view src/prpl.h @ 1401:bf041349b11e

[gaim-migrate @ 1411] abliity to set accounts away independent of each other. also allows for all the other states (like in yahoo and icq). probably breaks MSN, so don't use it until rob fixes it. committer: Tailor Script <tailor@pidgin.im>
author Eric Warmenhoven <eric@warmenhoven.org>
date Wed, 10 Jan 2001 22:15:24 +0000
parents 776bb4c6c0b8
children de21a6790603
line wrap: on
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/*
 * gaim
 *
 * Copyright (C) 1998-1999, Mark Spencer <markster@marko.net>
 * 
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 *
 */

#ifndef _GAIMPRPL_H_
#define _GAIMPRPL_H_

#include "multi.h"

#define PROTO_TOC	0
#define PROTO_OSCAR	1
#define PROTO_YAHOO	2
#define PROTO_ICQ	3
#define PROTO_MSN	4
#define PROTO_IRC	5
#define PROTO_FTP	6
#define PROTO_VGATE	7
#define PROTO_JABBER	8
#define PROTO_NAPSTER	9

#define OPT_PROTO_HTML  0x00000001
/* there should be more here eventually... These should all be stuff that other
 * plugins can't do (for example, TOC and Oscar and Jabber can do HTML in messages,
 * but IRC etc can't, so TOC/Oscar/Jabber have _HTML set but not IRC. */

#define GAIM_AWAY_CUSTOM "Custom"

typedef void (*proto_init)(struct prpl *);

struct prpl {
	int protocol;
	int options;
	char *(* name)();

	/* returns the XPM associated with the given user class */
	char **(* list_icon)(int);
	GList *(* away_states)();

	/* when UI plugins come, these will have to be reconciled by returning
	 * structs indicating what kinds of information they want displayed. */
	void (* action_menu)(GtkWidget *, struct gaim_connection *, char *);
	void (* user_opts)(GtkWidget *, struct aim_user *);
	void (* draw_new_user)(GtkWidget *);
	void (* do_new_user)();

	/* all the server-related functions */
	void (* login)		(struct aim_user *);
	void (* close)		(struct gaim_connection *);
	void (* send_im)	(struct gaim_connection *, char *who, char *message, int away);
	void (* set_info)	(struct gaim_connection *, char *info);
	void (* get_info)	(struct gaim_connection *, char *who);
	void (* set_away)	(struct gaim_connection *, char *state, char *message);
	void (* get_away_msg)	(struct gaim_connection *, char *who);
	void (* set_dir)	(struct gaim_connection *, char *first,
							   char *middle,
							   char *last,
							   char *maiden,
							   char *city,
							   char *state,
							   char *country,
							   int web);
	void (* get_dir)	(struct gaim_connection *, char *who);
	void (* dir_search)	(struct gaim_connection *, char *first,
							   char *middle,
							   char *last,
							   char *maiden,
							   char *city,
							   char *state,
							   char *country,
							   char *email);
	void (* set_idle)	(struct gaim_connection *, int idletime);
	void (* change_passwd)	(struct gaim_connection *, char *old, char *new);
	void (* add_buddy)	(struct gaim_connection *, char *name);
	void (* add_buddies)	(struct gaim_connection *, GList *buddies);
	void (* remove_buddy)	(struct gaim_connection *, char *name);
	void (* add_permit)	(struct gaim_connection *, char *name);
	void (* add_deny)	(struct gaim_connection *, char *name);
	void (* rem_permit)	(struct gaim_connection *, char *name);
	void (* rem_deny)	(struct gaim_connection *, char *name);
	void (* set_permit_deny)(struct gaim_connection *);
	void (* warn)		(struct gaim_connection *, char *who, int anonymous);
	void (* accept_chat)	(struct gaim_connection *, int id);
	void (* join_chat)	(struct gaim_connection *, int id, char *name);
	void (* chat_invite)	(struct gaim_connection *, int id, char *who, char *message);
	void (* chat_leave)	(struct gaim_connection *, int id);
	void (* chat_whisper)	(struct gaim_connection *, int id, char *who, char *message);
	void (* chat_send)	(struct gaim_connection *, int id, char *message);
	void (* keepalive)	(struct gaim_connection *);
};

extern GSList *protocols;

/* this is mostly just for aim.c, when it initializes the protocols */
void static_proto_init();

/* this is what should actually load the protocol. pass it the protocol's initializer */
void load_protocol(proto_init);
void unload_protocol(struct prpl *);

struct prpl *find_prpl(int);

void register_user(gpointer, gpointer);
void prepare_regbox_for_next();

void do_ask_dialog(const char *, void *, void *, void *);
#endif