Mercurial > pidgin
view src/buddyicon.c @ 10682:c604c88a7530
[gaim-migrate @ 12228]
This is the changes I made to plugin loading to oldstatus a few days ago.
Luckily plugin.c is compiled before gtkstatusbox.c, so I can at least
test that this compiles. It's basically the same code as oldstatus,
so hopefully it'll work. Here's the commit message from that commit:
sf patch #1118347, from Richard Laager, with changes by me
This changes how plugins are loaded. Here's the run-down:
1. If a plugin is loaded, the plugin's full file name + path is
stored in prefs.xml
2. When we attempt to load any saved plugins, we first try to load
the plugin using the full path name.
3. If that fails, we strip the plugin's path and just use the base
name. When doing this, if the plugin is a .so or .dll we also
strip the plugin's extension.
This change will hopefully allow people to use the same prefs.xml
on Windows and "lunix" and have their list of loaded plugins
not get cleared.
committer: Tailor Script <tailor@pidgin.im>
author | Mark Doliner <mark@kingant.net> |
---|---|
date | Fri, 11 Mar 2005 03:54:23 +0000 |
parents | 0f7452b1f777 |
children | dc59482c8d37 |
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/** * @file icon.c Buddy Icon API * @ingroup core * * gaim * * Gaim is the legal property of its developers, whose names are too numerous * to list here. Please refer to the COPYRIGHT file distributed with this * source distribution. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "internal.h" #include "buddyicon.h" #include "conversation.h" #include "debug.h" #include "util.h" static GHashTable *account_cache = NULL; static char *cache_dir = NULL; static gboolean icon_caching = TRUE; static GaimBuddyIcon * gaim_buddy_icon_create(GaimAccount *account, const char *username) { GaimBuddyIcon *icon; GHashTable *icon_cache; icon = g_new0(GaimBuddyIcon, 1); gaim_buddy_icon_set_account(icon, account); gaim_buddy_icon_set_username(icon, username); icon_cache = g_hash_table_lookup(account_cache, account); if (icon_cache == NULL) { icon_cache = g_hash_table_new(g_str_hash, g_str_equal); g_hash_table_insert(account_cache, account, icon_cache); } g_hash_table_insert(icon_cache, (char *)gaim_buddy_icon_get_username(icon), icon); return icon; } GaimBuddyIcon * gaim_buddy_icon_new(GaimAccount *account, const char *username, void *icon_data, size_t icon_len) { GaimBuddyIcon *icon; g_return_val_if_fail(account != NULL, NULL); g_return_val_if_fail(username != NULL, NULL); g_return_val_if_fail(icon_data != NULL, NULL); g_return_val_if_fail(icon_len > 0, NULL); icon = gaim_buddy_icons_find(account, username); if (icon == NULL) icon = gaim_buddy_icon_create(account, username); gaim_buddy_icon_ref(icon); gaim_buddy_icon_set_data(icon, icon_data, icon_len); gaim_buddy_icon_unref(icon); /* We don't take a reference here. gaim_buddy_icon_set_data() makes blist.c or conversation.c, or both, do that for us. */ return icon; } void gaim_buddy_icon_destroy(GaimBuddyIcon *icon) { GaimConversation *conv; GaimAccount *account; GHashTable *icon_cache; const char *username; GSList *sl, *list; g_return_if_fail(icon != NULL); if (icon->ref_count > 0) { /* If the ref count is greater than 0, then we weren't called from * gaim_buddy_icon_unref(). So we go through and ask everyone to * unref us. Then we return, since we know somewhere along the * line we got called recursively by one of the unrefs, and the * icon is already destroyed. */ account = gaim_buddy_icon_get_account(icon); username = gaim_buddy_icon_get_username(icon); conv = gaim_find_conversation_with_account(GAIM_CONV_IM, username, account); if (conv != NULL) gaim_conv_im_set_icon(GAIM_CONV_IM(conv), NULL); for (list = sl = gaim_find_buddies(account, username); sl != NULL; sl = sl->next) { GaimBuddy *buddy = (GaimBuddy *)sl->data; gaim_buddy_set_icon(buddy, NULL); } g_slist_free(list); return; } icon_cache = g_hash_table_lookup(account_cache, gaim_buddy_icon_get_account(icon)); if (icon_cache != NULL) g_hash_table_remove(icon_cache, gaim_buddy_icon_get_username(icon)); if (icon->username != NULL) g_free(icon->username); if (icon->data != NULL) g_free(icon->data); g_free(icon); } GaimBuddyIcon * gaim_buddy_icon_ref(GaimBuddyIcon *icon) { g_return_val_if_fail(icon != NULL, NULL); icon->ref_count++; return icon; } GaimBuddyIcon * gaim_buddy_icon_unref(GaimBuddyIcon *icon) { g_return_val_if_fail(icon != NULL, NULL); if (icon->ref_count <= 0) return NULL; icon->ref_count--; if (icon->ref_count == 0) { gaim_buddy_icon_destroy(icon); return NULL; } return icon; } void gaim_buddy_icon_update(GaimBuddyIcon *icon) { GaimConversation *conv; GaimAccount *account; const char *username; GSList *sl, *list; g_return_if_fail(icon != NULL); account = gaim_buddy_icon_get_account(icon); username = gaim_buddy_icon_get_username(icon); for (list = sl = gaim_find_buddies(account, username); sl != NULL; sl = sl->next) { GaimBuddy *buddy = (GaimBuddy *)sl->data; gaim_buddy_set_icon(buddy, icon); } g_slist_free(list); conv = gaim_find_conversation_with_account(GAIM_CONV_IM, username, account); if (conv != NULL) gaim_conv_im_set_icon(GAIM_CONV_IM(conv), icon); } void gaim_buddy_icon_cache(GaimBuddyIcon *icon, GaimBuddy *buddy) { const void *data; const char *dirname; char *random; char *filename; const char *old_icon; size_t len; struct stat st; FILE *file = NULL; g_return_if_fail(icon != NULL); g_return_if_fail(buddy != NULL); if (!gaim_buddy_icons_is_caching()) return; data = gaim_buddy_icon_get_data(icon, &len); random = g_strdup_printf("%x", g_random_int()); dirname = gaim_buddy_icons_get_cache_dir(); filename = g_build_filename(dirname, random, NULL); old_icon = gaim_blist_node_get_string((GaimBlistNode*)buddy, "buddy_icon"); if (!g_file_test(dirname, G_FILE_TEST_IS_DIR)) { gaim_debug_info("buddy icons", "Creating icon cache directory.\n"); if (g_mkdir(dirname, S_IRUSR | S_IWUSR | S_IXUSR) < 0) { gaim_debug_error("buddy icons", "Unable to create directory %s: %s\n", dirname, strerror(errno)); } } if ((file = g_fopen(filename, "wb")) != NULL) { fwrite(data, 1, len, file); fclose(file); } g_free(filename); if (old_icon != NULL) { if(!g_stat(old_icon, &st)) g_unlink(old_icon); else { filename = g_build_filename(dirname, old_icon, NULL); if(!g_stat(filename, &st)) g_unlink(filename); g_free(filename); } } gaim_blist_node_set_string((GaimBlistNode *)buddy, "buddy_icon", random); g_free(random); } void gaim_buddy_icon_set_account(GaimBuddyIcon *icon, GaimAccount *account) { g_return_if_fail(icon != NULL); g_return_if_fail(account != NULL); icon->account = account; } void gaim_buddy_icon_set_username(GaimBuddyIcon *icon, const char *username) { g_return_if_fail(icon != NULL); g_return_if_fail(username != NULL); if (icon->username != NULL) g_free(icon->username); icon->username = g_strdup(username); } void gaim_buddy_icon_set_data(GaimBuddyIcon *icon, void *data, size_t len) { g_return_if_fail(icon != NULL); if (icon->data != NULL) g_free(icon->data); if (data != NULL && len > 0) { icon->data = g_memdup(data, len); icon->len = len; } else { icon->data = NULL; icon->len = 