Mercurial > pidgin
view src/idle.c @ 10787:c932d96a7c69
[gaim-migrate @ 12428]
" Autocorrect in gaim... um... sucks. The problem is
that the correction only happens AFTER you send a
message. This means that you don't actually know what
message you are sending until it is sent. Horrible.
My new patch works AS YOU TYPE with the following rules:
* You must be typing, not pasting in text. If you
paste in the and there is a rule to correct the to the,
it won't be corrected. This is because it would be
impossible to go back and check all the text.
* Check whole words ONLY. Partial words don't count.
* If the dictionary word has capital letters in it,
match only words with that capitalization. (FPT -> FTP
doesn't match ftp.)
* If the dictionary word doesn't have capital letters,
preserve the capitalization the user used. (The code
assumes three possible capitalization schemes:
ALLCAPS, lowercase, and Proper.) Unless the solution
has capital letters. In that case, force the
capitalization used in the solution.
* A word may have quote characters in it and still be a
word.
* If the user immediately hits the backspace key after
a correction, undo the correction." --xkan
" This patch is based off xkahn's work available at:
http://sf.net/support/tracker.php?aid=300235
Most of the changes are his. I just changed his formatting to
match the rest of Gaim more closely. Also, I made a couple
coding style changes.
The two biggest changes I made were:
1) I added some hash stuff to load_config. This removes
duplicates.
2) I imported my list of text replacement strings as the
default list in addition to xkahn's list. My list consisted
primarily of the autocorrect entries from my copy of
OpenOffice.org Writer. There were a few things I've added
by hand. (For those familiar with my comments in #gaim,
this list does NOT include anything like a pwn -> own
replacement. If people want to talk like that, I'm not going to
stop them. This list should be useful to anyone.)
I also fixed a memory leak in load_config. A GtkListStore
stores its own copy of strings, so there is no need to
g_strdup them when appending to the GtkListStore.
When I get a chance, I need to make it give an error if you
try to set a duplicate "You type" word in the preferences.
Otherwise, this patch should take care of everything.
I would recommend considering this patch over xkahn's
because it's a direct superset of his patches. However, I
want to be very clear that most of the changes in this patch
are his and he deserves the credit for them. " --rlaager
committer: Tailor Script <tailor@pidgin.im>
author | Luke Schierer <lschiere@pidgin.im> |
---|---|
date | Thu, 07 Apr 2005 14:35:25 +0000 |
parents | 3232e1a33899 |
children | fb6e85c55fb8 |
line wrap: on
line source
/* * gaim * * Gaim is the legal property of its developers, whose names are too numerous * to list here. Please refer to the COPYRIGHT file distributed with this * source distribution. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ #include "internal.h" #ifdef USE_SCREENSAVER # ifndef _WIN32 # include <X11/Xlib.h> # include <X11/Xutil.h> # include <X11/extensions/scrnsaver.h> # include <gdk/gdkx.h> # else # include "idletrack.h" # endif #endif /* USE_SCREENSAVER */ #include "connection.h" #include "debug.h" #include "log.h" #include "prefs.h" #include "signals.h" #define IDLEMARK 600 /* 10 minutes! */ typedef enum { GAIM_IDLE_NOT_AWAY = 0, GAIM_IDLE_AUTO_AWAY, GAIM_IDLE_AWAY_BUT_NOT_AUTO_AWAY } GaimAutoAwayState; #ifdef USE_SCREENSAVER /** * Get the number of seconds the user has been idle. In Unix-world * this is based on the X Windows usage. In MS Windows this is based * on keyboard/mouse usage. * * In Debian bug #271639, jwz says: * * Gaim should simply ask xscreensaver how long the user has been idle: * % xscreensaver-command -time * XScreenSaver 4.18: screen blanked since Tue Sep 14 14:10:45 2004 * * Or you can monitor the _SCREENSAVER_STATUS property on root window #0. * Element 0 is the status (0, BLANK, LOCK), element 1 is the