Mercurial > pidgin
view src/status.c @ 9620:c001be3c330e
[gaim-migrate @ 10464]
Changes to those get_alias functions in blist.c from
Christopher (siege) O'Brien:
Renames gaim_get_buddy_alias to gaim_buddy_get_alias
Renames gaim_get_buddy_alias_only to
_gaim_buddy_get_alias_only
Adds function gaim_buddy_get_contact_alias, which looks
up a buddy's appropriate display name by order of:
buddy alias; contact alias; server alias; buddy name.
Note that the buddy alias is still the top-priority.
Changed conversation.c to use _get_contact_alias rather
than _get_alias
The end result of this is that aliasing the contact
will result in conversations with any of that contact's
buddies using the contact alias. This allows people
like myself to no longer have to alias each buddy to
the same alias in order to achieve the same effect.
committer: Tailor Script <tailor@pidgin.im>
author | Mark Doliner <mark@kingant.net> |
---|---|
date | Sat, 31 Jul 2004 21:29:40 +0000 |
parents | 1a016d979ce0 |
children | 4d05b6e9e9cd |
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/* * gaim * * Gaim is the legal property of its developers, whose names are too numerous * to list here. Please refer to the COPYRIGHT file distributed with this * source distribution. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "status.h" #include "internal.h" #include "debug.h" #include "util.h" /* XXX CORE/UI */ #include "gtkinternal.h" #include "ui.h" /* for people like myself who are too lazy to add an away msg :) */ /* I don't know who "myself" is in this context. The exclamation point * makes it slightly less boring ;) */ #define BORING_DEFAULT_AWAY_MSG _("Sorry, I ran out for a bit!") /* XML File Saving */ /* All of this code is adapted from Nathan Walp's. It's adapted all over the place * for accounts, the buddy list, pounces, preferences, and the likes. It would be * neat if we could somehow make this more generic. */ static gboolean status_loaded = FALSE; static guint status_save_timer = 0; typedef enum { TAG_NONE = 0, TAG_STATUS, TAG_STATE, TAG_MESSAGE, } StatusParserTag; typedef struct { StatusParserTag tag; GString *buffer; struct away_message *am; } StatusParserData; static void free_parser_data(gpointer user_data) { StatusParserData *data = user_data; if (data->buffer != NULL) g_string_free(data->buffer, TRUE); g_free(data); } static void gaim_status_write(FILE *fp, struct away_message *am) { char *esc = NULL; esc = g_markup_escape_text(am->name, -1); fprintf(fp, "\t<status name=\"%s\">\n", esc); g_free(esc); fprintf(fp, "\t\t<state>away</state>\n"); esc = g_markup_escape_text(am->message, -1); fprintf(fp, "\t\t<message>%s</message>\n", esc); g_free(esc); fprintf(fp, "\t</status>\n"); } static gboolean status_save_cb(gpointer unused) { gaim_status_sync(); status_save_timer = 0; return FALSE; } static void schedule_status_save() { if (!status_save_timer) status_save_timer = gaim_timeout_add(5000, status_save_cb, NULL); } static void start_element_handler(GMarkupParseContext *context, const gchar *element_name, const gchar **attribute_names, const gchar **attribute_values, gpointer user_data, GError **error) { const char *value; StatusParserData *data = user_data; GHashTable *atts; int i; atts = g_hash_table_new_full(g_str_hash, g_str_equal, g_free, g_free); for (i = 0; attribute_names[i] != NULL; i++) { g_hash_table_insert(atts, g_strdup(attribute_names[i]), g_strdup(attribute_values[i])); } if (data->buffer != NULL) { g_string_free(data->buffer, TRUE); data->buffer = NULL; } if (!strcmp(element_name, "status")) { data->tag = TAG_STATUS; if ((value = g_hash_table_lookup(atts, "name")) != NULL) { data->am = g_new0(struct away_message, 