Mercurial > pidgin
view src/win32/win32dep.h @ 10418:bed2c96bc1fb
[gaim-migrate @ 11669]
I split the status-saving code into it's own little API, because it
really is separate from the other status.c
savedstatuses.c sits on top of the rest of the status API.
And you can delete saved statuses now.
committer: Tailor Script <tailor@pidgin.im>
author | Mark Doliner <mark@kingant.net> |
---|---|
date | Sun, 26 Dec 2004 00:46:26 +0000 |
parents | 95ca0db2d01d |
children | 179b0245a2f7 |
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/* * gaim * * File: win32dep.h * * Copyright (C) 2002-2003, Herman Bloggs <hermanator12002@yahoo.com> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ #ifndef _WIN32DEP_H_ #define _WIN32DEP_H_ #include <winsock2.h> #include <process.h> #include <gtk/gtk.h> #include <gdk/gdkevents.h> #include "wgaimerror.h" #include "libc_interface.h" /* * PROTOS */ /** ** win32dep.c **/ /* Windows helper functions */ extern HINSTANCE wgaim_hinstance(void); extern FARPROC wgaim_find_and_loadproc(char*, char*); extern gboolean wgaim_read_reg_string(HKEY key, char* sub_key, char* val_name, LPBYTE data, LPDWORD data_len); extern char* wgaim_escape_dirsep(char*); /* Determine Gaim paths */ extern char* wgaim_install_dir(void); extern char* wgaim_lib_dir(void); extern char* wgaim_locale_dir(void); extern char* wgaim_data_dir(void); /* UI related */ extern void wgaim_conv_im_blink(GtkWidget*); extern void wgaim_conv_im_blink_state(gboolean val); extern void wgaim_gtk_window_move(GtkWindow *window, gint x, gint y); /* Utility */ extern int wgaim_gz_decompress(const char* in, const char* out); extern int wgaim_gz_untar(const char* filename, const char* destdir); /* Docklet */ extern void wgaim_systray_minimize( GtkWidget* ); extern void wgaim_systray_maximize( GtkWidget* ); /* Misc */ extern void wgaim_notify_uri(const char *uri); /* init / cleanup */ extern void wgaim_init(HINSTANCE); extern void wgaim_cleanup(void); /* * MACROS */ /* * Gaim specific */ #define DATADIR wgaim_install_dir() #define LIBDIR wgaim_lib_dir() #define LOCALEDIR wgaim_locale_dir() #endif /* _WIN32DEP_H_ */