view plugins/mono/loader/blist-glue.c @ 14084:b7e4180af1db

[gaim-migrate @ 16705] Don't use the same callback for both gaim_proxy_connect() and gaim_input_add(). Aside from being a little confusing, it's hindering some changes I want to make to gaim_proxy_connect(). committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Fri, 11 Aug 2006 08:08:19 +0000
parents 8edb08af68c7
children
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#include <string.h>
#include "blist.h"
#include "mono-helper.h"
#include "mono-glue.h"

MonoObject* gaim_blist_get_handle_glue(void)
{
	void *handle = gaim_blist_get_handle();
	
	return mono_value_box(ml_get_domain(), mono_get_intptr_class(), &handle);
}

MonoObject* gaim_blist_build_buddy_object(void* data)
{
	MonoObject *obj = NULL;
			
	GaimBuddy *buddy = (GaimBuddy*)data;
	
	obj = ml_create_api_object("Buddy");
	g_return_val_if_fail(obj != NULL, NULL);
		
	ml_set_prop_string(obj, "Name", (char*)gaim_buddy_get_name(buddy));
	ml_set_prop_string(obj, "Alias", (char*)gaim_buddy_get_alias(buddy));
	
	return obj;
}