Mercurial > pidgin
view plugins/error.c @ 2583:ce3df2c43f46
[gaim-migrate @ 2596]
thanks to Dennis Lambe Jr. (malsyned).
Several of you will probably wonder why I put it in gtkimhtml.c instead of conversation.c like the rest of the smilies. (Dennis also put it in gtkimhtml.c.)
gtkimhtml.c strives to be more or less compatible and identical with winaim (though fewer bugs ;) ). winaim parses out :-d. winaim doesn't parse any of the ones in conversation.c though. So if winaim parses it, it goes in gtkimhtml.c.
committer: Tailor Script <tailor@pidgin.im>
author | Eric Warmenhoven <eric@warmenhoven.org> |
---|---|
date | Tue, 23 Oct 2001 04:59:46 +0000 |
parents | ece2d1543b20 |
children | cd938f18f3f8 |
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#define GAIM_PLUGINS #include "gaim.h" #include <stdlib.h> #include <time.h> char *gaim_plugin_error(int); char *gaim_plugin_init(GModule *handle) { int error; /* so here, we load any callbacks, do the normal stuff */ srand(time(NULL)); error = rand() % 3; error -= 2; /* there's a 1 in 3 chance there *won't* be an error :) */ return gaim_plugin_error(error); } void gaim_plugin_remove() { /* this only gets called if we get loaded successfully, and then * unloaded. */ } char *gaim_plugin_error(int error) { /* by the time we've gotten here, all our callbacks are removed. * we just have to deal with what the error was (as defined by us) * and do any other clean-up stuff we need to do. */ switch (error) { case -1: return "MY BAD"; case -2: return "Internal plugin error: exiting."; default: return NULL; } } char *name() { return "Error Tester " VERSION ; } char *description() { return "A nice little program that causes error messages"; }