view src/protocols/oscar/adverts.c @ 4898:bd37db7531e4

[gaim-migrate @ 5230] I Nathan D. Walped the gaimrc file so that it writes a .gaimrc.save file and then renames it to .gaimrc, in the hopes of avoiding the loss of this data in a time that could be crucial to forward progress. Or something. I tested it with and without specifying -f I added a "Status: Not Available" (or whatever) string to ICQ tooltips. This should help at least until we get some new icons. AHEM. And then I dunno, I was planning on taking it out after that, but it could be useful. Also updated some comments and var names in oscar.c to keep things accurate, because I'm one of those people that actually does that. Go ask your Goddess if you've served her well committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Thu, 27 Mar 2003 21:41:21 +0000
parents e73c48cf1645
children
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/*
 * Family 0x0005 - Advertisements.
 *
 */

#define FAIM_INTERNAL
#include <aim.h>

faim_export int aim_ads_requestads(aim_session_t *sess, aim_conn_t *conn)
{
	return aim_genericreq_n(sess, conn, 0x0005, 0x0002);
}

static int snachandler(aim_session_t *sess, aim_module_t *mod, aim_frame_t *rx, aim_modsnac_t *snac, aim_bstream_t *bs)
{
	return 0;
}

faim_internal int adverts_modfirst(aim_session_t *sess, aim_module_t *mod)
{

	mod->family = 0x0005;
	mod->version = 0x0001;
	mod->toolid = 0x0001;
	mod->toolversion = 0x0001;
	mod->flags = 0;
	strncpy(mod->name, "adverts", sizeof(mod->name));
	mod->snachandler = snachandler;

	return 0;
}