view plugins/perl/perl-common.h @ 6508:cbd24b37350d

[gaim-migrate @ 7025] Okay, ready for some breakage again? I rewrote the perl loader plugin. All old scripts are broken, but the new API will be much better. Currently, you can access accounts and do debug output, and that's it, but adding support for new things is much easier. Please don't come after me with pitchforks. committer: Tailor Script <tailor@pidgin.im>
author Christian Hammond <chipx86@chipx86.com>
date Tue, 19 Aug 2003 21:47:36 +0000
parents
children 2e2593d95121
line wrap: on
line source

#ifndef _GAIM_PERL_COMMON_H_
#define _GAIM_PERL_COMMON_H_

//#define plain_bless(object, stash) \
//	sv_bless(sv_setref_pv(newRV((object))))

//#define plain_bless(object, stash) \
//	((object) == NULL ? &PL_sv_undef : \
//	gaim_perl_bless_plain((stash), (object)))

#define is_hvref(o) \
	((o) && SvROK(o) && SvRV(o) && (SvTYPE(SvRV(o)) == SVt_PVHV))

#define hvref(o) \
	(is_hvref(o) ? (HV *)SvRV(o) : NULL);

#define GAIM_PERL_BOOT(x) \
	{ \
		extern void boot_Gaim__##x(pTHX_ CV *cv); \
		gaim_perl_callXS(boot_Gaim__##x, cv, mark); \
	}

void gaim_perl_callXS(void (*subaddr)(pTHX_ CV *cv), CV *cv, SV **mark);
void gaim_perl_bless_plain(const char *stash, void *object);
SV *gaim_perl_bless_object(void *object, const char *stash);
gboolean gaim_perl_is_ref_object(SV *o);
void *gaim_perl_ref_object(SV *o);

#endif /* _GAIM_PERL_COMMON_H_ */