view src/protocols/msn/slp.h @ 10346:bbf738a0ce7b

[gaim-migrate @ 11560] More more MSN bug fixes from Felipe Contreras, and I fixed up the display of messages that failed to send so that it matches what you tried to send and doesn't have kittens with html entities and such. I added a GAIM_MESSAGE_RAW type in HEAD to make the display of such messages even more accurate, but I don't think such a cosmetic change, which would bump us to 1.2.0, is all that important for oldstatus. committer: Tailor Script <tailor@pidgin.im>
author Stu Tomlinson <stu@nosnilmot.com>
date Sun, 12 Dec 2004 17:37:36 +0000
parents 2e01c503aa4f
children e5455f1dc9b6
line wrap: on
line source

/**
 * @file slp.h MSNSLP support
 *
 * gaim
 *
 * Gaim is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */
#ifndef _MSN_SLP_H_
#define _MSN_SLP_H_

#define MSN_DEBUG_MSG 1
/* #define MSN_DEBUG_SLPMSG 1 */

/* #define MSN_DEBUG_SLP 1 */
/* #define MSN_DEBUG_SLP_VERBOSE 1 */
/* #define MSN_DEBUG_SLP_FILES 1 */

#include "slpcall.h"

#include "ft.h"

void msn_xfer_progress_cb(MsnSlpCall *slpcall, gsize total_length, gsize
						  len, gsize offset);

MsnSlpCall * msn_slp_sip_recv(MsnSlpLink *slplink,
							  const char *body, gsize len);

void send_bye(MsnSlpCall *slpcall, const char *type);

void msn_xfer_completed_cb(MsnSlpCall *slpcall,
						   const char *body, long long size);

void msn_xfer_cancel(GaimXfer *xfer);
void msn_xfer_end_cb(MsnSlpCall *slpcall);

void msn_queue_buddy_icon_request(MsnUser *user);

#endif /* _MSN_SLP_H_ */