view src/protocols/oscar/Makefile.mingw @ 10865:c28766b87f64

[gaim-migrate @ 12549] Check all characters in the unescaped value of a HTML entity when matching smileys. Also make sure that the returned value of the smiley length is correct when dealing with escaped text. This resolves an inconsistency between how smileys are detected and how they are looked up for display. committer: Tailor Script <tailor@pidgin.im>
author Daniel Atallah <daniel.atallah@gmail.com>
date Sun, 24 Apr 2005 21:28:39 +0000
parents 212946f774c0
children 677a3862260f
line wrap: on
line source

#
# Makefile.mingw
#
# Description: Makefile for win32 (mingw) version of liboscar
#

#
# PATHS
#

OSCAR_ROOT :=		.
GTK_TOP :=		../../../../win32-dev/gtk_2_0
GAIM_TOP :=		../../..
GAIM_INSTALL_DIR :=	$(GAIM_TOP)/win32-install-dir

##
## VARIABLE DEFINITIONS
##

TARGET = liboscar

# Compiler Options

CFLAGS =

DEFINES =

# Static or Plugin...
ifeq ($(TYPE),STATIC)
  DEFINES += -DSTATIC
  DLL_INSTALL_DIR = 	$(GAIM_INSTALL_DIR)
else 
  ifeq ($(TYPE),PLUGIN)
    DLL_INSTALL_DIR = 	$(GAIM_INSTALL_DIR)/plugins
  endif
endif


##
## INCLUDE  MAKEFILES
##

include $(GAIM_TOP)/src/win32/global.mak

##
## INCLUDE PATHS
##

INCLUDE_PATHS +=	-I$(OSCAR_ROOT) \
			-I$(GTK_TOP)/include \
			-I$(GTK_TOP)/include/gtk-2.0 \
			-I$(GTK_TOP)/include/glib-2.0 \
			-I$(GTK_TOP)/include/pango-1.0 \
			-I$(GTK_TOP)/include/atk-1.0 \
			-I$(GTK_TOP)/lib/glib-2.0/include \
			-I$(GTK_TOP)/lib/gtk-2.0/include \
			-I$(GAIM_TOP)/src \
			-I$(GAIM_TOP)/src/win32 \
			-I$(GAIM_TOP)


LIB_PATHS =		-L$(GTK_TOP)/lib \
			-L$(GAIM_TOP)/src


##
##  SOURCES, OBJECTS
##

C_SRC =			admin.c		\
			adverts.c	\
			auth.c 		\
			bart.c		\
			bos.c 		\
			bstream.c	\
			buddylist.c	\
			chat.c		\
			chatnav.c	\
			conn.c		\
			email.c		\
			ft.c		\
			icq.c		\
			im.c		\
			invite.c	\
			locate.c	\
			misc.c		\
			md5.c		\
			msgcookie.c	\
			odir.c		\
			popups.c	\
			rxhandlers.c	\
			rxqueue.c	\
			search.c	\
			service.c	\
			snac.c		\
			ssi.c		\
			stats.c		\
			tlv.c		\
			translate.c	\
			txqueue.c	\
			util.c		\
			oscar.c


OBJECTS = $(C_SRC:%.c=%.o)


##
## LIBRARIES
##

LIBS =			-lgtk-win32-2.0 \
			-lglib-2.0 \
			-lgdk-win32-2.0 \
			-lgmodule-2.0 \
			-lgobject-2.0 \
			-lintl \
			-lws2_32 \
			-lgaim


##
## RULES
##

# How to make a C file

%.o: %.c
	$(CC) $(CFLAGS) $(DEFINES) $(INCLUDE_PATHS) -o $@ -c $<

##
## TARGET DEFINITIONS
##

.PHONY: all clean

all: $(TARGET).dll

install:
	cp $(OSCAR_ROOT)/$(TARGET).dll $(DLL_INSTALL_DIR)


##
## BUILD Dependencies
##

$(GAIM_TOP)/src/gaim.lib:
	$(MAKE) -C $(GAIM_TOP)/src -f Makefile.mingw gaim.lib

##
## BUILD DLL
##

$(TARGET).dll: $(OBJECTS) $(GAIM_TOP)/src/gaim.lib
	$(CC) -shared $(OBJECTS) $(LIB_PATHS) $(LIBS) $(DLL_LD_FLAGS) -Wl,--out-implib,$(TARGET).lib -o $(TARGET).dll

##
## CLEAN RULES
##

clean:
	rm -rf *.o
	rm -rf $(TARGET).dll
	rm -rf $(TARGET).lib