Mercurial > pidgin
view src/gtkdialogs.h @ 12034:bad5f83e7f22
[gaim-migrate @ 14327]
whitespace cleanup in configure.ac, make sure HAVE_VV is #define'd if it's
enabled and fix up some compile warnings in media.c now that #ifdef HAVE_VV
actually has a chance of succeeding.
/me thinks Sean must have been adding -DHAVE_VV to his CFLAGS to make this
build at all before
committer: Tailor Script <tailor@pidgin.im>
author | Stu Tomlinson <stu@nosnilmot.com> |
---|---|
date | Thu, 10 Nov 2005 14:30:28 +0000 |
parents | cae2fb7e8594 |
children | e75ef7aa913e |
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/** * @defgroup gtkui GTK+ User Interface * * gaim * * Gaim is the legal property of its developers, whose names are too numerous * to list here. Please refer to the COPYRIGHT file distributed with this * source distribution. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef _GAIM_GTKDIALOGS_H_ #define _GAIM_GTKDIALOGS_H_ #include "gtkgaim.h" #include "account.h" #include "conversation.h" /* Functions in gtkdialogs.c (these should actually stay in this file) */ void gaim_gtkdialogs_destroy_all(); void gaim_gtkdialogs_about(); void gaim_gtkdialogs_im(); void gaim_gtkdialogs_im_with_user(GaimAccount *, const char *); void gaim_gtkdialogs_info(); void gaim_gtkdialogs_log(); void gaim_gtkdialogs_alias_contact(GaimContact *); void gaim_gtkdialogs_alias_buddy(GaimBuddy *); void gaim_gtkdialogs_alias_chat(GaimChat *); void gaim_gtkdialogs_remove_buddy(GaimBuddy *); void gaim_gtkdialogs_remove_group(GaimGroup *); void gaim_gtkdialogs_remove_chat(GaimChat *); void gaim_gtkdialogs_remove_contact(GaimContact *); /* Everything after this should probably be moved elsewhere */ /** * Our UI's identifier. */ #define GAIM_DIALOG(x) x = gtk_window_new(GTK_WINDOW_TOPLEVEL); \ gtk_window_set_type_hint(GTK_WINDOW(x), GDK_WINDOW_TYPE_HINT_DIALOG) #define GAIM_WINDOW_ICONIFIED(x) (gdk_window_get_state(GTK_WIDGET(x)->window) & GDK_WINDOW_STATE_ICONIFIED) /* this is used for queuing messages received while away. This is really a UI function * which is why the struct is here. */ struct queued_message { char name[80]; char alias[80]; char *message; time_t tm; GaimAccount *account; GaimMessageFlags flags; }; /* Functions in session.c */ extern void session_init(gchar *, gchar *, gchar *); extern void session_end(); #endif /* _GAIM_GTKDIALOGS_H_ */