Mercurial > pidgin
view src/cipher.c @ 13368:cf1139f1ea01
[gaim-migrate @ 15741]
The new URL for MSN profiles. Note, we can't actually parse these at the moment, but hopefully that'll happen soon.
committer: Tailor Script <tailor@pidgin.im>
author | Richard Laager <rlaager@wiktel.com> |
---|---|
date | Wed, 01 Mar 2006 08:15:29 +0000 |
parents | c01aa6ea4947 |
children | ff4e85e04adf |
line wrap: on
line source
/* * gaim * * Gaim is the legal property of its developers, whose names are too numerous * to list here. Please refer to the COPYRIGHT file distributed with this * source distribution. * * Original md5 * Copyright (C) 2001-2003 Christophe Devine <c.devine@cr0.net> * * Original md4 taken from linux kernel * MD4 Message Digest Algorithm (RFC1320). * * Implementation derived from Andrew Tridgell and Steve French's * CIFS MD4 implementation, and the cryptoapi implementation * originally based on the public domain implementation written * by Colin Plumb in 1993. * * Copyright (c) Andrew Tridgell 1997-1998. * Modified by Steve French (sfrench@us.ibm.com) 2002 * Copyright (c) Cryptoapi developers. * Copyright (c) 2002 David S. Miller (davem@redhat.com) * Copyright (c) 2002 James Morris <jmorris@intercode.com.au> * * Original des taken from gpg * * des.c - DES and Triple-DES encryption/decryption Algorithm * Copyright (C) 1998 Free Software Foundation, Inc. * * Please see below for more legal information! * * According to the definition of DES in FIPS PUB 46-2 from December 1993. * For a description of triple encryption, see: * Bruce Schneier: Applied Cryptography. Second Edition. * John Wiley & Sons, 1996. ISBN 0-471-12845-7. Pages 358 ff. * * This file is part of GnuPG. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include <glib.h> #include <string.h> #include <stdio.h> #include "internal.h" #include "cipher.h" #include "debug.h" #include "signals.h" #include "value.h" /******************************************************************************* * MD5 ******************************************************************************/ struct MD5Context { guint32 total[2]; guint32 state[4]; guchar buffer[64]; }; #define MD5_GET_GUINT32(n,b,i) { \ (n) = ((guint32)(b) [(i) ] ) \ | ((guint32)(b) [(i) + 1] << 8) \ | ((guint32)(b) [(i) + 2] << 16) \ | ((guint32)(b) [(i) + 3] << 24); \ } #define MD5_PUT_GUINT32(n,b,i) { \ (b)[(i) ] = (guchar)((n) ); \ (b)[(i) + 1] = (guchar)((n) >> 8); \ (b)[(i) + 2] = (guchar)((n) >> 16); \ (b)[(i) + 3] = (guchar)((n) >> 24); \ } static void md5_init(GaimCipherContext *context, gpointer extra) { struct MD5Context *md5_context; md5_context = g_new0(struct MD5Context, 1); gaim_cipher_context_set_data(context, md5_context); gaim_cipher_context_reset(context, extra); } static void md5_reset(GaimCipherContext *context, gpointer extra) { struct MD5Context *md5_context; md5_context = gaim_cipher_context_get_data(context); md5_context->total[0] = 0; md5_context->total[1] = 0; md5_context->state[0] = 0x67452301; md5_context->state[1] = 0xEFCDAB89; md5_context->state[2] = 0x98BADCFE; md5_context->state[3] = 0x10325476; memset(md5_context->buffer, 0, sizeof(md5_context->buffer)); } static void md5_uninit(GaimCipherContext *context) { struct MD5Context *md5_context; gaim_cipher_context_reset(context, NULL); md5_context = gaim_cipher_context_get_data(context); memset(md5_context, 0, sizeof(md5_context)); g_free(md5_context); md5_context = NULL; } static void md5_process(struct MD5Context *md5_context, const guchar data[64]) { guint32 X[16], A, B, C, D; A = md5_context->state[0]; B = md5_context->state[1]; C = md5_context->state[2]; D = md5_context->state[3]; MD5_GET_GUINT32(X[ 0], data, 0); MD5_GET_GUINT32(X[ 1], data, 4); MD5_GET_GUINT32(X[ 2], data, 8); MD5_GET_GUINT32(X[ 3], data, 12); MD5_GET_GUINT32(X[ 4], data, 16); MD5_GET_GUINT32(X[ 5], data, 20); MD5_GET_GUINT32(X[ 6], data, 24); MD5_GET_GUINT32(X[ 7], data, 28); MD5_GET_GUINT32(X[ 8], data, 32); MD5_GET_GUINT32(X[ 9], data, 36); MD5_GET_GUINT32(X[10], data, 40); MD5_GET_GUINT32(X[11], data, 44); MD5_GET_GUINT32(X[12], data, 48); MD5_GET_GUINT32(X[13], data, 52); MD5_GET_GUINT32(X[14], data, 56); MD5_GET_GUINT32(X[15], data, 60); #define S(x,n) ((x << n) | ((x & 0xFFFFFFFF) >> (32 - n))) #define P(a,b,c,d,k,s,t) { \ a += F(b,c,d) + X[k] + t; \ a = S(a,s) + b; \ } /* first pass */ #define F(x,y,z) (z ^ (x & (y ^ z))) P(A, B, C, D, 0, 7, 0xD76AA478); P(D, A, B, C, 1, 12, 0xE8C7B756); P(C, D, A, B, 2, 17, 0x242070DB); P(B, C, D, A, 3, 22, 0xC1BDCEEE); P(A, B, C, D, 4, 7, 0xF57C0FAF); P(D, A, B, C, 5, 12, 0x4787C62A); P(C, D, A, B, 6, 17, 0xA8304613); P(B, C, D, A, 7, 22, 0xFD469501); P(A, B, C, D, 8, 7, 0x698098D8); P(D, A, B, C, 9, 12, 0x8B44F7AF); P(C, D, A, B, 10, 17, 0xFFFF5BB1); P(B, C, D, A, 11, 22, 0x895CD7BE); P(A, B, C, D, 12, 7, 0x6B901122); P(D, A, B, C, 13, 12, 0xFD987193); P(C, D, A, B, 14, 17, 0xA679438E); P(B, C, D, A, 15, 22, 0x49B40821); #undef F /* second pass */ #define F(x,y,z) (y ^ (z & (x ^ y))) P(A, B, C, D, 1, 5, 0xF61E2562); P(D, A, B, C, 6, 9, 0xC040B340); P(C, D, A, B, 11, 14, 0x265E5A51); P(B, C, D, A, 0, 20, 0xE9B6C7AA); P(A, B, C, D, 5, 5, 0xD62F105D); P(D, A, B, C, 10, 9, 0x02441453); P(C, D, A, B, 15, 14, 0xD8A1E681); P(B, C, D, A, 4, 20, 0xE7D3FBC8); P(A, B, C, D, 9, 5, 0x21E1CDE6); P(D, A, B, C, 14, 9, 0xC33707D6); P(C, D, A, B, 3, 14, 0xF4D50D87); P(B, C, D, A, 8, 20, 0x455A14ED); P(A, B, C, D, 13, 5, 0xA9E3E905); P(D, A, B, C, 2, 9, 0xFCEFA3F8); P(C, D, A, B, 7, 14, 0x676F02D9); P(B, C, D, A, 12, 20, 0x8D2A4C8A); #undef F /* third pass */ #define F(x,y,z) (x ^ y ^ z) P(A, B, C, D, 5, 4, 0xFFFA3942); P(D, A, B, C, 8, 11, 0x8771F681); P(C, D, A, B, 11, 16, 0x6D9D6122); P(B, C, D, A, 14, 23, 0xFDE5380C); P(A, B, C, D, 