view src/protocols/jabber/Makefile.mingw @ 5032:cb700c07ee07

[gaim-migrate @ 5375] Rewrote the buddy pounce code. It's now core/UI split, and may allow for more advanced stuff later. Pounce actions are now a UI thing, and the backend logic for registering, unregistering, and activating pouncs is now in core. Also, the buddy pounce dialog was redesigned. Oh, and there are new pounce types. You can now choose from: * Sign on * Sign off * Away * Return from away * Idle * Return from idle * Buddy starts typing * Buddy stops typing Should work. I've been using it for some time. If you find a bug, though, let me know. committer: Tailor Script <tailor@pidgin.im>
author Christian Hammond <chipx86@chipx86.com>
date Sat, 05 Apr 2003 10:14:21 +0000
parents fd3880c03f0d
children bb7723f0b4b9
line wrap: on
line source

#
# Makefile.mingw
#
# Description: Makefile for win32 (mingw) version of libjabber
#

#
# PATHS
#

INCLUDE_DIR :=		.
GTK_TOP :=		../../../../win32-dev/gtk_2_0
GAIM_TOP :=		../../..
JABBER_ROOT :=		.
GAIM_INSTALL_DIR :=	$(GAIM_TOP)/win32-install-dir

##
## VARIABLE DEFINITIONS
##

TARGET = libjabber

# Compiler Options

CFLAGS =

DEFINES =

# Static or Plugin... 
ifeq ($(TYPE),STATIC)
  DEFINES += -DSTATIC
  DLL_INSTALL_DIR =	$(GAIM_INSTALL_DIR)
else
ifeq ($(TYPE),PLUGIN)
  DLL_INSTALL_DIR =	$(GAIM_INSTALL_DIR)/plugins
endif
endif


##
## INCLUDE  MAKEFILES
##

include $(GAIM_TOP)/src/win32/global.mak

##
## INCLUDE PATHS
##

INCLUDE_PATHS +=	-I$(JABBER_ROOT) \
			-I$(JABBER_ROOT)/win32 \
			-I$(GTK_TOP)/include \
			-I$(GTK_TOP)/include/gtk-2.0 \
			-I$(GTK_TOP)/include/glib-2.0 \
			-I$(GTK_TOP)/include/pango-1.0 \
			-I$(GTK_TOP)/include/atk-1.0 \
			-I$(GTK_TOP)/lib/glib-2.0/include \
			-I$(GTK_TOP)/lib/gtk-2.0/include \
			-I$(GAIM_TOP)/src \
			-I$(GAIM_TOP)/src/win32 \
			-I$(GAIM_TOP)


LIB_PATHS =		-L$(GTK_TOP)/lib \
			-L$(GAIM_TOP)/src


##
##  SOURCES, OBJECTS
##

C_SRC =		jabber.c \
		expat.c \
		genhash.c \
		hashtable.c \
		jconn.c \
		jid.c \
		jpacket.c \
		jutil.c \
		karma.c \
		log.c \
		pool.c \
		pproxy.c \
		rate.c \
		sha.c \
		socket.c \
		str.c \
		xhash.c \
		xmlnode.c \
		xmlparse.c \
		xmlrole.c \
		xmltok.c \
		xstream.c \
		win32/posix.uname.c


OBJECTS = $(C_SRC:%.c=%.o)


##
## LIBRARIES
##

LIBS = -lgtk-win32-2.0 -lglib-2.0 -lgdk-win32-2.0 -lgmodule-2.0 -lgobject-2.0 -lws2_32 -lintl -lgaim

# -liberty


##
## RULES
##

# How to make a C file

%.o: %.c
	$(CC) $(CFLAGS) $(DEFINES) $(INCLUDE_PATHS) -o $@ -c $<

##
## TARGET DEFINITIONS
##

.PHONY: all clean

all: $(TARGET).dll

install:
	cp $(JABBER_ROOT)/$(TARGET).dll $(DLL_INSTALL_DIR)


##
## BUILD Dependencies
##

$(GAIM_TOP)/src/gaim.lib:
	$(MAKE) -C $(GAIM_TOP)/src -f Makefile.mingw gaim.lib

##
## BUILD DLL
##

$(TARGET).def: $(OBJECTS)
	dlltool --dllname $(TARGET).dll -z $(TARGET).def \
		$(OBJECTS)

$(TARGET).base: $(OBJECTS) $(GAIM_TOP)/src/gaim.lib
	$(CC) -mdll -o junk.tmp -Wl,--base-file,$@ $(OBJECTS) $(LIB_PATHS) $(LIBS)
	rm -rf junk.tmp

$(TARGET).exp: $(TARGET).def $(TARGET).base
	dlltool --dllname $(TARGET).dll --base-file $(TARGET).base \
		--output-exp $(TARGET).exp --def $(TARGET).def
	rm -rf $(TARGET).base

$(TARGET).dll: $(OBJECTS) $(TARGET).exp $(GAIM_TOP)/src/gaim.lib
	dlltool -D $(TARGET).dll -d $(TARGET).def -l $(TARGET).lib
	$(CC) -mdll -o $(TARGET).dll $(OBJECTS) -Wl,$(TARGET).exp $(LIB_PATHS) $(LIBS)
	rm -rf $(TARGET).exp


##
## CLEAN RULES
##

clean:
	rm -rf *.o
	rm -rf ./win32/*.o
	rm -rf $(TARGET).dll
	rm -rf $(TARGET).lib
	rm -rf $(TARGET).def