Mercurial > pidgin
view src/protocols/jabber/Makefile.mingw @ 5032:cb700c07ee07
[gaim-migrate @ 5375]
Rewrote the buddy pounce code. It's now core/UI split, and may allow for
more advanced stuff later. Pounce actions are now a UI thing, and the
backend logic for registering, unregistering, and activating pouncs is now
in core. Also, the buddy pounce dialog was redesigned.
Oh, and there are new pounce types. You can now choose from:
* Sign on
* Sign off
* Away
* Return from away
* Idle
* Return from idle
* Buddy starts typing
* Buddy stops typing
Should work. I've been using it for some time. If you find a bug, though,
let me know.
committer: Tailor Script <tailor@pidgin.im>
author | Christian Hammond <chipx86@chipx86.com> |
---|---|
date | Sat, 05 Apr 2003 10:14:21 +0000 |
parents | fd3880c03f0d |
children | bb7723f0b4b9 |
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# # Makefile.mingw # # Description: Makefile for win32 (mingw) version of libjabber # # # PATHS # INCLUDE_DIR := . GTK_TOP := ../../../../win32-dev/gtk_2_0 GAIM_TOP := ../../.. JABBER_ROOT := . GAIM_INSTALL_DIR := $(GAIM_TOP)/win32-install-dir ## ## VARIABLE DEFINITIONS ## TARGET = libjabber # Compiler Options CFLAGS = DEFINES = # Static or Plugin... ifeq ($(TYPE),STATIC) DEFINES += -DSTATIC DLL_INSTALL_DIR = $(GAIM_INSTALL_DIR) else ifeq ($(TYPE),PLUGIN) DLL_INSTALL_DIR = $(GAIM_INSTALL_DIR)/plugins endif endif ## ## INCLUDE MAKEFILES ## include $(GAIM_TOP)/src/win32/global.mak ## ## INCLUDE PATHS ## INCLUDE_PATHS += -I$(JABBER_ROOT) \ -I$(JABBER_ROOT)/win32 \ -I$(GTK_TOP)/include \ -I$(GTK_TOP)/include/gtk-2.0 \ -I$(GTK_TOP)/include/glib-2.0 \ -I$(GTK_TOP)/include/pango-1.0 \ -I$(GTK_TOP)/include/atk-1.0 \ -I$(GTK_TOP)/lib/glib-2.0/include \ -I$(GTK_TOP)/lib/gtk-2.0/include \ -I$(GAIM_TOP)/src \ -I$(GAIM_TOP)/src/win32 \ -I$(GAIM_TOP) LIB_PATHS = -L$(GTK_TOP)/lib \ -L$(GAIM_TOP)/src ## ## SOURCES, OBJECTS ## C_SRC = jabber.c \ expat.c \ genhash.c \ hashtable.c \ jconn.c \ jid.c \ jpacket.c \ jutil.c \ karma.c \ log.c \ pool.c \ pproxy.c \ rate.c \ sha.c \ socket.c \ str.c \ xhash.c \ xmlnode.c \ xmlparse.c \ xmlrole.c \ xmltok.c \ xstream.c \ win32/posix.uname.c OBJECTS = $(C_SRC:%.c=%.o) ## ## LIBRARIES ## LIBS = -lgtk-win32-2.0 -lglib-2.0 -lgdk-win32-2.0 -lgmodule-2.0 -lgobject-2.0 -lws2_32 -lintl -lgaim # -liberty ## ## RULES ## # How to make a C file %.o: %.c $(CC) $(CFLAGS) $(DEFINES) $(INCLUDE_PATHS) -o $@ -c $< ## ## TARGET DEFINITIONS ## .PHONY: all clean all: $(TARGET).dll install: cp $(JABBER_ROOT)/$(TARGET).dll $(DLL_INSTALL_DIR) ## ## BUILD Dependencies ## $(GAIM_TOP)/src/gaim.lib: $(MAKE) -C $(GAIM_TOP)/src -f Makefile.mingw gaim.lib ## ## BUILD DLL ## $(TARGET).def: $(OBJECTS) dlltool --dllname $(TARGET).dll -z $(TARGET).def \ $(OBJECTS) $(TARGET).base: $(OBJECTS) $(GAIM_TOP)/src/gaim.lib $(CC) -mdll -o junk.tmp -Wl,--base-file,$@ $(OBJECTS) $(LIB_PATHS) $(LIBS) rm -rf junk.tmp $(TARGET).exp: $(TARGET).def $(TARGET).base dlltool --dllname $(TARGET).dll --base-file $(TARGET).base \ --output-exp $(TARGET).exp --def $(TARGET).def rm -rf $(TARGET).base $(TARGET).dll: $(OBJECTS) $(TARGET).exp $(GAIM_TOP)/src/gaim.lib dlltool -D $(TARGET).dll -d $(TARGET).def -l $(TARGET).lib $(CC) -mdll -o $(TARGET).dll $(OBJECTS) -Wl,$(TARGET).exp $(LIB_PATHS) $(LIBS) rm -rf $(TARGET).exp ## ## CLEAN RULES ## clean: rm -rf *.o rm -rf ./win32/*.o rm -rf $(TARGET).dll rm -rf $(TARGET).lib rm -rf $(TARGET).def