1, 4, 0xA4BEEA44); P(D, A, B, C, 4, 11, 0x4BDECFA9); P(C, D, A, B, 7, 16, 0xF6BB4B60); P(B, C, D, A, 10, 23, 0xBEBFBC70); P(A, B, C, D, 13, 4, 0x289B7EC6); P(D, A, B, C, 0, 11, 0xEAA127FA); P(C, D, A, B, 3, 16, 0xD4EF3085); P(B, C, D, A, 6, 23, 0x04881D05); P(A, B, C, D, 9, 4, 0xD9D4D039); P(D, A, B, C, 12, 11, 0xE6DB99E5); P(C, D, A, B, 15, 16, 0x1FA27CF8); P(B, C, D, A, 2, 23, 0xC4AC5665); #undef F /* forth pass */ #define F(x,y,z) (y ^ (x | ~z)) P(A, B, C, D, 0, 6, 0xF4292244); P(D, A, B, C, 7, 10, 0x432AFF97); P(C, D, A, B, 14, 15, 0xAB9423A7); P(B, C, D, A, 5, 21, 0xFC93A039); P(A, B, C, D, 12, 6, 0x655B59C3); P(D, A, B, C, 3, 10, 0x8F0CCC92); P(C, D, A, B, 10, 15, 0xFFEFF47D); P(B, C, D, A, 1, 21, 0x85845DD1); P(A, B, C, D, 8, 6, 0x6FA87E4F); P(D, A, B, C, 15, 10, 0xFE2CE6E0); P(C, D, A, B, 6, 15, 0xA3014314); P(B, C, D, A, 13, 21, 0x4E0811A1); P(A, B, C, D, 4, 6, 0xF7537E82); P(D, A, B, C, 11, 10, 0xBD3AF235); P(C, D, A, B, 2, 15, 0x2AD7D2BB); P(B, C, D, A, 9, 21, 0xEB86D391); #undef F #undef P #undef S md5_context->state[0] += A; md5_context->state[1] += B; md5_context->state[2] += C; md5_context->state[3] += D; } static void md5_append(GaimCipherContext *context, const guchar *data, size_t len) { struct MD5Context *md5_context = NULL; guint32 left = 0, fill = 0; g_return_if_fail(context != NULL); md5_context = gaim_cipher_context_get_data(context); g_return_if_fail(md5_context != NULL); left = md5_context->total[0] & 0x3F; fill = 64 - left; md5_context->total[0] += len; md5_context->total[0] &= 0xFFFFFFFF; if(md5_context->total[0] < len) md5_context->total[1]++; if(left && len >= fill) { memcpy((md5_context->buffer + left), data, fill); md5_process(md5_context, md5_context->buffer); len -= fill; data += fill; left = 0; } while(len >= 64) { md5_process(md5_context, data); len -= 64; data += 64; } if(len) { memcpy((md5_context->buffer + left), data, len); } } static gboolean md5_digest(GaimCipherContext *context, size_t in_len, guchar digest[16], size_t *out_len) { struct MD5Context *md5_context = NULL; guint32 last, pad; guint32 high, low; guchar message[8]; guchar padding[64] = { 0x80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }; g_return_val_if_fail(in_len >= 16, FALSE); md5_context = gaim_cipher_context_get_data(context); high = (md5_context->total[0] >> 29) | (md5_context->total[1] << 3); low = (md5_context->total[0] << 3); MD5_PUT_GUINT32(low, message, 0); MD5_PUT_GUINT32(high, message, 4); last = md5_context->total[0] & 0x3F; pad = (last < 56) ? (56 - last) : (120 - last); md5_append(context, padding, pad); md5_append(context, message, 8); MD5_PUT_GUINT32(md5_context->state[0], digest, 0); MD5_PUT_GUINT32(md5_context->state[1], digest, 4); MD5_PUT_GUINT32(md5_context->state[2], digest, 8); MD5_PUT_GUINT32(md5_context->state[3], digest, 12); if(out_len) *out_len = 16; return TRUE; } static GaimCipherOps MD5Ops = { NULL, /* Set option */ NULL, /* Get option */ md5_init, /* init */ md5_reset, /* reset */ md5_uninit, /* uninit */ NULL, /* set iv */ md5_append, /* append */ md5_digest, /* digest */ NULL, /* encrypt */ NULL, /* decrypt */ NULL, /* set salt */ NULL, /* get salt size */ NULL, /* set key */ NULL /* get key size */ }; /******************************************************************************* * MD4 ******************************************************************************/ #define MD4_DIGEST_SIZE 16 #define MD4_HMAC_BLOCK_SIZE 64 #define MD4_BLOCK_WORDS 16 #define MD4_HASH_WORDS 4 struct MD4_Context { guint32 hash[MD4_HASH_WORDS]; guint32 block[MD4_BLOCK_WORDS]; guint64 byte_count; }; static inline guint32 lshift(guint32 x, unsigned int s) { x &= 0xFFFFFFFF; return ((x << s) & 0xFFFFFFFF) | (x >> (32 - s)); } static inline guint32 F(guint32 x, guint32 y, guint32 z) { return (x & y) | ((~x) & z); } static inline guint32 G(guint32 x, guint32 y, guint32 z) { return (x & y) | (x & z) | (y & z); } static inline guint32 H(guint32 x, guint32 y, guint32 z) { return x ^ y ^ z; } #define ROUND1(a,b,c,d,k,s) (a = lshift(a + F(b,c,d) + k, s)) #define ROUND2(a,b,c,d,k,s) (a = lshift(a + G(b,c,d) + k + (guint32)0x5A827999,s)) #define ROUND3(a,b,c,d,k,s) (a = lshift(a + H(b,c,d) + k + (guint32)0x6ED9EBA1,s)) static inline void le32_to_cpu_array(guint32 *buf, unsigned int words) { while (words--) { *buf=GUINT_FROM_LE(*buf); buf++; } } static inline void cpu_to_le32_array(guint32 *buf, unsigned int words) { while (words--) { *buf=GUINT_TO_LE(*buf); buf++; } } static void md4_transform(guint32 *hash, guint32 const *in) { guint32 a, b, c, d; a = hash[0]; b = hash[1]; c = hash[2]; d = hash[3]; ROUND1(a, b, c, d, in[0], 3); ROUND1(d, a, b, c, in[1], 7); ROUND1(c, d, a, b, in[2], 11); ROUND1(b, c, d, a, in[3], 19); ROUND1(a, b, c, d, in[4], 3); ROUND1(d, a, b, c, in[5], 7); ROUND1(c, d, a, b, in[6], 11); ROUND1(b, c, d, a, in[7], 19); ROUND1(a, b, c, d, in[8], 3); ROUND1(d, a, b, c, in[9], 7); ROUND1(c, d, a, b, in[10], 11); ROUND1(b, c, d, a, in[11], 19); ROUND1(a, b, c, d, in[12], 3); ROUND1(d, a, b, c, in[13], 7); ROUND1(c, d, a, b, in[14], 11); ROUND1(b, c, d, a, in[15], 19); ROUND2(a, b, c, d,in[ 0], 3); ROUND2(d, a, b, c, in[4], 5); ROUND2(c, d, a, b, in[8], 9); ROUND2(b, c, d, a, in[12], 13); ROUND2(a, b, c, d, in[1], 3); ROUND2(d, a, b, c, in[5], 5); ROUND2(c, d, a, b, in[9], 9); ROUND2(b, c, d, a, in[13], 13); ROUND2(a, b, c, d, in[2], 3); ROUND2(d, a, b, c, in[6], 5); ROUND2(c, d, a, b, in[10], 9); ROUND2(b, c, d, a, in[14], 13); ROUND2(a, b, c, d, in[3], 3); ROUND2(d, a, b, c, in[7], 5); ROUND2(c, d, a, b, in[11], 9); ROUND2(b, c, d, a, in[15], 13); ROUND3(a, b, c, d,in[ 0], 3); ROUND3(d, a, b, c, in[8], 9); ROUND3(c, d, a, b, in[4], 11); ROUND3(b, c, d, a, in[12], 15); ROUND3(a, b, c, d, in[2], 