Mercurial > pidgin
view src/gtkstatusselector.c @ 10418:bed2c96bc1fb
[gaim-migrate @ 11669]
I split the status-saving code into it's own little API, because it
really is separate from the other status.c
savedstatuses.c sits on top of the rest of the status API.
And you can delete saved statuses now.
committer: Tailor Script <tailor@pidgin.im>
author | Mark Doliner <mark@kingant.net> |
---|---|
date | Sun, 26 Dec 2004 00:46:26 +0000 |
parents | ce098e226486 |
children | 6feef0a9098a |
line wrap: on
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/** * @file gtkstatusselector.c GTK+ Status selector widget * @ingroup gtkui * * gaim * * Gaim is the legal property of its developers, whose names are too numerous * to list here. Please refer to the COPYRIGHT file distributed with this * source distribution. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "internal.h" #include "gtkgaim.h" #include "gtkimhtml.h" #include "gtkstatusselector.h" #include "gtkutils.h" #include "account.h" #include "debug.h" #include "prefs.h" struct _GaimGtkStatusSelectorPrivate { GtkWidget *combo; GtkWidget *entry; GtkWidget *frame; GtkWidget *optmenu; GtkWidget *menu; GtkSizeGroup *sg; GtkListStore *model; guint entry_timer; }; enum { COLUMN_STATUS_TYPE_ID, COLUMN_ICON, COLUMN_NAME, NUM_COLUMNS }; #define GAIM_SELECTOR_TEXT "gaim-text" #define GAIM_SELECTOR_STATUS_TYPE_ID "gaim-status-type-id" static void gaim_gtk_status_selector_class_init(GaimGtkStatusSelectorClass *klass); static void gaim_gtk_status_selector_init(GaimGtkStatusSelector *selector); static void gaim_gtk_status_selector_finalize(GObject *obj); static void gaim_gtk_status_selector_destroy(GtkObject *obj); static void status_switched_cb(GtkWidget *combo, GaimGtkStatusSelector *selector); static gboolean key_press_cb(GtkWidget *entry, GdkEventKey *event, gpointer user_data); static void signed_on_off_cb(GaimConnection *gc, GaimGtkStatusSelector *selector); static void rebuild_list(GaimGtkStatusSelector *selector); static GtkVBox *parent_class = NULL; GType gaim_gtk_status_selector_get_type(void) { static GType type = 0; if (!type) { static const GTypeInfo info = { sizeof(GaimGtkStatusSelectorClass), NULL, NULL, (GClassInitFunc)gaim_gtk_status_selector_class_init, NULL, NULL, sizeof(GaimGtkStatusSelector), 0, (GInstanceInitFunc)gaim_gtk_status_selector_init }; type = g_type_register_static(GTK_TYPE_VBOX, "GaimGtkStatusSelector", &info, 0); } return type; } static void gaim_gtk_status_selector_class_init(GaimGtkStatusSelectorClass *klass) { GObjectClass *gobject_class; GtkObjectClass *object_class; parent_class = g_type_class_peek_parent(klass); gobject_class = G_OBJECT_CLASS(klass); object_class = GTK_OBJECT_CLASS(klass); gobject_class->finalize = gaim_gtk_status_selector_finalize; object_class->destroy = gaim_gtk_status_selector_destroy; } static void gaim_gtk_status_selector_init(GaimGtkStatusSelector *selector) { #if GTK_CHECK_VERSION(2,4,0) GtkWidget *combo; GtkCellRenderer *renderer; #else GtkWidget *optmenu; #endif GtkWidget *entry; GtkWidget *toolbar; GtkWidget *frame; selector->priv = g_new0(GaimGtkStatusSelectorPrivate, 1); #if GTK_CHECK_VERSION(2,4,0) selector->priv->model = gtk_list_store_new(NUM_COLUMNS, G_TYPE_POINTER, GDK_TYPE_PIXBUF, G_TYPE_STRING); combo = gtk_combo_box_new_with_model(GTK_TREE_MODEL(selector->priv->model)); selector->priv->combo = combo; g_object_unref(G_OBJECT(selector->priv->model)); renderer = gtk_cell_renderer_pixbuf_new(); gtk_cell_layout_pack_start(GTK_CELL_LAYOUT(combo), renderer, FALSE); gtk_cell_layout_set_attributes(GTK_CELL_LAYOUT(combo), renderer, "pixbuf", COLUMN_ICON, NULL); renderer = gtk_cell_renderer_text_new(); gtk_cell_layout_pack_start(GTK_CELL_LAYOUT(combo), renderer, TRUE); gtk_cell_layout_set_attributes(GTK_CELL_LAYOUT(combo), renderer, "text", COLUMN_NAME, NULL); g_signal_connect(G_OBJECT(combo), "changed", G_CALLBACK(status_switched_cb), selector); /* TODO */ gtk_widget_show(combo); gtk_box_pack_start(GTK_BOX(selector), combo, FALSE, FALSE, 0); #else /* GTK < 2.4.0 */ selector->priv->optmenu = optmenu = gtk_option_menu_new(); gtk_widget_show(optmenu); selector->priv->menu = gtk_menu_new(); gtk_widget_show(selector->priv->menu); gtk_option_menu_set_menu(GTK_OPTION_MENU(optmenu), selector->priv->menu); selector->priv->sg = gtk_size_group_new(GTK_SIZE_GROUP_HORIZONTAL); g_signal_connect(G_OBJECT(optmenu), "changed", G_CALLBACK(status_switched_cb), selector); gtk_box_pack_start(GTK_BOX(selector), optmenu, FALSE, FALSE, 0); #endif frame = gaim_gtk_create_imhtml(TRUE, &entry, &toolbar); selector->priv->entry = entry; selector->priv->frame = frame; gtk_widget_set_name(entry, "gaim_gtkstatusselector_imhtml"); gtk_box_pack_start(GTK_BOX(selector), frame, TRUE, TRUE, 0); gtk_widget_hide(toolbar); g_signal_connect(G_OBJECT(entry), "key_press_event", G_CALLBACK(key_press_cb), selector); gaim_signal_connect(gaim_connections_get_handle(), "signed-on", selector, GAIM_CALLBACK(signed_on_off_cb), selector); gaim_signal_connect(gaim_connections_get_handle(), "signed-off", selector, GAIM_CALLBACK(signed_on_off_cb), selector); rebuild_list(selector); } static void gaim_gtk_status_selector_finalize(GObject *obj) { GaimGtkStatusSelector *selector; g_return_if_fail(obj != NULL); g_return_if_fail(GAIM_GTK_IS_STATUS_SELECTOR(obj)); selector = GAIM_GTK_STATUS_SELECTOR(obj); if (selector->priv->sg) { g_object_unref(selector->priv->sg); selector->priv->sg = NULL; } g_free(selector->priv); if (G_OBJECT_CLASS(parent_class)->finalize) G_OBJECT_CLASS(parent_class)->finalize(obj); } static void gaim_gtk_status_selector_destroy(GtkObject *obj) { GaimGtkStatusSelector *selector; g_return_if_fail(obj != NULL); g_return_if_fail(GAIM_GTK_IS_STATUS_SELECTOR(obj)); selector = GAIM_GTK_STATUS_SELECTOR(obj); gaim_signals_disconnect_by_handle(selector); if (selector->priv->entry_timer != 0) gaim_timeout_remove(selector->priv->entry_timer); if (GTK_OBJECT_CLASS(parent_class)->destroy) GTK_OBJECT_CLASS(parent_class)->destroy(obj); } static gboolean get_selected_data(GaimGtkStatusSelector *selector, const char **text, const char **status_type_id) { #if GTK_CHECK_VERSION(2,4,0) GtkTreeIter iter; if (!gtk_combo_box_get_active_iter(GTK_COMBO_BOX(selector->priv->combo), &iter)) return FALSE; gtk_tree_model_get(GTK_TREE_MODEL(selector->priv->model), &iter, COLUMN_NAME, text, COLUMN_STATUS_TYPE_ID, status_type_id, -1); return TRUE; #else GtkWidget *item; int i; GList *l; i = gtk_option_menu_get_history(GTK_OPTION_MENU(selector->priv->optmenu)); l = GTK_MENU_SHELL(selector->priv->menu)->children; item = g_list_nth_data(l, i); *text = g_object_get_data(G_OBJECT(item), GAIM_SELECTOR_TEXT); *status_type_id = g_object_get_data(G_OBJECT(item), GAIM_SELECTOR_STATUS_TYPE_ID); return TRUE; #endif return FALSE; } static void status_switched_cb(GtkWidget *combo, GaimGtkStatusSelector *selector) { const char *status_type_id = NULL; const char *text = NULL; if (!get_selected_data(selector, &text, &status_type_id)) return; if (status_type_id == NULL) { if (!strcmp(text, _("New Status"))) { /* TODO */ } } else { /* * If the chosen status does not require a message, then set the * status immediately. Otherwise just register a timeout and the * status will be set whenever the user stops typing the message. */ GList *l; GtkTextBuffer *buffer; gboolean allow_message = FALSE; buffer = gtk_text_view_get_buffer(GTK_TEXT_VIEW(selector->priv->entry)); gtk_text_buffer_set_text(buffer, text, -1); for (l = gaim_accounts_get_all(); l != NULL; l = l->next) { GaimAccount *account = (GaimAccount*)l->data; GaimStatusType *status_type; if (!gaim_account_get_enabled(account, GAIM_GTK_UI)) continue; status_type = gaim_account_get_status_type(account, status_type_id); if (status_type == NULL) continue; if (gaim_status_type_get_attr(status_type, "message") != NULL) { allow_message = TRUE; } else { gaim_account_set_status(account, status_type_id, TRUE, NULL); } } if (allow_message) { gtk_widget_show(selector->priv->frame); key_press_cb(NULL, NULL, selector); } else gtk_widget_hide(selector->priv->frame); } } static gboolean insert_text_timeout_cb(gpointer data) { GaimGtkStatusSelector *selector = (GaimGtkStatusSelector *)data; const char *status_type_id; const char *text; if (!get_selected_data(selector, &text, &status_type_id)) return FALSE; if (status_type_id == NULL) { if (!strcmp(text, _("New Status"))) { /* TODO */ } } else { gchar *message; GList *l; message = gtk_imhtml_get_markup(GTK_IMHTML(selector->priv->entry)); for (l = gaim_accounts_get_all(); l != NULL; l = l->next) { GaimAccount *account = (GaimAccount*)l->data; GaimStatusType *status_type; if (!gaim_account_get_enabled(account, GAIM_GTK_UI)) continue; status_type = gaim_account_get_status_type(account, status_type_id); if (status_type == NULL) continue; if (gaim_status_type_get_attr(status_type, "message") != NULL) { gaim_account_set_status(account, status_type_id, TRUE, "message", message, NULL); } } } return FALSE; } /** * The user typed in the IMHTML entry widget. If the user is finished * typing then we want to set the appropriate status message. So let's * wait 3 seconds, and if they haven't typed anything else then set the * status message. */ static gboolean key_press_cb(GtkWidget *entry, GdkEventKey *event, gpointer user_data) { GaimGtkStatusSelector *selector = (GaimGtkStatusSelector *)user_data; if (selector->priv->entry_timer != 0) { gaim_timeout_remove(selector->priv->entry_timer); } selector->priv->entry_timer = gaim_timeout_add(3000, insert_text_timeout_cb, selector); return FALSE; } static void signed_on_off_cb(GaimConnection *gc, GaimGtkStatusSelector *selector) { rebuild_list(selector); } static GdkPixbuf * load_icon(const char *basename) { char *filename; GdkPixbuf *pixbuf, *scale = NULL; if (!strcmp(basename, "available.png")) basename = "online.png"; else if (!strcmp(basename, "hidden.png")) basename = "invisible.png"; filename = g_build_filename(DATADIR, "pixmaps", "gaim", "icons", basename, NULL); pixbuf = gdk_pixbuf_new_from_file(filename, NULL); g_free(filename); if (pixbuf != NULL) { scale = gdk_pixbuf_scale_simple(pixbuf, 16, 16, GDK_INTERP_BILINEAR); g_object_unref(G_OBJECT(pixbuf)); } else { filename = g_build_filename(DATADIR, "pixmaps", "gaim", "status", "default", basename, NULL); scale = gdk_pixbuf_new_from_file(filename, NULL); g_free(filename); } return scale; } static void add_item(GaimGtkStatusSelector *selector, const char *status_type_id, const char *text, GdkPixbuf *pixbuf) { #if GTK_CHECK_VERSION(2,4,0) GtkTreeIter iter; gtk_list_store_append(selector->priv->model, &iter); gtk_list_store_set(selector->priv->model, &iter, COLUMN_STATUS_TYPE_ID, status_type_id, COLUMN_ICON, pixbuf, COLUMN_NAME, text, -1); #else GtkWidget *image = gtk_image_new_from_pixbuf(pixbuf); GtkWidget *item, *hbox, *label; /* Create the item. */ item = gtk_menu_item_new(); /* Create the hbox. */ hbox = gtk_hbox_new(FALSE, 4); gtk_container_add(GTK_CONTAINER(item), hbox); gtk_widget_show(hbox); gtk_size_group_add_widget(selector->priv->sg, image); gtk_box_pack_start(GTK_BOX(hbox), image, FALSE, FALSE, 