0; } gaim_buddy_icon_update(icon); } GaimAccount * gaim_buddy_icon_get_account(const GaimBuddyIcon *icon) { g_return_val_if_fail(icon != NULL, NULL); return icon->account; } const char * gaim_buddy_icon_get_username(const GaimBuddyIcon *icon) { g_return_val_if_fail(icon != NULL, NULL); return icon->username; } const void * gaim_buddy_icon_get_data(const GaimBuddyIcon *icon, size_t *len) { g_return_val_if_fail(icon != NULL, NULL); if (len != NULL) *len = icon->len; return icon->data; } void gaim_buddy_icons_set_for_user(GaimAccount *account, const char *username, void *icon_data, size_t icon_len) { g_return_if_fail(account != NULL); g_return_if_fail(username != NULL); if (icon_data == NULL || icon_len == 0) { GaimBuddyIcon *buddy_icon; buddy_icon = gaim_buddy_icons_find(account, username); if (buddy_icon != NULL) gaim_buddy_icon_destroy(buddy_icon); } else { gaim_buddy_icon_new(account, username, icon_data, icon_len); } } GaimBuddyIcon * gaim_buddy_icons_find(GaimAccount *account, const char *username) { GHashTable *icon_cache; GaimBuddyIcon *ret = NULL; char *filename = NULL; g_return_val_if_fail(account != NULL, NULL); g_return_val_if_fail(username != NULL, NULL); icon_cache = g_hash_table_lookup(account_cache, account); if ((icon_cache == NULL) || ((ret = g_hash_table_lookup(icon_cache, username)) == NULL)) { const char *file; struct stat st; GaimBuddy *b = gaim_find_buddy(account, username); if (!b) return NULL; if ((file = gaim_blist_node_get_string((GaimBlistNode*)b, "buddy_icon")) == NULL) return NULL; if (!g_stat(file, &st)) filename = g_strdup(file); else filename = g_build_filename(gaim_buddy_icons_get_cache_dir(), file, NULL); if (!g_stat(filename, &st)) { FILE *f = g_fopen(filename, "rb"); if (f) { char *data = g_malloc(st.st_size); fread(data, 1, st.st_size, f); fclose(f); ret = gaim_buddy_icon_create(account, username); gaim_buddy_icon_ref(ret); gaim_buddy_icon_set_data(ret, data, st.st_size); gaim_buddy_icon_unref(ret); g_free(data); g_free(filename); return ret; } } g_free(filename); } return ret; } void gaim_buddy_icons_set_caching(gboolean caching) { icon_caching = caching; } gboolean gaim_buddy_icons_is_caching(void) { return icon_caching; } void gaim_buddy_icons_set_cache_dir(const char *dir) { g_return_if_fail(cache_dir != NULL); if (cache_dir != NULL) g_free(cache_dir); cache_dir = g_strdup(dir); } const char * gaim_buddy_icons_get_cache_dir(void) { return cache_dir; } void * gaim_buddy_icons_get_handle() { static int handle; return &handle; } void gaim_buddy_icons_init() { account_cache = g_hash_table_new_full( g_direct_hash, g_direct_equal, NULL, (GFreeFunc)g_hash_table_destroy); cache_dir = g_build_filename(gaim_user_dir(), "icons", NULL); } void gaim_buddy_icons_uninit() { g_hash_table_destroy(account_cache); } void gaim_buddy_icon_get_scale_size(GaimBuddyIconSpec *spec, int *width, int *height) { if(spec && spec->scale_rules & GAIM_ICON_SCALE_DISPLAY) { int new_width, new_height; new_width = *width; new_height = *height; if(*width < spec->min_width) new_width = spec->min_width; else if(*width > spec->max_width) new_width = spec->max_width; if(*height < spec->min_height) new_height = spec->min_height; else if(*height > spec->max_height) new_height = spec->max_height; /* preserve aspect ratio */ if ((double)*height * (double)new_width > (double)*width * (double)new_height) { new_width = 0.5 + (double)*width * (double)new_height / (double)*height; } else { new_height = 0.5 + (double)*height * (double)new_width / (double)*width; } *width = new_width; *height = new_height; } }