1); g_snprintf(data->am->name, sizeof(data->am->name), "%s", value); away_messages = g_slist_append(away_messages, data->am); } } else if (!strcmp(element_name, "message")) { data->tag = TAG_MESSAGE; } g_hash_table_destroy(atts); } static void end_element_handler(GMarkupParseContext *context, const gchar *element_name, gpointer user_data, GError **error) { StatusParserData *data = user_data; gchar *buffer; if (data->buffer == NULL) return; buffer = g_string_free(data->buffer, FALSE); data->buffer = NULL; if (data->tag == TAG_MESSAGE) { if (*buffer != '\0') g_snprintf(data->am->message, sizeof(data->am->message), "%s", buffer); } data->tag = TAG_NONE; g_free(buffer); } static void text_handler(GMarkupParseContext *context, const gchar *text, gsize text_len, gpointer user_data, GError **error) { StatusParserData *data = user_data; if (data->buffer == NULL) data->buffer = g_string_new_len(text, text_len); else g_string_append_len(data->buffer, text, text_len); } static GMarkupParser status_parser = { start_element_handler, end_element_handler, text_handler, NULL, NULL }; void gaim_status_sync() { FILE *fp; const char *user_dir = gaim_user_dir(); char *filename, *filename_real; if (!status_loaded) { gaim_debug(GAIM_DEBUG_WARNING, "status", "Writing status to disk.\n"); schedule_status_save(); return; } if (user_dir == NULL) return; gaim_debug(GAIM_DEBUG_INFO, "status", "Saving statuses to disk\n"); fp = fopen(user_dir, "r"); if (fp == NULL) mkdir(user_dir, S_IRUSR | S_IWUSR | S_IXUSR); else fclose(fp); filename = g_build_filename(user_dir, "status.xml.save", NULL); if ((fp = fopen(filename, "w")) != NULL) { GSList *l; fprintf(fp, "<?xml version='1.0' encoding='UTF-8' ?>\n\n"); fprintf(fp, "<statuses>\n"); for (l = away_messages; l != NULL; l = l->next) gaim_status_write(fp, l->data); fprintf(fp, "</statuses>\n"); fclose(fp); chmod(filename, S_IRUSR | S_IWUSR); } else { gaim_debug(GAIM_DEBUG_ERROR, "status", "Unable to write %s\n", filename); g_free(filename); return; } filename_real = g_build_filename(user_dir, "status.xml", NULL); if (rename(filename, filename_real) < 0) { gaim_debug(GAIM_DEBUG_ERROR, "status", "Error renaming %s to %s\n", filename, filename_real); } g_free(filename); g_free(filename_real); } void gaim_status_load() { gchar *filename = g_build_filename(gaim_user_dir(), "status.xml", NULL); gchar *contents = NULL; gsize length; GMarkupParseContext *context; GError *error = NULL; StatusParserData *parser_data; if (filename == NULL) { status_loaded = TRUE; return; } if (!g_file_get_contents(filename, &contents, &length, &error)) { gaim_debug(GAIM_DEBUG_ERROR, "status", "Error reading statuses: %s\n", error->message); g_error_free(error); g_free(filename); status_loaded = TRUE; if (!away_messages) { struct away_message *a = g_new0(struct away_message, 1); g_snprintf(a->name, sizeof(a->name), _("Slightly less boring default")); g_snprintf(a->message, sizeof(a->message), "%s", _(BORING_DEFAULT_AWAY_MSG)); away_messages = g_slist_append(away_messages, a); } return; } parser_data = g_new0(StatusParserData, 1); context = g_markup_parse_context_new(&status_parser, 0, parser_data, free_parser_data); if (!g_markup_parse_context_parse(context, contents, length, NULL)) { g_markup_parse_context_free(context); g_free(contents); g_free(filename); status_loaded = TRUE; return; } if (!g_markup_parse_context_end_parse(context, NULL)) { gaim_debug(GAIM_DEBUG_ERROR, "status", "Error parsing %s\n", filename); g_markup_parse_context_free(context); g_free(contents); g_free(filename); status_loaded = TRUE; return; } g_markup_parse_context_free(context); g_free(contents); g_free(filename); status_loaded = TRUE; return; }