3); ROUND3(d, a, b, c, in[10], 9); ROUND3(c, d, a, b, in[6], 11); ROUND3(b, c, d, a, in[14], 15); ROUND3(a, b, c, d, in[1], 3); ROUND3(d, a, b, c, in[9], 9); ROUND3(c, d, a, b, in[5], 11); ROUND3(b, c, d, a, in[13], 15); ROUND3(a, b, c, d, in[3], 3); ROUND3(d, a, b, c, in[11], 9); ROUND3(c, d, a, b, in[7], 11); ROUND3(b, c, d, a, in[15], 15); hash[0] += a; hash[1] += b; hash[2] += c; hash[3] += d; } static inline void md4_transform_helper(struct MD4_Context *ctx) { le32_to_cpu_array(ctx->block, sizeof(ctx->block) / sizeof(guint32)); md4_transform(ctx->hash, ctx->block); } static void md4_init(GaimCipherContext *context, gpointer extra) { struct MD4_Context *mctx; mctx = g_new0(struct MD4_Context, 1); gaim_cipher_context_set_data(context, mctx); gaim_cipher_context_reset(context, extra); mctx->hash[0] = 0x67452301; mctx->hash[1] = 0xefcdab89; mctx->hash[2] = 0x98badcfe; mctx->hash[3] = 0x10325476; mctx->byte_count = 0; } static void md4_reset(GaimCipherContext *context, gpointer extra) { struct MD4_Context *mctx; mctx = gaim_cipher_context_get_data(context); mctx->hash[0] = 0x67452301; mctx->hash[1] = 0xefcdab89; mctx->hash[2] = 0x98badcfe; mctx->hash[3] = 0x10325476; mctx->byte_count = 0; } static void md4_append(GaimCipherContext *context, const guchar *data, size_t len) { struct MD4_Context *mctx = gaim_cipher_context_get_data(context); const guint32 avail = sizeof(mctx->block) - (mctx->byte_count & 0x3f); mctx->byte_count += len; if (avail > len) { memcpy((char *)mctx->block + (sizeof(mctx->block) - avail), data, len); return; } memcpy((char *)mctx->block + (sizeof(mctx->block) - avail), data, avail); md4_transform_helper(mctx); data += avail; len -= avail; while (len >= sizeof(mctx->block)) { memcpy(mctx->block, data, sizeof(mctx->block)); md4_transform_helper(mctx); data += sizeof(mctx->block); len -= sizeof(mctx->block); } memcpy(mctx->block, data, len); } static gboolean md4_digest(GaimCipherContext *context, size_t in_len, guchar *out, size_t *out_len) { struct MD4_Context *mctx = gaim_cipher_context_get_data(context); const unsigned int offset = mctx->byte_count & 0x3f; char *p = (char *)mctx->block + offset; int padding = 56 - (offset + 1); if(in_len<16) return FALSE; if(out_len) *out_len = 16; *p++ = 0x80; if (padding < 0) { memset(p, 0x00, padding + sizeof (guint64)); md4_transform_helper(mctx); p = (char *)mctx->block; padding = 56; } memset(p, 0, padding); mctx->block[14] = mctx->byte_count << 3; mctx->block[15] = mctx->byte_count >> 29; le32_to_cpu_array(mctx->block, (sizeof(mctx->block) - sizeof(guint64)) / sizeof(guint32)); md4_transform(mctx->hash, mctx->block); cpu_to_le32_array(mctx->hash, sizeof(mctx->hash) / sizeof(guint32)); memcpy(out, mctx->hash, sizeof(mctx->hash)); memset(mctx, 0, sizeof(*mctx)); return TRUE; } static void md4_uninit(GaimCipherContext *context) { struct MD4_Context *md4_context; gaim_cipher_context_reset(context, NULL); md4_context = gaim_cipher_context_get_data(context); memset(md4_context, 0, sizeof(md4_context)); g_free(md4_context); md4_context = NULL; } static GaimCipherOps MD4Ops = { NULL, /* Set option */ NULL, /* Get option */ md4_init, /* init */ md4_reset, /* reset */ md4_uninit, /* uninit */ NULL, /* set iv */ md4_append, /* append */ md4_digest, /* digest */ NULL, /* encrypt */ NULL, /* decrypt */ NULL, /* set salt */ NULL, /* get salt size */ NULL, /* set key */ NULL /* get key size */ }; /****************************************************************************** * DES *****************************************************************************/ typedef struct _des_ctx { guint32 encrypt_subkeys[32]; guint32 decrypt_subkeys[32]; } des_ctx[1]; /* * The s-box values are permuted according to the 'primitive function P' */ static guint32 sbox1[64] = { 0x00808200, 0x00000000, 0x00008000, 0x00808202, 0x00808002, 0x00008202, 0x00000002, 0x00008000, 0x00000200, 0x00808200, 0x00808202, 0x00000200, 0x00800202, 0x00808002, 0x00800000, 0x00000002, 0x00000202, 0x00800200, 0x00800200, 0x00008200, 0x00008200, 0x00808000, 0x00808000, 0x00800202, 0x00008002, 0x00800002, 0x00800002, 0x00008002, 0x00000000, 0x00000202, 0x00008202, 0x00800000, 0x00008000, 0x00808202, 0x00000002, 0x00808000, 0x00808200, 0x00800000, 0x00800000, 0x00000200, 0x00808002, 0x00008000, 0x00008200, 0x00800002, 0x00000200, 0x00000002, 0x00800202, 0x00008202, 0x00808202, 0x00008002, 0x00808000, 0x00800202, 0x00800002, 0x00000202, 0x00008202, 0x00808200, 0x00000202, 0x00800200, 0x00800200, 0x00000000, 0x00008002, 0x00008200, 0x00000000, 0x00808002 }; static guint32 sbox2[64] = { 0x40084010, 0x40004000, 0x00004000, 0x00084010, 0x00080000, 0x00000010, 0x40080010, 0x40004010, 0x40000010, 0x40084010, 0x40084000, 0x40000000, 0x40004000, 0x00080000, 0x00000010, 0x40080010, 0x00084000, 0x00080010, 0x40004010, 0x00000000, 0x40000000, 0x00004000, 0x00084010, 0x40080000, 0x00080010, 0x40000010, 0x00000000, 0x00084000, 0x00004010, 0x40084000, 0x40080000, 0x00004010, 0x00000000, 0x00084010, 0x40080010, 0x00080000, 0x40004010, 0x40080000, 0x40084000, 0x00004000, 0x40080000, 0x40004000, 0x00000010, 0x40084010, 0x00084010, 0x00000010, 0x00004000, 0x40000000, 0x00004010, 0x40084000, 0x00080000, 0x40000010, 0x00080010, 0x40004010, 0x40000010, 0x00080010, 0x00084000, 0x00000000, 0x40004000, 0x00004010, 0x40000000, 0x40080010, 0x40084010, 0x00084000 }; static guint32 sbox3[64] = { 0x00000104, 0x04010100, 0x00000000, 0x04010004, 0x04000100, 0x00000000, 0x00010104, 0x04000100, 0x00010004, 0x04000004, 0x04000004, 0x00010000, 0x04010104, 0x00010004, 0x04010000, 0x00000104, 0x04000000, 0x00000004, 0x04010100, 0x00000100, 0x00010100, 0x04010000, 0x04010004, 0x00010104, 0x04000104, 0x00010100, 0x00010000, 0x04000104, 0x00000004, 0x04010104, 