view src/protocols/oscar/translate.c @ 10039:cf02e7104706

[gaim-migrate @ 10998] A patch from rian hunter (chrono86): In src/protocols/oscar/oscar.c, in the function gaim_plugin_oscar_convert_to_best_encoding. g_convert is called multiple times. As its 5th argument g_convert takes a gsize* (8 byte), yet the argument to gaim_plugin_oscar_convert_to_best_encoding is a int* (4 byte). On LP64 machines this can allow the int* to be overwritten. This is especially bad on big endian 64-bit machines, causing the high 32-bits to be written into the low 32-bits of the int. This is a quick fix patch that lets g_convert deal with a gsize* pointer instead, then casting the value at gsize* to the value at the int*. A real fix would be to fix the aim_sendimext_args structure to have a gsize instead of an int (and all functions that use the aim_sendimext_args struct), and changing gaim_plugin_oscar_convert_to_best_encoding to accept a gsize*. of course, this woudl promote glib2 dependence, so that's probably not the best thing to do. committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Sat, 18 Sep 2004 23:17:18 +0000
parents 07283934dedd
children
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/*
 * Family 0x000c - Translation.
 *
 * I have no idea why this group was issued.  I have never seen anything
 * that uses it.  From what I remember, the last time I tried to poke at
 * the server with this group, it whined about not supporting it.
 *
 * But we advertise it anyway, because its fun.
 * 
 */

#define FAIM_INTERNAL
#include <aim.h>

faim_internal int translate_modfirst(aim_session_t *sess, aim_module_t *mod)
{

	mod->family = 0x000c;
	mod->version = 0x0001;
	mod->toolid = 0x0104;
	mod->toolversion = 0x0001;
	mod->flags = 0;
	strncpy(mod->name, "translate", sizeof(mod->name));
	mod->snachandler = NULL;

	return 0;
}