Mercurial > pidgin
view libgaim/protocols/yahoo/yahoo_friend.h @ 14258:cb2714fdf274
[gaim-migrate @ 16940]
up the protocol version, handle the new buddy list message (which i renamed the service for again), pretend auth type 2 is auth type 1,
note when a buddy is an msn buddy, and possibly even send msn buddy messages correctly.
I haven't really tested if everything works with the new protocol version, but I can always lower it again if bad things start happening and I don't have time to
fix them before the release.
I don't know if sending messages to msn users really works or not, it seems to be down server side at the moment. Someone test when msn gets it working again :P
There's no way to add msn contacts to your yahoo account from within gaim. Not sure how we'll do the UI for that.
committer: Tailor Script <tailor@pidgin.im>
author | Tim Ringenbach <marv@pidgin.im> |
---|---|
date | Mon, 21 Aug 2006 04:12:07 +0000 |
parents | 60b1bc8dbf37 |
children | d559d6dcb970 |
line wrap: on
line source
/** * @file yahoo_friend.h The Yahoo! protocol plugin YahooFriend object * * gaim * * Gaim is the legal property of its developers, whose names are too numerous * to list here. Please refer to the COPYRIGHT file distributed with this * source distribution. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef _YAHOO_FRIEND_H_ #define _YAHOO_FRIEND_H_ #include "yahoo.h" #include "yahoo_packet.h" typedef enum { YAHOO_PRESENCE_DEFAULT = 0, YAHOO_PRESENCE_ONLINE, YAHOO_PRESENCE_PERM_OFFLINE } YahooPresenceVisibility; /* these are called friends instead of buddies mainly so I can use variables * named f and not confuse them with variables named b */ typedef struct _YahooFriend { enum yahoo_status status; char *msg; char *game; int idle; int away; gboolean sms; char *ip; gboolean bicon_sent_request; YahooPresenceVisibility presence; gboolean msn; } YahooFriend; YahooFriend *yahoo_friend_find(GaimConnection *gc, const char *name); YahooFriend *yahoo_friend_find_or_new(GaimConnection *gc, const char *name); void yahoo_friend_set_ip(YahooFriend *f, const char *ip); const char *yahoo_friend_get_ip(YahooFriend *f); void yahoo_friend_set_game(YahooFriend *f, const char *game); const char *yahoo_friend_get_game(YahooFriend *f); void yahoo_friend_set_status_message(YahooFriend *f, char *msg); const char *yahoo_friend_get_status_message(YahooFriend *f); void yahoo_friend_set_buddy_icon_need_request(YahooFriend *f, gboolean needs); gboolean yahoo_friend_get_buddy_icon_need_request(YahooFriend *f); void yahoo_friend_free(gpointer p); void yahoo_process_presence(GaimConnection *gc, struct yahoo_packet *pkt); void yahoo_friend_update_presence(GaimConnection *gc, const char *name, YahooPresenceVisibility presence); #endif /* _YAHOO_FRIEND_H_ */