time_t since * the last state change, and subsequent elements are which hack is running * on the various screens: * % xprop -f _SCREENSAVER_STATUS 32ac -root _SCREENSAVER_STATUS * _SCREENSAVER_STATUS(INTEGER) = BLANK, 1095196626, 10, 237 * * See watch() in xscreensaver/driver/xscreensaver-command.c. * * @return The number of seconds the user has been idle. */ static int get_idle_time_from_system() { #ifndef _WIN32 static XScreenSaverInfo *mit_info = NULL; int event_base, error_base; if (XScreenSaverQueryExtension(GDK_DISPLAY(), &event_base, &error_base)) { if (mit_info == NULL) { mit_info = XScreenSaverAllocInfo(); } XScreenSaverQueryInfo(GDK_DISPLAY(), GDK_ROOT_WINDOW(), mit_info); return (mit_info->idle) / 1000; } else return 0; #else return (GetTickCount() - wgaim_get_lastactive()) / 1000; #endif } #endif /* USE_SCREENSAVER */ /* * This function should be called when you think your idle state * may have changed. Maybe you're over the 10-minute mark and * Gaim should start reporting idle time to the server. Maybe * you've returned from being idle. Maybe your auto-away message * should be set. * * There is no harm to calling this many many times, other than * it will be kinda slow. This is called every 20 seconds by a * timer set when an account logs in. It is also called when * you send an IM, a chat, etc. * * This function has 3 sections. * 1. Get your idle time. It will query XScreenSaver or Windows * or get the Gaim idle time. Whatever. * 2. Set or unset your auto-away message. * 3. Report your current idle time to the IM server. */ gint check_idle(gpointer data) { GaimConnection *gc = data; const char *report_idle; GaimAccount *account; time_t t; int idle_time; account = gaim_connection_get_account(gc); gaim_signal_emit(gaim_blist_get_handle(), "update-idle"); time(&t); report_idle = gaim_prefs_get_string("/gaim/gtk/idle/reporting_method"); #ifdef USE_SCREENSAVER if (report_idle != NULL && !strcmp(report_idle, "system")) idle_time = get_idle_time_from_system(); else #endif /* USE_SCREENSAVER */ idle_time = t - gc->last_sent_time; /* Should be become auto-away? */ if (gaim_prefs_get_bool("/core/away/away_when_idle") && (idle_time > (60 * gaim_prefs_get_int("/core/away/mins_before_away"))) && (!gc->is_auto_away)) { GaimPresence *presence; presence = gaim_account_get_presence(account); if (gaim_presence_is_available(presence)) { const char *default_name; gaim_debug_info("idle", "Making %s auto-away\n", gaim_account_get_username(account)); default_name = gaim_prefs_get_string("/core/away/default_message"); /* XXX STATUS AWAY CORE/UI */ /* Need to set the default_name away message for this connection here */ gc->is_auto_away = GAIM_IDLE_AUTO_AWAY; } else { gc->is_auto_away = GAIM_IDLE_AWAY_BUT_NOT_AUTO_AWAY; } /* Should we return from being auto-away? */ } else if (gc->is_auto_away && idle_time < 60 * gaim_prefs_get_int("/core/away/mins_before_away")) { if (gc->is_auto_away == GAIM_IDLE_AWAY_BUT_NOT_AUTO_AWAY) { gc->is_auto_away = GAIM_IDLE_NOT_AWAY; return TRUE; } gc->is_auto_away = GAIM_IDLE_NOT_AWAY; /* XXX STATUS AWAY CORE/UI */ /* Need to set this connection to available here */ } /* * If we're not reporting idle times to the server, still use Gaim * usage for auto-away, but quit here so we don't report to the * server. * * Hmm. What if _while_ we're idle we toggle the pref for reporting * idle time to the server? We would never become unidle... */ if (report_idle != NULL && !strcmp(report_idle, "none")) return TRUE; if (idle_time >= IDLEMARK && !gc->is_idle) { gaim_debug_info("idle", "Setting %s idle %d seconds\n", gaim_account_get_username(account), idle_time); serv_set_idle(gc, idle_time); gc->is_idle = 1; /* LOG system_log(log_idle, gc, NULL, OPT_LOG_BUDDY_IDLE | OPT_LOG_MY_SIGNON); */ } else if (idle_time < IDLEMARK && gc->is_idle) { gaim_debug_info("idle", "Setting %s unidle\n", gaim_account_get_username(account)); serv_touch_idle(gc); /* LOG system_log(log_unidle, gc, NULL, OPT_LOG_BUDDY_IDLE | OPT_LOG_MY_SIGNON); */ } return TRUE; }