Mercurial > pidgin
view plugins/gaim.pl @ 8310:cc3a65c19ecf
[gaim-migrate @ 9034]
<nosnilmot> I think someone should remove buddy_chat.c from POTFILES.in
===
can you commit this fix? i cant do it from work...
----- Original Message -----
From: <seven@nimrod-online.com>
To: <gaim@robflynn.com>
Sent: Thursday, February 19, 2004 10:25 AM
Subject: 'nl.po' typo
> Dear Rob,
>
> Yesterday i sent an e-mail to your sourceforge account. I bet you
> never read it, so here it is again (in short ;)). First of all, love
> Gaim, hate MSN Messenger 6.1, so I use it ;). When I got rather bored
> I started reading the dutch translation (nl.po), to look for any
> mistakes, and hey, I found one! Where it says
> #~ msgid "State:"
> #~ msgstr "Privincie:"
> it should say:
> #~ msgid "State:"
> #~ msgstr "Provincie:"
> Well, that was about all
>
> Roy Spliet.
committer: Tailor Script <tailor@pidgin.im>
author | Sean Egan <seanegan@gmail.com> |
---|---|
date | Sat, 21 Feb 2004 20:32:06 +0000 |
parents | e120097bbd72 |
children |
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sub description { my($a, $b, $c, $d, $e, $f) = @_; ("Example", "1.0", "An example Gaim perl script that does nothing particularly useful:\n\t-Show a dialog on load\n\t-Set user idle for 6,000 seconds\n\t-Greets people signing on with \"Hello\"\n\t-Informs you when script has been loaded for one minute.", "Eric Warmenhoven <eric\@warmenhoven.org>", "http://gaim.sf.net", "/dev/null"); } $handle = GAIM::register("Example", "1.0", "goodbye", ""); GAIM::print("Perl Says", "Handle $handle"); $ver = GAIM::get_info(0); @ids = GAIM::get_info(1); $msg = "Gaim $ver:"; foreach $id (@ids) { $pro = GAIM::get_info(7, $id); $nam = GAIM::get_info(3, $id); $msg .= "\n$nam using $pro"; } GAIM::command("idle", 6000); GAIM::add_event_handler($handle, "event_buddy_signon", "echo_reply"); GAIM::add_timeout_handler($handle, 60, "notify"); sub echo_reply { $index = $_[0]; $who = $_[1]; GAIM::print_to_conv($index, $who, "Hello", 0); } sub notify { GAIM::print("1 minute", "gaim test has been loaded for 1 minute"); } sub goodbye { GAIM::print("You Bastard!", "You killed Kenny!"); }