Mercurial > pidgin
view src/protocols/icq/tcplink.h @ 3572:bdd0bebd2d04
[gaim-migrate @ 3670]
Phase II. No longer do you have to worry about protocol plugins. When
Gaim probes plugins on load, it will detect protocol plugins and add them
to the list of available protocols. When you try to log an account on with
one of them, Gaim will automatically load the plugin--when no more accounts
need the protocol--Gaim will automatically unload it. Protocol plugins are
no longer available in the plugins ui, and no protocols are compiled statically
by default.
committer: Tailor Script <tailor@pidgin.im>
author | Sean Egan <seanegan@gmail.com> |
---|---|
date | Mon, 30 Sep 2002 01:05:18 +0000 |
parents | 424a40f12a6c |
children | 5e7ffea3f76a |
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/* -*- Mode: C; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* * $Id: tcplink.h 2096 2001-07-31 01:00:39Z warmenhoven $ * * Copyright (C) 1998-2001, Denis V. Dmitrienko <denis@null.net> and * Bill Soudan <soudan@kde.org> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. * */ #ifndef _TCP_LINK_H_ #define _TCP_LINK_H_ #ifdef HAVE_CONFIG_H #include <config.h> #endif #ifdef _WIN32 #include <winsock.h> #else #include <sys/socket.h> #include <netinet/in.h> #endif #include "icq.h" #include "icqpacket.h" #include "timeout.h" /* link mode bitfield values */ #define TCP_LINK_MODE_RAW 1 #define TCP_LINK_MODE_HELLOWAIT 2 #define TCP_LINK_MODE_LISTEN 4 #define TCP_LINK_MODE_CONNECTING 8 #define TCP_LINK_SOCKS_CONNECTING 16 #define TCP_LINK_SOCKS_AUTHORIZATION 32 #define TCP_LINK_SOCKS_AUTHSTATUS 64 #define TCP_LINK_SOCKS_NOAUTHSTATUS 128 #define TCP_LINK_SOCKS_CROSSCONNECT 256 #define TCP_LINK_SOCKS_CONNSTATUS 512 /* link types */ #define TCP_LINK_MESSAGE 1 #define TCP_LINK_CHAT 2 #define TCP_LINK_FILE 3 #define icq_TCPLinkBufferSize 4096 #define TCP_LINK_CONNECT_TIMEOUT 30 struct icq_TCPLink_s { /* icq_TCPLink ICQLINK, type, mode, and session */ icq_Link *icqlink; int type; int mode; int proxy_status; void *session; /* socket parameters */ int socket; struct sockaddr_in socket_address; struct sockaddr_in remote_address; /* data buffer for receive calls */ char buffer[icq_TCPLinkBufferSize]; int buffer_count; /* packet queues */ icq_List *received_queue; icq_List *send_queue; /* icq specific data, initialized by hello packet */ unsigned long id; unsigned long remote_version; unsigned long remote_uin; char flags; /* timeout for connect operation */ icq_Timeout *connect_timeout; }; icq_TCPLink *icq_TCPLinkNew(icq_Link *icqlink); void icq_TCPLinkDelete(void *p); void icq_TCPLinkClose(icq_TCPLink *p); void icq_TCPLinkNodeDelete(icq_ListNode *p); int icq_TCPLinkConnect(icq_TCPLink *plink, DWORD uin, int port); icq_TCPLink *icq_TCPLinkAccept(icq_TCPLink *plink); int icq_TCPLinkListen(icq_TCPLink *plink); void icq_TCPLinkOnDataReceived(icq_TCPLink *plink); void icq_TCPLinkOnPacketReceived(icq_TCPLink *plink, icq_Packet *p); void icq_TCPLinkOnConnect(icq_TCPLink *plink); void icq_TCPLinkOnConnectTimeout(icq_TCPLink *plink); unsigned long icq_TCPLinkSendSeq(icq_TCPLink *plink, icq_Packet *p, unsigned long sequence); void icq_TCPLinkSend(icq_TCPLink *plink, icq_Packet *p); void icq_TCPLinkProcessReceived(icq_TCPLink *plink); icq_TCPLink *icq_FindTCPLink(icq_Link *icqlink, unsigned long uin, int type); void icq_ChatRusConv_n(const char to[4], char *t_in, int t_len); #endif /* _TCP_LINK_H_ */