view src/gaim-remote.c @ 10682:c604c88a7530

[gaim-migrate @ 12228] This is the changes I made to plugin loading to oldstatus a few days ago. Luckily plugin.c is compiled before gtkstatusbox.c, so I can at least test that this compiles. It's basically the same code as oldstatus, so hopefully it'll work. Here's the commit message from that commit: sf patch #1118347, from Richard Laager, with changes by me This changes how plugins are loaded. Here's the run-down: 1. If a plugin is loaded, the plugin's full file name + path is stored in prefs.xml 2. When we attempt to load any saved plugins, we first try to load the plugin using the full path name. 3. If that fails, we strip the plugin's path and just use the base name. When doing this, if the plugin is a .so or .dll we also strip the plugin's extension. This change will hopefully allow people to use the same prefs.xml on Windows and "lunix" and have their list of loaded plugins not get cleared. committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Fri, 11 Mar 2005 03:54:23 +0000
parents b4b9dabdd7c7
children
line wrap: on
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/*
 * gaim-remote
 *
 * Gaim is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 * 
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 *
 */

#include "internal.h"

#include <getopt.h>

#include <gaim-remote/remote.h>

/* To be implemented:
	"       info                     Show information about connected accounts\n"
	"       list                     Print buddy list\n"
	"       ison                     Show presence state of your buddy\n"
	"       convo                    Open a new conversation window\n"
	"       add                      Add buddy to buddy list\n"
	"       remove                   Remove buddy from list\n"
	"       -q, --quiet              Send message without showing a conversation\n"
	"                                window\n"
*/

static struct option longopts[] = {
	{"message", required_argument, NULL, 'm'},
	{"to",      required_argument, NULL, 't'},
	{"protocol",required_argument, NULL, 'p'},
	{"from",    required_argument, NULL, 'f'},
	{"session", required_argument, NULL, 's'},
	{"quiet",   no_argument,       NULL, 'q'},
	{"help",    no_argument,       NULL, 'h'},
	{0,0,0,0}
};

struct remoteopts {
	char *command;
	char *uri;
	gboolean help, quiet;
	char *message, *to, *from, *protocol, *session;
	/*int protocol;*/
};
struct remoteopts opts;

/*
 * Prints a message to the terminal/shell/console.
 * We try to convert "text" from UTF-8 to the user's locale.
 * If that fails then UTF-8 is used as a fallback.
 *
 * If channel is 1, the message is printed to stdout.
 * if channel is 2, the message is printed to stderr.
 */
static void
message(char *text, int channel)
{
	char *text_conv = NULL,*text_output;
	GError *error = NULL;

	text_conv = g_locale_from_utf8(text, -1, NULL, NULL, &error);

	if (text_conv == NULL) {
		g_warning("%s\n", error->message);
		g_error_free(error);
	}

	text_output = (text_conv ? text_conv : text);

	switch (channel) {
		case 1:
			puts(text_output);
			break;
		case 2:
			fputs(text_output, stderr);
			break;
		default:
			break;
	}

	if (text_conv)
		g_free(text_conv);
}

static void
show_remote_usage(const char *name)
{
	char *text = NULL;

	text = g_strdup_printf(_("Usage: %s command [OPTIONS] [URI]\n\n"
		"    COMMANDS:\n"
		"       send                     Send message\n"
		"       uri                      Handle AIM: URI\n"
		"       away                     Popup the away dialog with the default message\n"
		"       back                     Remove the away dialog\n"
		"       logout                   Log out all accounts\n"
		"       quit                     Close running copy of Gaim\n"
		"\n"
		"    OPTIONS:\n"
		"       -m, --message=MESG       Message to send or show in conversation window\n"
		"       -t, --to=SCREENNAME      Select a target for command\n"
		"       -p, --protocol=PROTO     Specify protocol to use\n"
		"       -f, --from=SCREENNAME    Specify screen name to use\n"
		"       -s, --session=SESSION    Specify which Gaim session to use\n"
		"       -h, --help [command]     Show help for command\n"), name);

	message(text, 1);
	g_free(text);

