view src/protocols/novell/nmmessage.h @ 9620:c001be3c330e

[gaim-migrate @ 10464] Changes to those get_alias functions in blist.c from Christopher (siege) O'Brien: Renames gaim_get_buddy_alias to gaim_buddy_get_alias Renames gaim_get_buddy_alias_only to _gaim_buddy_get_alias_only Adds function gaim_buddy_get_contact_alias, which looks up a buddy's appropriate display name by order of: buddy alias; contact alias; server alias; buddy name. Note that the buddy alias is still the top-priority. Changed conversation.c to use _get_contact_alias rather than _get_alias The end result of this is that aliasing the contact will result in conversations with any of that contact's buddies using the contact alias. This allows people like myself to no longer have to alias each buddy to the same alias in order to achieve the same effect. committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Sat, 31 Jul 2004 21:29:40 +0000
parents 6663ad2386d9
children
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/*
 * nmmessage.h
 *
 * Copyright (c) 2004 Novell, Inc. All Rights Reserved.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; version 2 of the License.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA	02111-1307	USA
 *
 */

#ifndef __NM_MESSAGE_H__
#define __NM_MESSAGE_H__

typedef struct _NMMessage NMMessage;

#include "nmconference.h"

/**
 * Creates a new message.
 *
 * The returned message should be released by calling
 * nm_release_message
 *
 * @param	text	The message text
 * @return			A newly allocated message
 */
NMMessage *nm_create_message(const char *text);

/**
 * Increment the reference count for the message object.
 *
 * @param	msg		The message
 */
void nm_message_add_ref(NMMessage * msg);

/**
 * Releases a message.
 *
 * @param	msg		The message
 */
void nm_release_message(NMMessage * msg);

/**
 * Returns the message text
 *
 * @param	msg		The message
 * @return 			The message text
 */
const char *nm_message_get_text(NMMessage * msg);

/**
 * Sets the conference object for a message
 *
 * @param	msg		The message
 * @param	conf	The conference to associate with the message
 * @return			RVALUE_OK on success
 */
void nm_message_set_conference(NMMessage * msg, NMConference * conf);

/**
 * Returns the conference object associated with the message
 *
 * Note: this does not increment the reference count for the
 * conference and the conference should NOT be released with
 * nm_release_conference. If the reference needs to be kept
 * around nm_conference_add_ref should be called.
 *
 * @param	msg		The message
 * @return			The conference associated with this message
 */
NMConference *nm_message_get_conference(NMMessage * msg);

#endif