Mercurial > pidgin
view src/win32/wspell.h @ 5162:b8eafeb874a1
[gaim-migrate @ 5526]
After my last commit, Nathan promptly asked me if I remembered to move
the declarations for gaim_new_item and gaim_new_item_stock from one .h
file to the next, and I promptly cracked on his mom.
Robot101, or anyone else cool, if you want to fix the comments in
gtkutils.h for these 2 functions, that'd be terrif.
committer: Tailor Script <tailor@pidgin.im>
author | Mark Doliner <mark@kingant.net> |
---|---|
date | Fri, 18 Apr 2003 03:40:54 +0000 |
parents | 0fe2ffdb7906 |
children | 9657e243d001 |
line wrap: on
line source
/* * wspell.h * * Author: Herman Bloggs <hermanator12002@yahoo.com> * Date: March, 2003 * Description: Windows Gaim gtkspell interface. */ #ifndef _WSPELL_H_ #define _WSPELL_H_ #include <gtkspell/gtkspell.h> extern void wgaim_gtkspell_init(); extern GtkSpell* (*wgaim_gtkspell_new_attach)(GtkTextView*, const gchar*, GError**); #define gtkspell_new_attach( view, lang, error ) \ wgaim_gtkspell_new_attach( ## view ##, ## lang ##, ## error ## ) extern GtkSpell* (*wgaim_gtkspell_get_from_text_view)(GtkTextView*); #define gtkspell_get_from_text_view( view ) \ wgaim_gtkspell_get_from_text_view( ## view ## ) extern void (*wgaim_gtkspell_detach)(GtkSpell*); #define gtkspell_detach( spell ) \ wgaim_gtkspell_detach( ## spell ## ) extern gboolean (*wgaim_gtkspell_set_language)(GtkSpell*, const gchar*, GError**); #define gtkspell_set_language( spell, lang, error ) \ wgaim_gtkspell_set_language( ## spell ##, ## lang ##, ## error ## ) extern void (*wgaim_gtkspell_recheck_all)(GtkSpell*); #define gtkspell_recheck_all( spell ) \ wgaim_gtkspell_recheck_all( ## spell ## ) #endif /* _WSPELL_H_ */