view src/gtkplugin.c @ 10865:c28766b87f64

[gaim-migrate @ 12549] Check all characters in the unescaped value of a HTML entity when matching smileys. Also make sure that the returned value of the smiley length is correct when dealing with escaped text. This resolves an inconsistency between how smileys are detected and how they are looked up for display. committer: Tailor Script <tailor@pidgin.im>
author Daniel Atallah <daniel.atallah@gmail.com>
date Sun, 24 Apr 2005 21:28:39 +0000
parents 4a15962c344a
children 7e0ad3b6882a
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/**
 * @file gtkplugin.c GTK+ Plugins support
 * @ingroup gtkui
 *
 * gaim
 *
 * Gaim is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */
#include "gtkgaim.h"
#include "gtkplugin.h"
#include "debug.h"
#include "prefs.h"

#include <string.h>

GtkWidget *
gaim_gtk_plugin_get_config_frame(GaimPlugin *plugin)
{
	GaimGtkPluginUiInfo *ui_info;

	g_return_val_if_fail(plugin != NULL, NULL);
	g_return_val_if_fail(GAIM_IS_GTK_PLUGIN(plugin), NULL);

	if (plugin->info->ui_info == NULL)
		return NULL;

	ui_info = GAIM_GTK_PLUGIN_UI_INFO(plugin);

	if (ui_info->get_config_frame == NULL)
		return NULL;

	return ui_info->get_config_frame(plugin);
}

void
gaim_gtk_plugins_save(void)
{
	GList *pl;
	GList *files = NULL;
	GaimPlugin *p;

	for (pl = gaim_plugins_get_loaded(); pl != NULL; pl = pl->next) {
		p = pl->data;

		if (p->info->type != GAIM_PLUGIN_PROTOCOL &&
			p->info->type != GAIM_PLUGIN_LOADER) {

			files = g_list_append(files, p->path);
		}
	}

	gaim_prefs_set_string_list("/gaim/gtk/plugins/loaded", files);
	g_list_free(files);
}