	return;
}

int
get_options(int argc, char *argv[])
{
	int i;

	memset(&opts, 0, sizeof(opts));
	/*opts.protocol = -1;*/

	while ((i=getopt_long(argc, argv, "m:t:p:f:s:qh", longopts, NULL)) != -1) {
		switch (i) {
		case 'm':
			opts.message = optarg;
			break;
		case 't':
			opts.to = optarg;
			break;
		case 'p':
			opts.protocol = optarg;
			break;
		case 'f':
			opts.from = optarg;
			break;
		case 's':
			opts.session = optarg;
			break;
		case 'q':
			opts.quiet = TRUE;
			break;
		case 'h':
			opts.help = TRUE;
			break;
		}
	}

	/* We must have non getopt'ed argument-- the command */
	if (optind < argc)
		opts.command = g_strdup(argv[optind++]);
	else
		return 1;

	if (opts.help)
		return 0;

	/* And we can have another argument--the URI. */
	/* but only if we're using the uri command. */
	if (!strcmp(opts.command, "uri")) {
		if (argc-optind == 1)
			opts.uri = g_strdup(argv[optind++]);
		else
			return 1;
	} else if (optind == argc)
		return 0;
	else
		return 1;

	return 0;
}

static int
open_session() {
	int fd = 0, session = 0;
	char *msg;

	if (opts.session != NULL)
		session = atoi(opts.session);

	fd = gaim_remote_session_connect(session);
	if (fd < 0) {
		msg = g_strdup_printf(_("Gaim not running (on session %d)\nIs the \"Remote Control\" plugin loaded?\n"), session);
		message(msg, 2);
		g_free(msg);
		return -1;
	}

	return fd;
}

static int
send_generic_command(guchar type, guchar subtype) {
	int fd = 0;
	GaimRemotePacket *p = NULL;

	fd = open_session();
	if (fd < 0) {
		return 1;
	}
	p = gaim_remote_packet_new(type, subtype);
	gaim_remote_session_send_packet(fd, p);
	close(fd);
	gaim_remote_packet_free(p);

	return 0;
}

static int
send_command_uri() {
	int fd = 0;
	GaimRemotePacket *p = NULL;

	fd = open_session();
	if (fd < 0) {
		return 1;
	}
	p = gaim_remote_packet_new(CUI_TYPE_REMOTE, CUI_REMOTE_URI);
	gaim_remote_packet_append_string(p, opts.uri);
	gaim_remote_session_send_packet(fd, p);
	close(fd);
	gaim_remote_packet_free(p);

	return 0;
}

static int
send_command_send() {
	int fd = 0;
	GaimRemotePacket *p = NULL;
	char temp[10003]; /* TODO: Future implementation should send packets instead */

	fd = open_session();
	if (fd < 0) {
		return 1;
	}
	p = gaim_remote_packet_new(CUI_TYPE_REMOTE, CUI_REMOTE_SEND);

	/*
	 * Format is as follows:
	 * Each string has a 4 character 'header' containing the length of the string
	 * The strings are: To, From, Protocol name, Message
	 * Following the message is the quiet flag, expressed in a single int (0/1)
	 * Because the header is 4 characters long, there is a 9999 char limit on any
	 * given string, though none of these strings should be exceeding this.
	 * -JBS 
	 */

	if (opts.to && *opts.to && opts.from && *opts.from &&
		opts.protocol && *opts.protocol && opts.message && *opts.message  &&
		(strlen(opts.to) < 10000) && (strlen(opts.from) < 10000) &&
		(strlen(opts.protocol) < 20) && (strlen(opts.message) < 10000) )
	{
		sprintf(temp, "%04zd%s", strlen(opts.to), opts.to);
		gaim_remote_packet_append_string(p, temp);
		sprintf(temp, "%04zd%s", strlen(opts.from), opts.from);
		gaim_remote_packet_append_string(p, temp);
		sprintf(temp, "%04zd%s", strlen(opts.protocol), opts.protocol);
		gaim_remote_packet_append_string(p, temp);
		sprintf(temp, "%04zd%s", strlen(opts.message), opts.message);
		gaim_remote_packet_append_string(p, temp);
		sprintf(temp, "%d", 0); /* quiet flag - off for now */
		gaim_remote_packet_append_string(p, temp);

