view doc/gtkconv-signals.dox @ 10099:c49cc5b818cf

[gaim-migrate @ 11122] Luke got me thinking of a better way to do screename coloring in chats. I came up with a two-step solution. This is step 1: use a decent hashing algorithm with much fewer collisions than the simple one I used. g_str_hash does the trick. committer: Tailor Script <tailor@pidgin.im>
author Sean Egan <seanegan@gmail.com>
date Thu, 14 Oct 2004 18:15:10 +0000
parents 6bf49a1ec075
children 1ec93dd2f359
line wrap: on
line source

/** @page gtkconv-signals GtkConv Signals

 @signals
  @signal conversation-drag-ended
 @endsignals

 <hr>

 @signaldef conversation-drag-ended
  @signalproto
void (*conversation-drag-ended)(GaimConvWindow *source, GaimConvWindow *destination);
  @endsignalproto
  @signaldesc
   Emitted when a conversation drag and drop has finished.
  @param source The conversation that has been moved.
  @param destination Where the conversation is now.
 @endsignaldef
*/