view libgaim/protocols/qq/group.c @ 15308:c2903a3768b5

[gaim-migrate @ 18099] do utf8 validation on string and string list prefs add new path and path list pref types these aren't used yet...we need to audit our prefs, and replace as appropriate, but I'm too tired to do that tonight committer: Tailor Script <tailor@pidgin.im>
author Nathan Walp <nwalp@pidgin.im>
date Wed, 10 Jan 2007 03:47:57 +0000
parents c039c920e11c
children
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/**
 * @file group.c
 *
 * gaim
 *
 * Gaim is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */

#include "internal.h"

#include "debug.h"
#include "prpl.h"
#include "request.h"

#include "group_internal.h"
#include "group_info.h"
#include "group_search.h"
#include "utils.h"

#include "group.h"

static void _qq_group_search_callback(GaimConnection *gc, const gchar *input)
{
	guint32 external_group_id;

	g_return_if_fail(input != NULL);
	external_group_id = qq_string_to_dec_value(input);
	/* 0x00000000 means search for demo group */
	qq_send_cmd_group_search_group(gc, external_group_id);
}

static void _qq_group_search_cancel_callback(GaimConnection *gc, const gchar *input)
{
	qq_data *qd;

	qd = (qq_data *) gc->proto_data;
	gaim_roomlist_set_in_progress(qd->roomlist, FALSE);
}

/* This is needed for GaimChat node to be valid */
GList *qq_chat_info(GaimConnection *gc)
{
	GList *m;
	struct proto_chat_entry *pce;

	m = NULL;

	pce = g_new0(struct proto_chat_entry, 1);
	pce->label = _("ID: ");
	pce->identifier = QQ_GROUP_KEY_EXTERNAL_ID;
	m = g_list_append(m, pce);
	
	return m;
}

GHashTable *qq_chat_info_defaults(GaimConnection *gc, const gchar *chat_name)
{
	GHashTable *defaults;

	defaults = g_hash_table_new_full(g_str_hash, g_str_equal, NULL, g_free);

	if (chat_name != NULL)
		g_hash_table_insert(defaults, QQ_GROUP_KEY_EXTERNAL_ID, g_strdup(chat_name));

	return defaults;
}

/*  get a list of qq groups */
GaimRoomlist *qq_roomlist_get_list(GaimConnection *gc)
{
	GList *fields;
	qq_data *qd;
	GaimRoomlist *rl;
	GaimRoomlistField *f;

	qd = (qq_data *) gc->proto_data;

	fields = NULL;
	rl = gaim_roomlist_new(gaim_connection_get_account(gc));
	qd->roomlist = rl;

	f = gaim_roomlist_field_new(GAIM_ROOMLIST_FIELD_STRING, _("Group ID"), QQ_GROUP_KEY_EXTERNAL_ID, FALSE);
	fields = g_list_append(fields, f);
	f = gaim_roomlist_field_new(GAIM_ROOMLIST_FIELD_STRING, _("Creator"), QQ_GROUP_KEY_CREATOR_UID, FALSE);
	fields = g_list_append(fields, f);
	f = gaim_roomlist_field_new(GAIM_ROOMLIST_FIELD_STRING,
				    _("Group Description"), QQ_GROUP_KEY_GROUP_DESC_UTF8, FALSE);
	fields = g_list_append(fields, f);
	f = gaim_roomlist_field_new(GAIM_ROOMLIST_FIELD_STRING, "", QQ_GROUP_KEY_INTERNAL_ID, TRUE);
	fields = g_list_append(fields, f);
	f = gaim_roomlist_field_new(GAIM_ROOMLIST_FIELD_STRING, "", QQ_GROUP_KEY_GROUP_TYPE, TRUE);
	fields = g_list_append(fields, f);
	f = gaim_roomlist_field_new(GAIM_ROOMLIST_FIELD_STRING, _("Auth"), QQ_GROUP_KEY_AUTH_TYPE, TRUE);
	fields = g_list_append(fields, f);
	f = gaim_roomlist_field_new(GAIM_ROOMLIST_FIELD_STRING, "", QQ_GROUP_KEY_GROUP_CATEGORY, TRUE);
	fields = g_list_append(fields, f);
	f = gaim_roomlist_field_new(GAIM_ROOMLIST_FIELD_STRING, "", QQ_GROUP_KEY_GROUP_NAME_UTF8, TRUE);

	fields = g_list_append(fields, f);
	gaim_roomlist_set_fields(rl, fields);
	gaim_roomlist_set_in_progress(qd->roomlist, TRUE);

	gaim_request_input(gc, _("QQ Qun"),
			   _("Please input external group ID"),
			   _("You can only search for permanent QQ groups\n"),
			   NULL, FALSE, FALSE, NULL, 
			   _("Search"), G_CALLBACK(_qq_group_search_callback), 
			   _("Cancel"), G_CALLBACK(_qq_group_search_cancel_callback), 
			   gc);

	return qd->roomlist;
}

/* free roomlist space, I have no idea when this one is called ... */
void qq_roomlist_cancel(GaimRoomlist *list)
{
	qq_data *qd;
	GaimConnection *gc;

	g_return_if_fail(list != NULL);
	gc = gaim_account_get_connection(list->account);

	qd = (qq_data *) gc->proto_data;
	gaim_roomlist_set_in_progress(list, FALSE);
	gaim_roomlist_unref(list);
}

/* this should be called upon signin, even when we did not open group chat window */
void qq_group_init(GaimConnection *gc)
{
	gint i;
	GaimAccount *account;
	GaimChat *chat;
	GaimGroup *gaim_group;
	GaimBlistNode *node;
	qq_group *group;

	account = gaim_connection_get_account(gc);

	gaim_group = gaim_find_group(GAIM_GROUP_QQ_QUN);
	if (gaim_group == NULL) {
		gaim_debug(GAIM_DEBUG_INFO, "QQ", "We have no QQ Qun\n");
		return;
	}

	i = 0;
	for (node = ((GaimBlistNode *) gaim_group)->child; node != NULL; node = node->next)
		if (GAIM_BLIST_NODE_IS_CHAT(node)) {	/* got one */
			chat = (GaimChat *) node;
			if (account != chat->account)
				continue;	/* very important here ! */
			group = qq_group_from_hashtable(gc, chat->components);
			if (group != NULL) {
				i++;
				qq_send_cmd_group_get_group_info(gc, group);	/* get group info and members */
			}
		}

	gaim_debug(GAIM_DEBUG_INFO, "QQ", "Load %d QQ Qun configurations\n", i);
}