view libgaim/protocols/oscar/oscarcommon.h @ 15143:b81e4e44b509

[gaim-migrate @ 17929] User Info and Tooltips now use the GaimNotifyUserInfo object and methods defined in notify.h. GaimNotifyUserInfo objects encapsulate a list of GaimNotifyUserInfoEntry objects, each of which may have a label, a value, and be specified to be a section header. This moves the burden of UI generation of user information from the various prpls to the UI. The UI can choose how to display the information rather than being fenced into a particular HTML formatting. Consistency across the prpls' information presentation is now enforced, as well. gaim_notify_user_info_get_text_with_newline() generates text in the: <b>label</b>: value <b>label</b>: value format as was passed by convention from prpls in the past. committer: Tailor Script <tailor@pidgin.im>
author Evan Schoenberg <evan.s@dreskin.net>
date Sun, 10 Dec 2006 02:53:09 +0000
parents 17e367667cbf
children
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/* gaim
 *
 * Gaim is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 *
 */

/* oscarcommon.h contains prototypes for the prpl functions used by libaim.c
 * and libicq.c
 */

#include "accountopt.h"
#include "internal.h"
#include "prpl.h"
#include "version.h"
#include "notify.h"

#define OSCAR_DEFAULT_LOGIN_SERVER "login.oscar.aol.com"
#define OSCAR_DEFAULT_LOGIN_PORT 5190
#ifndef _WIN32
#define OSCAR_DEFAULT_CUSTOM_ENCODING "ISO-8859-1"
#else
#define OSCAR_DEFAULT_CUSTOM_ENCODING oscar_get_locale_charset()
#endif
#define OSCAR_DEFAULT_AUTHORIZATION TRUE
#define OSCAR_DEFAULT_HIDE_IP TRUE
#define OSCAR_DEFAULT_WEB_AWARE FALSE
#define OSCAR_DEFAULT_ALWAYS_USE_RV_PROXY FALSE

#ifdef _WIN32
const char *oscar_get_locale_charset(void);
#endif
const char *oscar_list_icon_icq(GaimAccount *a, GaimBuddy *b);
const char *oscar_list_icon_aim(GaimAccount *a, GaimBuddy *b);
void oscar_list_emblems(GaimBuddy *b, const char **se, const char **sw, const char **nw, const char **ne);
char *oscar_status_text(GaimBuddy *b);
void oscar_tooltip_text(GaimBuddy *b, GaimNotifyUserInfo *user_info, gboolean full);
GList *oscar_status_types(GaimAccount *account);
GList *oscar_blist_node_menu(GaimBlistNode *node);
GList *oscar_chat_info(GaimConnection *gc);
GHashTable *oscar_chat_info_defaults(GaimConnection *gc, const char *chat_name);
void oscar_login(GaimAccount *account);
void oscar_close(GaimConnection *gc);
int oscar_send_im(GaimConnection *gc, const char *name, const char *message, GaimMessageFlags imflags);
void oscar_set_info(GaimConnection *gc, const char *rawinfo);
unsigned int oscar_send_typing(GaimConnection *gc, const char *name, GaimTypingState state);
void oscar_get_info(GaimConnection *gc, const char *name);
void oscar_set_status(GaimAccount *account, GaimStatus *status);
void oscar_set_idle(GaimConnection *gc, int time);
void oscar_change_passwd(GaimConnection *gc, const char *old, const char *new);
void oscar_add_buddy(GaimConnection *gc, GaimBuddy *buddy, GaimGroup *group);
void oscar_remove_buddy(GaimConnection *gc, GaimBuddy *buddy, GaimGroup *group);
void oscar_add_permit(GaimConnection *gc, const char *who);
void oscar_add_deny(GaimConnection *gc, const char *who);
void oscar_rem_permit(GaimConnection *gc, const char *who);
void oscar_rem_deny(GaimConnection *gc, const char *who);
void oscar_set_permit_deny(GaimConnection *gc);
void oscar_join_chat(GaimConnection *gc, GHashTable *data);
char *oscar_get_chat_name(GHashTable *data);
void oscar_chat_invite(GaimConnection *gc, int id, const char *message, const char *name);
void oscar_chat_leave(GaimConnection *gc, int id);
int oscar_send_chat(GaimConnection *gc, int id, const char *message, GaimMessageFlags flags);
void oscar_keepalive(GaimConnection *gc);
void oscar_alias_buddy(GaimConnection *gc, const char *name, const char *alias);
void oscar_move_buddy(GaimConnection *gc, const char *name, const char *old_group, const char *new_group);
void oscar_rename_group(GaimConnection *gc, const char *old_name, GaimGroup *group, GList *moved_buddies);
void oscar_convo_closed(GaimConnection *gc, const char *who);
const char *oscar_normalize(const GaimAccount *account, const char *str);
void oscar_set_icon(GaimConnection *gc, const char *iconfile);
gboolean oscar_can_receive_file(GaimConnection *gc, const char *who);
void oscar_send_file(GaimConnection *gc, const char *who, const char *file);
GaimXfer *oscar_new_xfer(GaimConnection *gc, const char *who);
gboolean oscar_offline_message(const GaimBuddy *buddy);
GList *oscar_actions(GaimPlugin *plugin, gpointer context);