		gaim_remote_session_send_packet (fd, p);
		close(fd);
		gaim_remote_packet_free(p);
		return 0;
	} else {
		message(_("Insufficient arguments (-t, -f, -p, & -m are all required) or arguments greater than 9999 chars\n"), 2);
		close(fd);
		gaim_remote_packet_free(p);
 		return 1;
 	}
}

static void
show_longhelp( char *name, char *command)
{
	if (!strcmp(command, "uri")) {
		message(_("\n"
		       "Using AIM: URIs:\n"
		       "Sending an IM to a screen name:\n"
		       "	gaim-remote uri 'aim:goim?screenname=Penguin&message=hello+world'\n"
		       "In this case, 'Penguin' is the screen name we wish to IM, and 'hello world'\n"
		       "is the message to be sent.  '+' must be used in place of spaces.\n"
		       "Please note the quoting used above - if you run this from a shell the '&'\n"
		       "needs to be escaped, or the command will stop at that point.\n"
		       "Also,the following will just open a conversation window to a screen name,\n"
		       "with no message:\n"
		       "	gaim-remote uri 'aim:goim?screenname=Penguin'\n\n"
		       "Joining a chat:\n"
		       "	gaim-remote uri 'aim:gochat?roomname=PenguinLounge'\n"
		       "...joins the 'PenguinLounge' chat room.\n\n"
		       "Adding a buddy to your buddy list:\n"
		       "	gaim-remote uri 'aim:addbuddy?screenname=Penguin'\n"
			  "...prompts you to add 'Penguin' to your buddy list.\n"), 1);
	}

	else if (!strcmp(command, "logout")) {
		message(_("\nLog out all accounts\n"), 1);
	}

	else if (!strcmp(command, "quit")) {
		message(_("\nClose running copy of Gaim\n"), 1);
	}

	else if (!strcmp(command, "away")) {
		message(_("\nMark all accounts as \"away\" with the default message.\n"), 1);
	}

	else if (!strcmp(command, "back")) {
		message(_("\nSet all accounts as not away.\n"), 1);
	}

	else if (!strcmp(command, "send")) {
		message(_("\nSend instant message\n"), 1);
	}

	else {
		show_remote_usage(name);
	}
}

int main(int argc, char *argv[])
{
#ifdef ENABLE_NLS
	setlocale (LC_ALL, "");
	bindtextdomain(PACKAGE, LOCALEDIR);
	bind_textdomain_codeset(PACKAGE, "UTF-8");
	textdomain(PACKAGE);
#endif

	if (get_options(argc, argv)) {
		show_remote_usage(argv[0]);
		return 0;
	}

	if (!strcmp(opts.command, "uri")) {
		if (opts.help)
			show_longhelp(argv[0], "uri");
		else
			return send_command_uri();
	}

	else if (!strcmp(opts.command, "send")) {
		if (opts.help)
			show_longhelp(argv[0], "send");
		else
			return send_command_send();
	}

	else if (!strcmp(opts.command, "away")) {
		if (opts.help)
			show_longhelp(argv[0], "away");
		else
			return send_generic_command(CUI_TYPE_USER, CUI_USER_AWAY);
	}

	else if (!strcmp(opts.command, "back")) {
		if (opts.help)
			show_longhelp(argv[0], "back");
		else
			return send_generic_command(CUI_TYPE_USER, CUI_USER_BACK);
	}

	else if (!strcmp(opts.command, "logout")) {
		if (opts.help)
			show_longhelp(argv[0], "logout");
		else
			return send_generic_command(CUI_TYPE_USER, CUI_USER_LOGOUT);
	}

	else if (!strcmp(opts.command, "quit")) {
		if (opts.help)
			show_longhelp(argv[0], "quit");
		else
			return send_generic_command(CUI_TYPE_META, CUI_META_QUIT);
	}

	else {
		show_remote_usage(argv[0]);
		return 1;
	}

	return 0;
}