view plugins/iconaway.c @ 9620:c001be3c330e

[gaim-migrate @ 10464] Changes to those get_alias functions in blist.c from Christopher (siege) O'Brien: Renames gaim_get_buddy_alias to gaim_buddy_get_alias Renames gaim_get_buddy_alias_only to _gaim_buddy_get_alias_only Adds function gaim_buddy_get_contact_alias, which looks up a buddy's appropriate display name by order of: buddy alias; contact alias; server alias; buddy name. Note that the buddy alias is still the top-priority. Changed conversation.c to use _get_contact_alias rather than _get_alias The end result of this is that aliasing the contact will result in conversations with any of that contact's buddies using the contact alias. This allows people like myself to no longer have to alias each buddy to the same alias in order to achieve the same effect. committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Sat, 31 Jul 2004 21:29:40 +0000
parents 294ae6548d4e
children 4a15962c344a
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#include "gtkinternal.h"

#include "conversation.h"
#include "signals.h"

#include "gtkconv.h"
#include "gtkplugin.h"

#define ICONAWAY_PLUGIN_ID "gtk-iconaway"

#ifdef _WIN32
__declspec(dllimport) GtkWidget *imaway;
#else
G_MODULE_IMPORT GtkWidget *imaway;
#endif

#ifdef USE_APPLET
extern void applet_destroy_buddy();
#endif

static void
iconify_windows(GaimAccount *account, char *state, char *message, void *data)
{
	GaimConvWindow *win;
	GList *windows;
	GaimConnection *gc;

	gc = gaim_account_get_connection(account);

	if (!imaway || !gc->away)
		return;

	gtk_window_iconify(GTK_WINDOW(imaway));
	gaim_blist_set_visible(FALSE);

	for (windows = gaim_get_windows();
		 windows != NULL;
		 windows = windows->next) {

		win = (GaimConvWindow *)windows->data;

		if (GAIM_IS_GTK_WINDOW(win)) {
			GaimGtkWindow *gtkwin;

			gtkwin = GAIM_GTK_WINDOW(win);

			gtk_window_iconify(GTK_WINDOW(gtkwin->window));
		}
	}
}

/*
 *  EXPORTED FUNCTIONS
 */

static gboolean
plugin_load(GaimPlugin *plugin)
{
	gaim_signal_connect(gaim_accounts_get_handle(), "account-away",
						plugin, GAIM_CALLBACK(iconify_windows), NULL);

	return TRUE;
}

static GaimGtkPluginUiInfo ui_info =
{
	NULL                                            /**< get_config_frame */
};

static GaimPluginInfo info =
{
	GAIM_PLUGIN_API_VERSION,                          /**< api_version    */
	GAIM_PLUGIN_STANDARD,                             /**< type           */
	GAIM_GTK_PLUGIN_TYPE,                             /**< ui_requirement */
	0,                                                /**< flags          */
	NULL,                                             /**< dependencies   */
	GAIM_PRIORITY_DEFAULT,                            /**< priority       */

	ICONAWAY_PLUGIN_ID,                               /**< id             */
	N_("Iconify on Away"),                            /**< name           */
	VERSION,                                          /**< version        */
	                                                  /**  summary        */
	N_("Iconifies the buddy list and your conversations when you go away."),
	                                                  /**  description    */
	N_("Iconifies the buddy list and your conversations when you go away."),
	"Eric Warmenhoven <eric@warmenhoven.org>",        /**< author         */
	GAIM_WEBSITE,                                     /**< homepage       */

	plugin_load,                                      /**< load           */
	NULL,                                             /**< unload         */
	NULL,                                             /**< destroy        */

	&ui_info,                                         /**< ui_info        */
	NULL,                                             /**< extra_info     */
	NULL,
	NULL
};

static void
init_plugin(GaimPlugin *plugin)
{
}

GAIM_INIT_PLUGIN(iconaway, init_plugin, info)