Mercurial > pidgin
view libgaim/protocols/qq/group_find.c @ 14565:ca943d7fb274
[gaim-migrate @ 17289]
This is easier to read and slightly more efficient.
committer: Tailor Script <tailor@pidgin.im>
author | Mark Huetsch <markhuetsch> |
---|---|
date | Sat, 16 Sep 2006 20:16:47 +0000 |
parents | 8ff8f1c897b5 |
children | 6b8bc59414f0 |
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/** * The QQ2003C protocol plugin * * for gaim * * Copyright (C) 2004 Puzzlebird * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "conversation.h" #include "debug.h" #include "util.h" #include "group_find.h" #include "group_network.h" #include "qq.h" #include "utils.h" /* find the internal_group_id by the reply packet sequence * return TRUE if we have a record of it, return FALSE if not */ gboolean qq_group_find_internal_group_id_by_seq(GaimConnection *gc, guint16 seq, guint32 *internal_group_id) { GList *list; qq_data *qd; group_packet *p; g_return_val_if_fail(gc != NULL && gc->proto_data != NULL, FALSE); if (internal_group_id == NULL) return FALSE; qd = (qq_data *) gc->proto_data; list = qd->group_packets; while (list != NULL) { p = (group_packet *) (list->data); if (p->send_seq == seq) { /* found and remove */ *internal_group_id = p->internal_group_id; qd->group_packets = g_list_remove(qd->group_packets, p); g_free(p); return TRUE; } list = list->next; } return FALSE; } /* find a qq_buddy by uid, called by im.c */ qq_buddy *qq_group_find_member_by_uid(qq_group *group, guint32 uid) { GList *list; qq_buddy *member; g_return_val_if_fail(group != NULL && uid > 0, NULL); list = group->members; while (list != NULL) { member = (qq_buddy *) list->data; if (member->uid == uid) return member; else list = list->next; } return NULL; } /* remove a qq_buddy by uid, called by qq_group_opt.c */ void qq_group_remove_member_by_uid(qq_group *group, guint32 uid) { GList *list; qq_buddy *member; g_return_if_fail(group != NULL && uid > 0); list = group->members; while (list != NULL) { member = (qq_buddy *) list->data; if (member->uid == uid) { group->members = g_list_remove(group->members, member); return; } else { list = list->next; } } } qq_buddy *qq_group_find_or_add_member(GaimConnection *gc, qq_group *group, guint32 member_uid) { qq_buddy *member, *q_bud; GaimBuddy *buddy; g_return_val_if_fail(gc != NULL && group != NULL && member_uid > 0, NULL); member = qq_group_find_member_by_uid(group, member_uid); if (member == NULL) { /* first appear during my session */ member = g_new0(qq_buddy, 1); member->uid = member_uid; buddy = gaim_find_buddy(gaim_connection_get_account(gc), uid_to_gaim_name(member_uid)); if (buddy != NULL) { q_bud = (qq_buddy *) buddy->proto_data; if (q_bud != NULL && q_bud->nickname != NULL) member->nickname = g_strdup(q_bud->nickname); else if (buddy->alias != NULL) member->nickname = g_strdup(buddy->alias); } group->members = g_list_append(group->members, member); } return member; } /* find a qq_group by chatroom channel */ qq_group *qq_group_find_by_channel(GaimConnection *gc, gint channel) { GaimConversation *conv; qq_data *qd; qq_group *group; GList *list; g_return_val_if_fail(gc != NULL && gc->proto_data != NULL, NULL); qd = (qq_data *) gc->proto_data; conv = gaim_find_chat(gc, channel); g_return_val_if_fail(conv != NULL, NULL); list = qd->groups; group = NULL; while (list != NULL) { group = (qq_group *) list->data; if (!g_ascii_strcasecmp(gaim_conversation_get_name(conv), group->group_name_utf8)) break; list = list->next; } return group; } /* find a qq_group by its id, flag is QQ_INTERNAL_ID or QQ_EXTERNAL_ID */ qq_group *qq_group_find_by_id(GaimConnection *gc, guint32 id, gboolean flag) { GList *list; qq_group *group; qq_data *qd; g_return_val_if_fail(gc != NULL && gc->proto_data != NULL, NULL); qd = (qq_data *) gc->proto_data; if (qd->groups == NULL || id <= 0) return NULL; list = qd->groups; while (list != NULL) { group = (qq_group *) list->data; if (flag == QQ_INTERNAL_ID ? (group->internal_group_id == id) : (group->external_group_id == id)) return group; list = list->next; } return NULL; }