Mercurial > pidgin
view plugins/gaim-remote/remote-socket.c @ 6508:cbd24b37350d
[gaim-migrate @ 7025]
Okay, ready for some breakage again? I rewrote the perl loader plugin. All
old scripts are broken, but the new API will be much better. Currently, you
can access accounts and do debug output, and that's it, but adding support
for new things is much easier. Please don't come after me with pitchforks.
committer: Tailor Script <tailor@pidgin.im>
author | Christian Hammond <chipx86@chipx86.com> |
---|---|
date | Tue, 19 Aug 2003 21:47:36 +0000 |
parents | 5239a3b4ab33 |
children | b4b9dabdd7c7 |
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/* * gaim-remote * * Copyright (C) 2002, Sean Egan <bj91704@binghamton.edu> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ /* Somewhat inspired by XMMS: * Copyright (C) 1998-2002 Peter Alm, Mikael Alm, Olle Hallnas, * Thomas Nilsson and 4Front Technologies * Copyright (C) 1999-2002 Haavard Kvaalen */ /* This provides code for connecting to a Gaim socket and communicating with * it. It will eventually be made a library once the core and ui are split. */ #include "internal.h" #include <sys/un.h> #include <gaim-remote/remote.h> #include <sys/types.h> #include <unistd.h> void gaim_remote_session_send_packet(int fd, GaimRemotePacket *p) { int len = sizeof(p->type) + sizeof(p->subtype) + sizeof(p->length) + p->length; char *pack = g_malloc(len); char *a = pack; memcpy (a, &(p->type), sizeof(p->type)); a = a + sizeof(p->type); memcpy (a, &(p->subtype), sizeof(p->subtype)); a = a + sizeof(p->subtype); memcpy (a, &(p->length), sizeof(p->length)); a = a + sizeof(p->length); memcpy (a, p->data, p->length); write(fd, pack, len); g_free(pack); } void gaim_remote_packet_append_string(GaimRemotePacket *p, char *str) { int len = p->length + strlen(str); char *k = g_malloc(len); memcpy(k, p->data, p->length); memcpy(k + p->length, str, strlen(str)); if (p->data) g_free(p->data); p->data = k; p->length = len; } void gaim_remote_packet_append_char(GaimRemotePacket *p, char c) { int len = p->length + sizeof(char); char *k = g_malloc(len); memcpy(k, p->data, p->length); k[p->length] = c; if (p->data) g_free(p->data); p->data = k; p->length = len; } void gaim_remote_packet_append_raw(GaimRemotePacket *p, char *str, int len) { int lent = p->length + len; char *k = g_malloc(lent); memcpy(k, p->data, p->length); memcpy(k + p->length, str, len); if (p->data) g_free(p->data); p->data = k; p->length = lent; } GaimRemotePacket * gaim_remote_packet_new(guchar type, guchar subtype) { GaimRemotePacket *p = g_new0(GaimRemotePacket, 1); p->type = type; p->subtype = subtype; p->length = 0; p->data = NULL; return p; } void gaim_remote_packet_free(GaimRemotePacket *p) { if (p->data) g_free(p->data); g_free(p); } GaimRemotePacket * gaim_remote_session_read_packet(int fd) { GaimRemotePacket *p = g_new0(GaimRemotePacket, 1); char *data = NULL; if (!(read(fd, &p->type, sizeof(p->type)))) { g_free(p); return NULL; } if (!(read(fd, &p->subtype, sizeof(p->subtype)))) { g_free(p); return NULL; } if (!(read(fd, &p->length, sizeof(p->length)))) { g_free(p); return NULL; } if (p->length) { data = g_malloc(p->length); if (!(read(fd, data, p->length))) { g_free(p); return NULL; } } p->data = data; return p; } /* copied directly from xmms_connect_to_session */ int gaim_remote_session_connect(int session) { gint fd; uid_t stored_uid, euid; struct sockaddr_un saddr; if ((fd = socket(AF_UNIX, SOCK_STREAM, 0)) != -1) { saddr.sun_family = AF_UNIX; stored_uid = getuid(); euid = geteuid(); setuid(euid); sprintf(saddr.sun_path, "%s/gaim_%s.%d", g_get_tmp_dir(), g_get_user_name(), session); setreuid(stored_uid, euid); if (connect(fd, (struct sockaddr *) &saddr, sizeof (saddr)) != -1) return fd; } close(fd); return -1; } gboolean gaim_remote_session_exists(int sess) { GaimRemotePacket *pack = NULL; int fd = gaim_remote_session_connect(sess); if (fd > 0) { pack = gaim_remote_packet_new(CUI_TYPE_META, CUI_META_PING); gaim_remote_session_send_packet(fd, pack); gaim_remote_packet_free(pack); close(fd); return TRUE; } return FALSE; }