0x00000100, 0x04000000, 0x04010100, 0x04000000, 0x00010004, 0x00000104, 0x00010000, 0x04010100, 0x04000100, 0x00000000, 0x00000100, 0x00010004, 0x04010104, 0x04000100, 0x04000004, 0x00000100, 0x00000000, 0x04010004, 0x04000104, 0x00010000, 0x04000000, 0x04010104, 0x00000004, 0x00010104, 0x00010100, 0x04000004, 0x04010000, 0x04000104, 0x00000104, 0x04010000, 0x00010104, 0x00000004, 0x04010004, 0x00010100 }; static guint32 sbox4[64] = { 0x80401000, 0x80001040, 0x80001040, 0x00000040, 0x00401040, 0x80400040, 0x80400000, 0x80001000, 0x00000000, 0x00401000, 0x00401000, 0x80401040, 0x80000040, 0x00000000, 0x00400040, 0x80400000, 0x80000000, 0x00001000, 0x00400000, 0x80401000, 0x00000040, 0x00400000, 0x80001000, 0x00001040, 0x80400040, 0x80000000, 0x00001040, 0x00400040, 0x00001000, 0x00401040, 0x80401040, 0x80000040, 0x00400040, 0x80400000, 0x00401000, 0x80401040, 0x80000040, 0x00000000, 0x00000000, 0x00401000, 0x00001040, 0x00400040, 0x80400040, 0x80000000, 0x80401000, 0x80001040, 0x80001040, 0x00000040, 0x80401040, 0x80000040, 0x80000000, 0x00001000, 0x80400000, 0x80001000, 0x00401040, 0x80400040, 0x80001000, 0x00001040, 0x00400000, 0x80401000, 0x00000040, 0x00400000, 0x00001000, 0x00401040 }; static guint32 sbox5[64] = { 0x00000080, 0x01040080, 0x01040000, 0x21000080, 0x00040000, 0x00000080, 0x20000000, 0x01040000, 0x20040080, 0x00040000, 0x01000080, 0x20040080, 0x21000080, 0x21040000, 0x00040080, 0x20000000, 0x01000000, 0x20040000, 0x20040000, 0x00000000, 0x20000080, 0x21040080, 0x21040080, 0x01000080, 0x21040000, 0x20000080, 0x00000000, 0x21000000, 0x01040080, 0x01000000, 0x21000000, 0x00040080, 0x00040000, 0x21000080, 0x00000080, 0x01000000, 0x20000000, 0x01040000, 0x21000080, 0x20040080, 0x01000080, 0x20000000, 0x21040000, 0x01040080, 0x20040080, 0x00000080, 0x01000000, 0x21040000, 0x21040080, 0x00040080, 0x21000000, 0x21040080, 0x01040000, 0x00000000, 0x20040000, 0x21000000, 0x00040080, 0x01000080, 0x20000080, 0x00040000, 0x00000000, 0x20040000, 0x01040080, 0x20000080 }; static guint32 sbox6[64] = { 0x10000008, 0x10200000, 0x00002000, 0x10202008, 0x10200000, 0x00000008, 0x10202008, 0x00200000, 0x10002000, 0x00202008, 0x00200000, 0x10000008, 0x00200008, 0x10002000, 0x10000000, 0x00002008, 0x00000000, 0x00200008, 0x10002008, 0x00002000, 0x00202000, 0x10002008, 0x00000008, 0x10200008, 0x10200008, 0x00000000, 0x00202008, 0x10202000, 0x00002008, 0x00202000, 0x10202000, 0x10000000, 0x10002000, 0x00000008, 0x10200008, 0x00202000, 0x10202008, 0x00200000, 0x00002008, 0x10000008, 0x00200000, 0x10002000, 0x10000000, 0x00002008, 0x10000008, 0x10202008, 0x00202000, 0x10200000, 0x00202008, 0x10202000, 0x00000000, 0x10200008, 0x00000008, 0x00002000, 0x10200000, 0x00202008, 0x00002000, 0x00200008, 0x10002008, 0x00000000, 0x10202000, 0x10000000, 0x00200008, 0x10002008 }; static guint32 sbox7[64] = { 0x00100000, 0x02100001, 0x02000401, 0x00000000, 0x00000400, 0x02000401, 0x00100401, 0x02100400, 0x02100401, 0x00100000, 0x00000000, 0x02000001, 0x00000001, 0x02000000, 0x02100001, 0x00000401, 0x02000400, 0x00100401, 0x00100001, 0x02000400, 0x02000001, 0x02100000, 0x02100400, 0x00100001, 0x02100000, 0x00000400, 0x00000401, 0x02100401, 0x00100400, 0x00000001, 0x02000000, 0x00100400, 0x02000000, 0x00100400, 0x00100000, 0x02000401, 0x02000401, 0x02100001, 0x02100001, 0x00000001, 0x00100001, 0x02000000, 0x02000400, 0x00100000, 0x02100400, 0x00000401, 0x00100401, 0x02100400, 0x00000401, 0x02000001, 0x02100401, 0x02100000, 0x00100400, 0x00000000, 0x00000001, 0x02100401, 0x00000000, 0x00100401, 0x02100000, 0x00000400, 0x02000001, 0x02000400, 0x00000400, 0x00100001 }; static guint32 sbox8[64] = { 0x08000820, 0x00000800, 0x00020000, 0x08020820, 0x08000000, 0x08000820, 0x00000020, 0x08000000, 0x00020020, 0x08020000, 0x08020820, 0x00020800, 0x08020800, 0x00020820, 0x00000800, 0x00000020, 0x08020000, 0x08000020, 0x08000800, 0x00000820, 0x00020800, 0x00020020, 0x08020020, 0x08020800, 0x00000820, 0x00000000, 0x00000000, 0x08020020, 0x08000020, 0x08000800, 0x00020820, 0x00020000, 0x00020820, 0x00020000, 0x08020800, 0x00000800, 0x00000020, 0x08020020, 0x00000800, 0x00020820, 0x08000800, 0x00000020, 0x08000020, 0x08020000, 0x08020020, 0x08000000, 0x00020000, 0x08000820, 0x00000000, 0x08020820, 0x00020020, 0x08000020, 0x08020000, 0x08000800, 0x08000820, 0x00000000, 0x08020820, 0x00020800, 0x00020800, 0x00000820, 0x00000820, 0x00020020, 0x08000000, 0x08020800 }; /* * * These two tables are part of the 'permuted choice 1' function. * * In this implementation several speed improvements are done. * */ static guint32 leftkey_swap[16] = { 0x00000000, 0x00000001, 0x00000100, 0x00000101, 0x00010000, 0x00010001, 0x00010100, 0x00010101, 0x01000000, 0x01000001, 0x01000100, 0x01000101, 0x01010000, 0x01010001, 0x01010100, 0x01010101 }; static guint32 rightkey_swap[16] = { 0x00000000, 0x01000000, 0x00010000, 0x01010000, 0x00000100, 0x01000100, 0x00010100, 0x01010100, 0x00000001, 0x01000001, 0x00010001, 0x01010001, 0x00000101, 0x01000101, 0x00010101, 0x01010101, }; /* * Numbers of left shifts per round for encryption subkey schedule * To calculate the decryption key scheduling we just reverse the * ordering of the subkeys so we can omit the table for decryption * subkey schedule. */ static guint8 encrypt_rotate_tab[16] = { 1, 1, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2, 2, 1 }; /* * Macro to swap bits across two words **/ #define DO_PERMUTATION(a, temp, b, offset, mask) \ temp = ((a>>offset) ^ b) & mask; \ b ^= temp; \ a ^= temp<<offset; /* * This performs the 'initial permutation' for the data to be encrypted or decrypted **/ #define INITIAL_PERMUTATION(left, temp, right) \ DO_PERMUTATION(left, temp, right, 4, 0x0f0f0f0f) \ DO_PERMUTATION(left, temp, right, 