, params object[] args) { _debug(type, cat, String.Format(format, args)); } } }