Mercurial > pidgin
view plugins/simple.c @ 3572:bdd0bebd2d04
[gaim-migrate @ 3670]
Phase II. No longer do you have to worry about protocol plugins. When
Gaim probes plugins on load, it will detect protocol plugins and add them
to the list of available protocols. When you try to log an account on with
one of them, Gaim will automatically load the plugin--when no more accounts
need the protocol--Gaim will automatically unload it. Protocol plugins are
no longer available in the plugins ui, and no protocols are compiled statically
by default.
committer: Tailor Script <tailor@pidgin.im>
author | Sean Egan <seanegan@gmail.com> |
---|---|
date | Mon, 30 Sep 2002 01:05:18 +0000 |
parents | 154c4a9d9b6d |
children | fefad67de2c7 |
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#define GAIM_PLUGINS #include <stdio.h> #include "gaim.h" static GModule *handle = NULL; char *gaim_plugin_init(GModule *h) { printf("plugin loaded.\n"); handle = h; return NULL; } void gaim_plugin_remove() { printf("plugin unloaded.\n"); handle = NULL; } struct gaim_plugin_description desc; struct gaim_plugin_description *gaim_plugin_desc() { desc.api_version = PLUGIN_API_VERSION; desc.name = g_strdup("Simple Plugin"); desc.version = g_strdup("1.0"); desc.description = g_strdup("Tests to see that most things are working."); desc.authors = g_strdup("Eric Warmehoven <eric@warmenhoven.org>"); desc.url = g_strdup(WEBSITE); return &desc; } char *name() { return "Simple Plugin Version 1.0"; } char *description() { return "Tests to see that most things are working."; }