Mercurial > pidgin
view plugins/statenotify.c @ 9073:cb4d9604d1e5
[gaim-migrate @ 9849]
(14:27:33) nosnilmot: LSchiere:
http://www.nosnilmot.com/patches/gaim-0.78cvs-man-prefslash.patch
(14:29:56) Paco-Paco: every line of that file changed, due to word-wrapping
(14:30:20) nosnilmot: yes, that was intentional
(14:30:41) nosnilmot: but the only real changes are adjustments to match
what is actually in preferences now
(14:34:25) wing|work: if i were to re-wrap every line in man pages, i would
wrap after punctuation :P
committer: Tailor Script <tailor@pidgin.im>
author | Luke Schierer <lschiere@pidgin.im> |
---|---|
date | Wed, 26 May 2004 19:06:47 +0000 |
parents | 294ae6548d4e |
children | 91c9e060111b |
line wrap: on
line source
#include "internal.h" #include "blist.h" #include "conversation.h" #include "debug.h" #include "signals.h" static void write_status(GaimBuddy *buddy, const char *message) { GaimConversation *conv; const char *who; char buf[256]; conv = gaim_find_conversation_with_account(buddy->name, buddy->account); if (conv == NULL) return; who = gaim_get_buddy_alias(buddy); g_snprintf(buf, sizeof(buf), message, who); gaim_conversation_write(conv, NULL, buf, GAIM_MESSAGE_SYSTEM, time(NULL)); } static void buddy_away_cb(GaimBuddy *buddy, void *data) { write_status(buddy, _("%s has gone away.")); } static void buddy_unaway_cb(GaimBuddy *buddy, void *data) { write_status(buddy, _("%s is no longer away.")); } static void buddy_idle_cb(GaimBuddy *buddy, void *data) { write_status(buddy, _("%s has become idle.")); } static void buddy_unidle_cb(GaimBuddy *buddy, void *data) { write_status(buddy, _("%s is no longer idle.")); } static gboolean plugin_load(GaimPlugin *plugin) { void *blist_handle = gaim_blist_get_handle(); gaim_signal_connect(blist_handle, "buddy-away", plugin, GAIM_CALLBACK(buddy_away_cb), NULL); gaim_signal_connect(blist_handle, "buddy-back", plugin, GAIM_CALLBACK(buddy_unaway_cb), NULL); gaim_signal_connect(blist_handle, "buddy-idle", plugin, GAIM_CALLBACK(buddy_idle_cb), NULL); gaim_signal_connect(blist_handle, "buddy-unidle", plugin, GAIM_CALLBACK(buddy_unidle_cb), NULL); return TRUE; } static GaimPluginInfo info = { GAIM_PLUGIN_API_VERSION, /**< api_version */ GAIM_PLUGIN_STANDARD, /**< type */ NULL, /**< ui_requirement */ 0, /**< flags */ NULL, /**< dependencies */ GAIM_PRIORITY_DEFAULT, /**< priority */ NULL, /**< id */ N_("Buddy State Notification"), /**< name */ VERSION, /**< version */ /** summary */ N_("Notifies in a conversation window when a buddy goes or returns from " "away or idle."), /** description */ N_("Notifies in a conversation window when a buddy goes or returns from " "away or idle."), "Christian Hammond <chipx86@gnupdate.org>", /**< author */ GAIM_WEBSITE, /**< homepage */ plugin_load, /**< load */ NULL, /**< unload */ NULL, /**< destroy */ NULL, /**< ui_info */ NULL, /**< extra_info */ NULL, NULL }; static void init_plugin(GaimPlugin *plugin) { } GAIM_INIT_PLUGIN(statenotify, init_plugin, info)