0); gtk_widget_show(image); /* Create the label. */ label = gtk_label_new(text); gtk_label_set_justify(GTK_LABEL(label), GTK_JUSTIFY_LEFT); gtk_misc_set_alignment(GTK_MISC(label), 0, 0.5); gtk_box_pack_start(GTK_BOX(hbox), label, TRUE, TRUE, 0); gtk_widget_show(label); g_object_set_data_full(G_OBJECT(item), GAIM_SELECTOR_TEXT, g_strdup(text), g_free); g_object_set_data_full(G_OBJECT(item), GAIM_SELECTOR_STATUS_TYPE_ID, g_strdup(status_type_id), g_free); gtk_menu_shell_append(GTK_MENU_SHELL(selector->priv->menu), item); gtk_widget_show(item); gaim_set_accessible_label(item, label); #endif if (pixbuf != NULL) g_object_unref(G_OBJECT(pixbuf)); } static void rebuild_list(GaimGtkStatusSelector *selector) { gboolean single_prpl = TRUE; GList *accounts; gboolean enabled = FALSE; GaimAccount *first_account = NULL; const char *first_prpl_type = NULL; GList *l; g_return_if_fail(selector != NULL); g_return_if_fail(GAIM_GTK_IS_STATUS_SELECTOR(selector)); #if GTK_CHECK_VERSION(2,4,0) gtk_list_store_clear(selector->priv->model); #else gtk_option_menu_remove_menu(GTK_OPTION_MENU(selector->priv->optmenu)); /* XXX this automaticly destroys the menu, right? */ selector->priv->menu = gtk_menu_new(); gtk_widget_show(selector->priv->menu); #endif /* * If no accounts are enabled then gray ourself out and get * outta hee. */ for(accounts = gaim_accounts_get_all(); accounts; accounts = accounts->next) { GaimAccount *a = accounts->data; if (gaim_account_get_enabled(a, GAIM_GTK_UI)) { enabled = TRUE; break; } } if (enabled == FALSE) { gtk_widget_set_sensitive(GTK_WIDGET(selector), FALSE); return; } gtk_widget_set_sensitive(GTK_WIDGET(selector), TRUE); /* * If the user only has one IM account or one type of IM account * connected, they'll see all their statuses. This is ideal for those * who use only one account, or one single protocol. Everyone else * gets Available and Away and a list of saved statuses. */ for (l = gaim_accounts_get_all(); l != NULL && single_prpl; l = l->next) { GaimAccount *account = l->data; GaimPluginProtocolInfo *prpl_info; GaimPlugin *plugin; const char *basename; if (!gaim_account_get_enabled(account, GAIM_GTK_UI)) continue; plugin = gaim_find_prpl(account->protocol_id); if (!plugin) continue; prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(plugin); basename = prpl_info->list_icon(account, NULL); if (first_prpl_type == NULL) { first_prpl_type = basename; first_account = account; } else if (strcmp(first_prpl_type, basename)) single_prpl = FALSE; } if (single_prpl) { const GList *l; for (l = gaim_account_get_status_types(first_account); l != NULL; l = l->next) { GaimStatusType *status_type = (GaimStatusType *)l->data; char filename[BUFSIZ]; if (!gaim_status_type_is_user_settable(status_type)) continue; /* * TODO Find a way to fallback to the GaimStatusPrimitive * if an icon for this id does not exist. */ g_snprintf(filename, sizeof(filename), "%s.png", gaim_status_type_get_id(status_type)); add_item(selector, gaim_status_type_get_id(status_type), gaim_status_type_get_name(status_type), load_icon(filename)); } } else { add_item(selector, "available", _("Available"), load_icon("online.png")); add_item(selector, "away", _("Away"), load_icon("away.png")); } /* TODO: Add saved statuses here? */ add_item(selector, NULL, _("New Status"), gtk_widget_render_icon(GTK_WIDGET(selector), GTK_STOCK_NEW, GTK_ICON_SIZE_MENU, NULL)); #if !GTK_CHECK_VERSION(2,4,0) gtk_option_menu_set_menu(GTK_OPTION_MENU(selector->priv->optmenu), selector->priv->menu); #endif } GtkWidget * gaim_gtk_status_selector_new(void) { GaimGtkStatusSelector *selector; selector = g_object_new(GAIM_GTK_TYPE_STATUS_SELECTOR, NULL); return GTK_WIDGET(selector); }