view src/debug.h @ 7033:cf1126ba1834

[gaim-migrate @ 7596] Multiple copies of gaim installed at different locations no longer attempt to load the same, possibly incompatible plugins. It does this by saving the base filenames of the plugins, rather than the full names, and attempts to load them at the particular copy's plugin directory. Now a released gaim in the system default prefix and a development gaim in a home directory will no longer try to load each other's plugins. They'll each load their own versions of each. Thanks to Robot101 for the patch. committer: Tailor Script <tailor@pidgin.im>
author Christian Hammond <chipx86@chipx86.com>
date Mon, 29 Sep 2003 22:46:15 +0000
parents acc4376ce062
children feb3d21a7794
line wrap: on
line source

/**
 * @file debug.h Debug API
 * @ingroup core
 *
 * gaim
 *
 * Copyright (C) 2002-2003, Christian Hammond <chipx86@gnupdate.org>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */
#ifndef _GAIM_DEBUG_H_
#define _GAIM_DEBUG_H_

#include <stdarg.h>

/**
 * Debug levels.
 */
typedef enum
{
	GAIM_DEBUG_ALL = 0,  /**< All debug levels.              */
	GAIM_DEBUG_MISC,     /**< General chatter.               */
	GAIM_DEBUG_INFO,     /**< General operation Information. */
	GAIM_DEBUG_WARNING,  /**< Warnings.                      */
	GAIM_DEBUG_ERROR,    /**< Errors.                        */
	GAIM_DEBUG_FATAL     /**< Fatal errors.                  */

} GaimDebugLevel;

/**
 * Debug UI operations.
 */
typedef struct
{
	void (*print)(GaimDebugLevel level, const char *category,
				  const char *format, va_list args);

} GaimDebugUiOps;

#ifdef __cplusplus
extern "C" {
#endif

/**************************************************************************/
/** @name Debug API                                                       */
/**************************************************************************/
/**
 * Outputs debug information.
 *
 * This differs from gaim_debug() in that it takes a va_list.
 *
 * @param level    The debug level.
 * @param category The category (or @c NULL).
 * @param format   The format string.
 * @param args     The format parameters.
 *
 * @see gaim_debug()
 */
void gaim_debug_vargs(GaimDebugLevel level, const char *category,
					  const char *format, va_list args);

/**
 * Outputs debug information.
 *
 * @param level    The debug level.
 * @param category The category (or @c NULL).
 * @param format   The format string.
 */
void gaim_debug(GaimDebugLevel level, const char *category,
				const char *format, ...);

/**
 * Outputs misc. level debug information.
 *
 * This is a wrapper for gaim_debug(), and uses GAIM_DEBUG_MISC as
 * the level.
 *
 * @param category The category (or @c NULL).
 * @param format   The format string.
 *
 * @see gaim_debug()
 */
void gaim_debug_misc(const char *category, const char *format, ...);

/**
 * Outputs info level debug information.
 *
 * This is a wrapper for gaim_debug(), and uses GAIM_DEBUG_INFO as
 * the level.
 *
 * @param category The category (or @c NULL).
 * @param format   The format string.
 *
 * @see gaim_debug()
 */
void gaim_debug_info(const char *category, const char *format, ...);

/**
 * Outputs warning level debug information.
 *
 * This is a wrapper for gaim_debug(), and uses GAIM_DEBUG_WARNING as
 * the level.
 *
 * @param category The category (or @c NULL).
 * @param format   The format string.
 *
 * @see gaim_debug()
 */
void gaim_debug_warning(const char *category, const char *format, ...);

/**
 * Outputs error level debug information.
 *
 * This is a wrapper for gaim_debug(), and uses GAIM_DEBUG_ERROR as
 * the level.
 *
 * @param category The category (or @c NULL).
 * @param format   The format string.
 *
 * @see gaim_debug()
 */
void gaim_debug_error(const char *category, const char *format, ...);

/**
 * Outputs fatal error level debug information.
 *
 * This is a wrapper for gaim_debug(), and uses GAIM_DEBUG_ERROR as
 * the level.
 *
 * @param category The category (or @c NULL).
 * @param format   The format string.
 *
 * @see gaim_debug()
 */
void gaim_debug_fatal(const char *category, const char *format, ...);

/*@}*/

/**************************************************************************/
/** @name UI Registration Functions                                       */
/**************************************************************************/
/*@{*/

/**
 * Sets the UI operations structure to be used when outputting debug
 * information.
 *
 * @param ops The UI operations structure.
 */
void gaim_set_debug_ui_ops(GaimDebugUiOps *ops);

/**
 * Returns the UI operations structure used when outputting debug
 * information.
 *
 * @return The UI operations structure in use.
 */
GaimDebugUiOps *gaim_get_debug_ui_ops(void);

/*@}*/

#ifdef __cplusplus
}
#endif

#endif /* _GAIM_DEBUG_H_ */