view plugins/perl/common/SavedStatuses.xs @ 12187:c4c612b8a648

[gaim-migrate @ 14489] We don't want "Gaim is starting" and "Gaim is exiting" messages in the system log, do we? If someone wants them, you should add them in somewhere before you forget about it. committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Tue, 22 Nov 2005 04:49:33 +0000
parents b284c703d398
children 651972254c7a
line wrap: on
line source

#include "module.h"

MODULE = Gaim::SavedStatus  PACKAGE = Gaim::SavedStatus  PREFIX = gaim_savedstatus_
PROTOTYPES: ENABLE

void *
gaim_savedstatuses_get_handle()


gboolean 
gaim_savedstatus_delete(title)
	const char *title

Gaim::SavedStatus
gaim_savedstatus_find(title)
	const char *title

const char *
gaim_savedstatus_get_message(saved_status)
	Gaim::SavedStatus saved_status

const char *
gaim_savedstatus_get_title(saved_status)
	Gaim::SavedStatus saved_status

Gaim::StatusPrimitive
gaim_savedstatus_get_type(saved_status)
	Gaim::SavedStatus saved_status

Gaim::SavedStatus
gaim_savedstatus_new(title, type)
	const char *title
	Gaim::StatusPrimitive type

void 
gaim_savedstatus_set_message(status, message)
	Gaim::SavedStatus status
	const char *message

MODULE = Gaim::SavedStatus  PACKAGE = Gaim::SavedStatuses  PREFIX = gaim_savedstatuses_
PROTOTYPES: ENABLE

void
gaim_savedstatuses_get_all()
PREINIT:
	const GList *l;
PPCODE:
	for (l = gaim_savedstatuses_get_all(); l != NULL; l = l->next) {
		XPUSHs(sv_2mortal(gaim_perl_bless_object(l->data, "Gaim::ListItem")));
	}


void 
gaim_savedstatuses_init()
 

void 
gaim_savedstatuses_uninit()