16, 0x0000ffff) \ DO_PERMUTATION(right, temp, left, 2, 0x33333333) \ DO_PERMUTATION(right, temp, left, 8, 0x00ff00ff) \ DO_PERMUTATION(left, temp, right, 1, 0x55555555) /* * The 'inverse initial permutation' **/ #define FINAL_PERMUTATION(left, temp, right) \ DO_PERMUTATION(left, temp, right, 1, 0x55555555) \ DO_PERMUTATION(right, temp, left, 8, 0x00ff00ff) \ DO_PERMUTATION(right, temp, left, 2, 0x33333333) \ DO_PERMUTATION(left, temp, right, 16, 0x0000ffff) \ DO_PERMUTATION(left, temp, right, 4, 0x0f0f0f0f) /* * A full DES round including 'expansion function', 'sbox substitution' * and 'primitive function P' but without swapping the left and right word. **/ #define DES_ROUND(from, to, work, subkey) \ work = ((from<<1) | (from>>31)) ^ *subkey++; \ to ^= sbox8[ work & 0x3f ]; \ to ^= sbox6[ (work>>8) & 0x3f ]; \ to ^= sbox4[ (work>>16) & 0x3f ]; \ to ^= sbox2[ (work>>24) & 0x3f ]; \ work = ((from>>3) | (from<<29)) ^ *subkey++; \ to ^= sbox7[ work & 0x3f ]; \ to ^= sbox5[ (work>>8) & 0x3f ]; \ to ^= sbox3[ (work>>16) & 0x3f ]; \ to ^= sbox1[ (work>>24) & 0x3f ]; /* * Macros to convert 8 bytes from/to 32bit words **/ #define READ_64BIT_DATA(data, left, right) \ left = (data[0] << 24) | (data[1] << 16) | (data[2] << 8) | data[3]; \ right = (data[4] << 24) | (data[5] << 16) | (data[6] << 8) | data[7]; #define WRITE_64BIT_DATA(data, left, right) \ data[0] = (left >> 24) &0xff; data[1] = (left >> 16) &0xff; \ data[2] = (left >> 8) &0xff; data[3] = left &0xff; \ data[4] = (right >> 24) &0xff; data[5] = (right >> 16) &0xff; \ data[6] = (right >> 8) &0xff; data[7] = right &0xff; /* * des_key_schedule(): Calculate 16 subkeys pairs (even/odd) for * 16 encryption rounds. * To calculate subkeys for decryption the caller * have to reorder the generated subkeys. * * rawkey: 8 Bytes of key data * subkey: Array of at least 32 guint32s. Will be filled * with calculated subkeys. * **/ static void des_key_schedule (const guint8 * rawkey, guint32 * subkey) { guint32 left, right, work; int round; READ_64BIT_DATA (rawkey, left, right) DO_PERMUTATION (right, work, left, 4, 0x0f0f0f0f) DO_PERMUTATION (right, work, left, 0, 0x10101010) left = (leftkey_swap[(left >> 0) & 0xf] << 3) | (leftkey_swap[(left >> 8) & 0xf] << 2) | (leftkey_swap[(left >> 16) & 0xf] << 1) | (leftkey_swap[(left >> 24) & 0xf]) | (leftkey_swap[(left >> 5) & 0xf] << 7) | (leftkey_swap[(left >> 13) & 0xf] << 6) | (leftkey_swap[(left >> 21) & 0xf] << 5) | (leftkey_swap[(left >> 29) & 0xf] << 4); left &= 0x0fffffff; right = (rightkey_swap[(right >> 1) & 0xf] << 3) | (rightkey_swap[(right >> 9) & 0xf] << 2) | (rightkey_swap[(right >> 17) & 0xf] << 1) | (rightkey_swap[(right >> 25) & 0xf]) | (rightkey_swap[(right >> 4) & 0xf] << 7) | (rightkey_swap[(right >> 12) & 0xf] << 6) | (rightkey_swap[(right >> 20) & 0xf] << 5) | (rightkey_swap[(right >> 28) & 0xf] << 4); right &= 0x0fffffff; for (round = 0; round < 16; ++round) { left = ((left << encrypt_rotate_tab[round]) | (left >> (28 - encrypt_rotate_tab[round]))) & 0x0fffffff; right = ((right << encrypt_rotate_tab[round]) | (right >> (28 - encrypt_rotate_tab[round]))) & 0x0fffffff; *subkey++ = ((left << 4) & 0x24000000) | ((left << 28) & 0x10000000) | ((left << 14) & 0x08000000) | ((left << 18) & 0x02080000) | ((left << 6) & 0x01000000) | ((left << 9) & 0x00200000) | ((left >> 1) & 0x00100000) | ((left << 10) & 0x00040000) | ((left << 2) & 0x00020000) | ((left >> 10) & 0x00010000) | ((right >> 13) & 0x00002000) | ((right >> 4) & 0x00001000) | ((right << 6) & 0x00000800) | ((right >> 1) & 0x00000400) | ((right >> 14) & 0x00000200) | (right & 0x00000100) | ((right >> 5) & 0x00000020) | ((right >> 10) & 0x00000010) | ((right >> 3) & 0x00000008) | ((right >> 18) & 0x00000004) | ((right >> 26) & 0x00000002) | ((right >> 24) & 0x00000001); *subkey++ = ((left << 15) & 0x20000000) | ((left << 17) & 0x10000000) | ((left << 10) & 0x08000000) | ((left << 22) & 0x04000000) | ((left >> 2) & 0x02000000) | ((left << 1) & 0x01000000) | ((left << 16) & 0x00200000) | ((left << 11) & 0x00100000) | ((left << 3) & 0x00080000) | ((left >> 6) & 0x00040000) | ((left << 15) & 0x00020000) | ((left >> 4) & 0x00010000) | ((right >> 2) & 0x00002000) | ((right << 8) & 0x00001000) | ((right >> 14) & 0x00000808) | ((right >> 9) & 0x00000400) | ((right) & 0x00000200) | ((right << 7) & 0x00000100) | ((right >> 7) & 0x00000020) | ((right >> 3) & 0x00000011) | ((right << 2) & 0x00000004) | ((right >> 21) & 0x00000002); } } /* * Fill a DES context with subkeys calculated from a 64bit key. * Does not check parity bits, but simply ignore them. * Does not check for weak keys. **/ static void des_set_key (GaimCipherContext *context, guchar * key) { struct _des_ctx *ctx = gaim_cipher_context_get_data(context); int i; des_key_schedule (key, ctx->encrypt_subkeys); for(i=0; i<32; i+=2) { ctx->decrypt_subkeys[i] = ctx->encrypt_subkeys[30-i]; ctx->decrypt_subkeys[i+1] = ctx->encrypt_subkeys[31-i]; } } /* * Electronic Codebook Mode DES encryption/decryption of data according * to 'mode'. **/ static int des_ecb_crypt (struct _des_ctx *ctx, const guint8 * from, guint8 * to, int mode) { guint32 left, right, work; guint32 *keys; keys = mode ? ctx->decrypt_subkeys : ctx->encrypt_subkeys; READ_64BIT_DATA (from, left, right) INITIAL_PERMUTATION (left, work, right) DES_ROUND (right, left, work, keys) DES_ROUND (left, right, work, keys) DES_ROUND (right, left, work, keys) DES_ROUND (left, right, work, keys) DES_ROUND (right, left, work, keys) DES_ROUND (left, right, work, keys) DES_ROUND (right, left, work, keys) DES_ROUND (left, right, work, keys) DES_ROUND (right, left, work, keys) DES_ROUND (left, right, work, keys) DES_ROUND (right, left, work, keys) DES_ROUND (left, right, work, keys) DES_ROUND (right, left, work, keys) DES_ROUND (left, right, work, keys) DES_ROUND (right, left, work, keys) DES_ROUND (left, right, work, keys) FINAL_PERMUTATION (right, work, left) WRITE_64BIT_DATA (to, right, left) return 0; } static gint des_encrypt(GaimCipherContext *context, const guchar data[], size_t len, guchar output[], size_t *outlen) { int offset = 0; int i = 0; int tmp; guint8 buf[8] = {0,0,0,0,0,0,0,0}; while(offset+8<=len) { des_ecb_crypt(gaim_cipher_context_get_data(context), data+offset, output+offset, 0); offset+=8; } *outlen = len; if(offset<len) { *outlen += len - offset; tmp = offset; while(tmp<len) { buf[i++] = data[tmp]; tmp++; } des_ecb_crypt(gaim_cipher_context_get_data(context), buf, output+offset, 0); } return 0; } static void des_init(GaimCipherContext *context, gpointer extra) { struct _des_ctx *mctx; mctx = g_new0(struct _des_ctx, 1); gaim_cipher_context_set_data(context, mctx); } static void des_uninit(GaimCipherContext *context) { struct _des_ctx *des_context; des_context = gaim_cipher_context_get_data(context); memset(des_context, 0, sizeof(des_context)); g_free(des_context); des_context = NULL; } static GaimCipherOps DESOps = { NULL, /* Set option */ NULL, /* Get option */ des_init, /* init */ NULL, /* reset */ des_uninit, /* uninit */ NULL, /* set iv */ NULL, /* append */ NULL, /* digest */ des_encrypt, /* encrypt */ NULL, /* decrypt */ NULL, /* set salt */ NULL, /* get salt size */ des_set_key, /* set key */ NULL /* get key size */ }; /******************************************************************************* * SHA-1 ******************************************************************************/ #define SHA1_ROTL(X,n) ((((X) << (n)) | ((X) >> (32-(n)))) & 0xFFFFFFFF) struct SHA1Context { guint32 H[5]; guint32 W[80]; gint lenW; guint32 sizeHi; guint32 sizeLo; }; static void sha1_hash_block(struct SHA1Context *sha1_ctx) { gint i; guint32 A, B, C, D, E, T; for(i = 16; i < 80; i++) { sha1_ctx->W[i] = SHA1_ROTL(sha1_ctx->W[i - 3] ^ sha1_ctx->W[i - 8] ^ sha1_ctx->W[i - 14] ^ sha1_ctx->W[i - 16], 1); } A = sha1_ctx->H[0]; B = sha1_ctx->H[1]; C = sha1_ctx->H[2]; D = sha1_ctx->H[3]; E = sha1_ctx->H[4]; for(i = 0; i < 20; i++) { T = (SHA1_ROTL(A, 5) + (((C ^ D) & B) ^ D) + E + sha1_ctx->W[i] + 0x5A827999) & 0xFFFFFFFF; E = D; D = C; C = SHA1_ROTL(B, 30); B = A; A = T; } for(i = 20; i < 40; i++) { T = (SHA1_ROTL(A, 5) + (B ^ C ^ D) + E + sha1_ctx->W[i] + 0x6ED9EBA1) & 0xFFFFFFFF; E = D; D = C; C = SHA1_ROTL(B, 30); B = A; A = T; } for(i = 40; i < 60; i++) { T = (SHA1_ROTL(A, 5) + ((B & C) | (D & (B | C))) + E + sha1_ctx->W[i] + 0x8F1BBCDC) & 0xFFFFFFFF; E = D; D = C; C = SHA1_ROTL(B, 30); B = A; A = T; } for(i = 60; i < 80; i++) { T = (SHA1_ROTL(A, 5) + (B ^ C ^ D) + E + sha1_ctx->W[i] + 0xCA62C1D6) & 0xFFFFFFFF; E = D; D = C; C = SHA1_ROTL(B, 30); B = A; A = T; } sha1_ctx->H[0] += A; sha1_ctx->H[1] += B; sha1_ctx->H[2] += C; sha1_ctx->H[3] += D; sha1_ctx->H[4] += E; } static void sha1_set_opt(GaimCipherContext *context, const gchar *name, void *value) { struct SHA1Context *ctx; ctx = gaim_cipher_context_get_data(context); if(!strcmp(name, "sizeHi")) { ctx->sizeHi = GPOINTER_TO_INT(value); } else if(!strcmp(name, "sizeLo")) { ctx->sizeLo = GPOINTER_TO_INT(value); } else if(!strcmp(name, "lenW")) { ctx->lenW = GPOINTER_TO_INT(value); } } static void * sha1_get_opt(GaimCipherContext *context, const gchar *name) { struct SHA1Context *ctx; ctx = gaim_cipher_context_get_data(context); if(!strcmp(name, "sizeHi")) { return GINT_TO_POINTER(ctx->sizeHi); } else if(!strcmp(name, "sizeLo")) { return GINT_TO_POINTER(ctx->sizeLo); } else if(!strcmp(name, "lenW")) { return GINT_TO_POINTER(ctx->lenW); } return NULL; } static void sha1_init(GaimCipherContext *context, void *extra) { struct SHA1Context *sha1_ctx; sha1_ctx = g_new0(struct SHA1Context, 1); gaim_cipher_context_set_data(context, sha1_ctx); gaim_cipher_context_reset(context, extra); } static void sha1_reset(GaimCipherContext *context, void *extra) { struct SHA1Context *sha1_ctx; gint i; sha1_ctx = gaim_cipher_context_get_data(context); g_return_if_fail(sha1_ctx); sha1_ctx->lenW = 0; sha1_ctx->sizeHi = 0; sha1_ctx->sizeLo = 0; sha1_ctx->H[0] = 0x67452301; sha1_ctx->H[1] = 0xEFCDAB89; sha1_ctx->H[2] = 0x98BADCFE; sha1_ctx->H[3] = 0x10325476; sha1_ctx->H[4] = 0xC3D2E1F0; for(i = 0; i < 80; i++) sha1_ctx->W[i] = 0; } static void sha1_uninit(GaimCipherContext *context) { struct SHA1Context *sha1_ctx; gaim_cipher_context_reset(context, NULL); sha1_ctx = gaim_cipher_context_get_data(context); memset(sha1_ctx, 0, sizeof(struct SHA1Context)); g_free(sha1_ctx); sha1_ctx = NULL; } static void sha1_append(GaimCipherContext *context, const guchar *data, size_t len) { struct SHA1Context *sha1_ctx; gint i; sha1_ctx = gaim_cipher_context_get_data(context); g_return_if_fail(sha1_ctx); for(i = 0; i < len; i++) { sha1_ctx->W[sha1_ctx->lenW / 4] <<= 8; sha1_ctx->W[sha1_ctx->lenW / 4] |= data[i]; if((++sha1_ctx->lenW) % 64 == 0) { sha1_hash_block(sha1_ctx); sha1_ctx->lenW = 0; } sha1_ctx->sizeLo += 8; sha1_ctx->sizeHi += (sha1_ctx->sizeLo < 8); } } static gboolean sha1_digest(GaimCipherContext *context, size_t in_len, guchar digest[20], size_t *out_len) { struct SHA1Context *sha1_ctx; guchar pad0x80 = 0x80, pad0x00 = 0x00; guchar padlen[8]; gint i; g_return_val_if_fail(in_len >= 20, FALSE); sha1_ctx = gaim_cipher_context_get_data(context); g_return_val_if_fail(sha1_ctx, FALSE); padlen[0] = (guchar)((sha1_ctx->sizeHi >> 24) & 255); padlen[1] = (guchar)((sha1_ctx->sizeHi >> 16) & 255); padlen[2] = (guchar)((sha1_ctx->sizeHi >> 8) & 255); padlen[3] = (guchar)((sha1_ctx->sizeHi >> 0) & 255); padlen[4] = (guchar)((sha1_ctx->sizeLo >> 24) & 255); padlen[5] = (guchar)((sha1_ctx->sizeLo >> 16) & 255); padlen[6] = (guchar)((sha1_ctx->sizeLo >> 8) & 255); padlen[7] = (guchar)((sha1_ctx->sizeLo >> 0) & 255); /* pad with a 1, then zeroes, then length */ gaim_cipher_context_append(context, &pad0x80, 1); while(sha1_ctx->lenW != 56) gaim_cipher_context_append(context, &pad0x00, 1); gaim_cipher_context_append(context, padlen, 8); for(i = 0; i < 20; i++) { digest[i] = (guchar)(sha1_ctx->H[i / 4] >> 24); sha1_ctx->H[i / 4] <<= 8; } gaim_cipher_context_reset(context, NULL); if(out_len) *out_len = 20; return TRUE; } static GaimCipherOps SHA1Ops = { sha1_set_opt, /* Set Option */ sha1_get_opt, /* Get Option */ sha1_init, /* init */ sha1_reset, /* reset */ sha1_uninit, /* uninit */ NULL, /* set iv */ sha1_append, /* append */ sha1_digest, /* digest */ NULL, /* encrypt */ NULL, /* decrypt */ NULL, /* set salt */ NULL, /* get salt size */ NULL, /* set key */ NULL /* get key size */ }; /******************************************************************************* * Structs ******************************************************************************/ struct _GaimCipher { gchar *name; GaimCipherOps *ops; guint ref; }; struct _GaimCipherContext { GaimCipher *cipher; gpointer data; }; /****************************************************************************** * Globals *****************************************************************************/ static GList *ciphers = NULL; /****************************************************************************** * GaimCipher API *****************************************************************************/ const gchar * gaim_cipher_get_name(GaimCipher *cipher) { g_return_val_if_fail(cipher, NULL); return cipher->name; } guint gaim_cipher_get_capabilities(GaimCipher *cipher) { GaimCipherOps *ops = NULL; guint caps = 0; g_return_val_if_fail(cipher, 0); ops = cipher->ops; g_return_val_if_fail(ops, 0); if(ops->set_option) caps |= GAIM_CIPHER_CAPS_SET_OPT; if(ops->get_option) caps |= GAIM_CIPHER_CAPS_GET_OPT; if(ops->init) caps |= GAIM_CIPHER_CAPS_INIT; if(ops->reset) caps |= GAIM_CIPHER_CAPS_RESET; if(ops->uninit) caps |= GAIM_CIPHER_CAPS_UNINIT; if(ops->set_iv) caps |= GAIM_CIPHER_CAPS_SET_IV; if(ops->append) caps |= GAIM_CIPHER_CAPS_APPEND; if(ops->digest) caps |= GAIM_CIPHER_CAPS_DIGEST; if(ops->encrypt) caps |= GAIM_CIPHER_CAPS_ENCRYPT; if(ops->decrypt) caps |= GAIM_CIPHER_CAPS_DECRYPT; if(ops->set_salt) caps |= GAIM_CIPHER_CAPS_SET_SALT; if(ops->get_salt_size) caps |= GAIM_CIPHER_CAPS_GET_SALT_SIZE; if(ops->set_key) caps |= GAIM_CIPHER_CAPS_SET_KEY; if(ops->get_key_size) caps |= GAIM_CIPHER_CAPS_GET_KEY_SIZE; return caps; } gboolean gaim_cipher_digest_region(const gchar *name, const guchar *data, size_t data_len, size_t in_len, guchar digest[], size_t *out_len) { GaimCipher *cipher; GaimCipherContext *context; gboolean ret = FALSE; g_return_val_if_fail(name, FALSE); g_return_val_if_fail(data, FALSE); cipher = gaim_ciphers_find_cipher(name); g_return_val_if_fail(cipher, FALSE); if(!cipher->ops->append || !cipher->ops->digest) { gaim_debug_info("cipher", "gaim_cipher_region failed: " "the %s cipher does not support appending and or " "digesting.", cipher->name); return FALSE; } context = gaim_cipher_context_new(cipher, NULL); gaim_cipher_context_append(context, data, data_len); ret = gaim_cipher_context_digest(context, in_len, digest, out_len); gaim_cipher_context_destroy(context); return ret; } /****************************************************************************** * GaimCiphers API *****************************************************************************/ GaimCipher * gaim_ciphers_find_cipher(const gchar *name) { GaimCipher *cipher; GList *l; g_return_val_if_fail(name, NULL); for(l = ciphers; l; l = l->next) { cipher = GAIM_CIPHER(l->data); if(!g_ascii_strcasecmp(cipher->name, name)) return cipher; } return NULL; } GaimCipher * gaim_ciphers_register_cipher(const gchar *name, GaimCipherOps *ops) { GaimCipher *cipher = NULL; g_return_val_if_fail(name, NULL); g_return_val_if_fail(ops, NULL); g_return_val_if_fail(!gaim_ciphers_find_cipher(name), NULL); cipher = g_new0(GaimCipher, 1); cipher->name = g_strdup(name); cipher->ops = ops; ciphers = g_list_append(ciphers, cipher); gaim_signal_emit(gaim_ciphers_get_handle(), "cipher-added", cipher); return cipher; } gboolean gaim_ciphers_unregister_cipher(GaimCipher *cipher) { g_return_val_if_fail(cipher, FALSE); g_return_val_if_fail(cipher->ref == 0, FALSE); gaim_signal_emit(gaim_ciphers_get_handle(), "cipher-removed", cipher); ciphers = g_list_remove(ciphers, cipher); g_free(cipher->name); g_free(cipher); return TRUE; } GList * gaim_ciphers_get_ciphers() { return ciphers; } /****************************************************************************** * GaimCipher Subsystem API *****************************************************************************/ gpointer gaim_ciphers_get_handle() { static gint handle; return &handle; } void gaim_ciphers_init() { gpointer handle; handle = gaim_ciphers_get_handle(); gaim_signal_register(handle, "cipher-added", gaim_marshal_VOID__POINTER, NULL, 1, gaim_value_new(GAIM_TYPE_SUBTYPE, GAIM_SUBTYPE_CIPHER)); gaim_signal_register(handle, "cipher-removed", gaim_marshal_VOID__POINTER, NULL, 1, gaim_value_new(GAIM_TYPE_SUBTYPE, GAIM_SUBTYPE_CIPHER)); gaim_ciphers_register_cipher("md5", &MD5Ops); gaim_ciphers_register_cipher("sha1", &SHA1Ops); gaim_ciphers_register_cipher("md4", &MD4Ops); gaim_ciphers_register_cipher("des", &DESOps); } void gaim_ciphers_uninit() { GaimCipher *cipher; GList *l, *ll; for(l = ciphers; l; l = ll) { ll = l->next; cipher = GAIM_CIPHER(l->data); gaim_ciphers_unregister_cipher(cipher); ciphers = g_list_remove(ciphers, cipher); } g_list_free(ciphers); gaim_signals_unregister_by_instance(gaim_ciphers_get_handle()); } /****************************************************************************** * GaimCipherContext API *****************************************************************************/ void gaim_cipher_context_set_option(GaimCipherContext *context, const gchar *name, gpointer value) { GaimCipher *cipher = NULL; g_return_if_fail(context); g_return_if_fail(name); cipher = context->cipher; g_return_if_fail(cipher); if(cipher->ops && cipher->ops->set_option) cipher->ops->set_option(context, name, value); else gaim_debug_info("cipher", "the %s cipher does not support the " "set_option operation\n", cipher->name); } gpointer gaim_cipher_context_get_option(GaimCipherContext *context, const gchar *name) { GaimCipher *cipher = NULL; g_return_val_if_fail(context, NULL); g_return_val_if_fail(name, NULL); cipher = context->cipher; g_return_val_if_fail(cipher, NULL); if(cipher->ops && cipher->ops->get_option) return cipher->ops->get_option(context, name); else { gaim_debug_info("cipher", "the %s cipher does not support the " "get_option operation\n", cipher->name); return NULL; } } GaimCipherContext * gaim_cipher_context_new(GaimCipher *cipher, void *extra) { GaimCipherContext *context = NULL; g_return_val_if_fail(cipher, NULL); cipher->ref++; context = g_new0(GaimCipherContext, 1); context->cipher = cipher; if(cipher->ops->init) cipher->ops->init(context, extra); return context; } GaimCipherContext * gaim_cipher_context_new_by_name(const gchar *name, void *extra) { GaimCipher *cipher; g_return_val_if_fail(name, NULL); cipher = gaim_ciphers_find_cipher(name); g_return_val_if_fail(cipher, NULL); return gaim_cipher_context_new(cipher, extra); } void gaim_cipher_context_reset(GaimCipherContext *context, void *extra) { GaimCipher *cipher = NULL; g_return_if_fail(context); cipher = context->cipher; g_return_if_fail(cipher); if(cipher->ops && cipher->ops->reset) context->cipher->ops->reset(context, extra); } void gaim_cipher_context_destroy(GaimCipherContext *context) { GaimCipher *cipher = NULL; g_return_if_fail(context); cipher = context->cipher; g_return_if_fail(cipher); cipher->ref--; if(cipher->ops && cipher->ops->uninit) cipher->ops->uninit(context); memset(context, 0, sizeof(context)); g_free(context); context = NULL; } void gaim_cipher_context_set_iv(GaimCipherContext *context, guchar *iv, size_t len) { GaimCipher *cipher = NULL; g_return_if_fail(context); g_return_if_fail(iv); cipher = context->cipher; g_return_if_fail(cipher); if(cipher->ops && cipher->ops->set_iv) cipher->ops->set_iv(context, iv, len); else gaim_debug_info("cipher", "the %s cipher does not support the set" "initialization vector operation\n", cipher->name); } void gaim_cipher_context_append(GaimCipherContext *context, const guchar *data, size_t len) { GaimCipher *cipher = NULL; g_return_if_fail(context); cipher = context->cipher; g_return_if_fail(cipher); if(cipher->ops && cipher->ops->append) cipher->ops->append(context, data, len); else gaim_debug_info("cipher", "the %s cipher does not support the append " "operation\n", cipher->name); } gboolean gaim_cipher_context_digest(GaimCipherContext *context, size_t in_len, guchar digest[], size_t *out_len) { GaimCipher *cipher = NULL; g_return_val_if_fail(context, FALSE); cipher = context->cipher; g_return_val_if_fail(context, FALSE); if(cipher->ops && cipher->ops->digest) return cipher->ops->digest(context, in_len, digest, out_len); else { gaim_debug_info("cipher", "the %s cipher does not support the digest " "operation\n", cipher->name); return FALSE; } } gboolean gaim_cipher_context_digest_to_str(GaimCipherContext *context, size_t in_len, gchar digest_s[], size_t *out_len) { /* 8k is a bit excessive, will tweak later. */ guchar digest[BUF_LEN * 4]; gint n = 0; size_t dlen = 0; g_return_val_if_fail(context, FALSE); g_return_val_if_fail(digest_s, FALSE); if(!gaim_cipher_context_digest(context, sizeof(digest), digest, &dlen)) return FALSE; /* in_len must be greater than dlen * 2 so we have room for the NUL. */ if(in_len <= dlen * 2) return FALSE; for(n = 0; n < dlen; n++) sprintf(digest_s + (n * 2), "%02x", digest[n]); digest_s[n * 2] = '\0'; if(out_len) *out_len = dlen * 2; return TRUE; } gint gaim_cipher_context_encrypt(GaimCipherContext *context, const guchar data[], size_t len, guchar output[], size_t *outlen) { GaimCipher *cipher = NULL; g_return_val_if_fail(context, -1); cipher = context->cipher; g_return_val_if_fail(cipher, -1); if(cipher->ops && cipher->ops->encrypt) return cipher->ops->encrypt(context, data, len, output, outlen); else { gaim_debug_info("cipher", "the %s cipher does not support the encrypt" "operation\n", cipher->name); if(outlen) *outlen = -1; return -1; } } gint gaim_cipher_context_decrypt(GaimCipherContext *context, const guchar data[], size_t len, guchar output[], size_t *outlen) { GaimCipher *cipher = NULL; g_return_val_if_fail(context, -1); cipher = context->cipher; g_return_val_if_fail(cipher, -1); if(cipher->ops && cipher->ops->decrypt) return cipher->ops->decrypt(context, data, len, output, outlen); else { gaim_debug_info("cipher", "the %s cipher does not support the decrypt" "operation\n", cipher->name); if(outlen) *outlen = -1; return -1; } } void gaim_cipher_context_set_salt(GaimCipherContext *context, guchar *salt) { GaimCipher *cipher = NULL; g_return_if_fail(context); cipher = context->cipher; g_return_if_fail(cipher); if(cipher->ops && cipher->ops->set_salt) cipher->ops->set_salt(context, salt); else gaim_debug_info("cipher", "the %s cipher does not support the " "set_salt operation\n", cipher->name); } size_t gaim_cipher_context_get_salt_size(GaimCipherContext *context) { GaimCipher *cipher = NULL; g_return_val_if_fail(context, -1); cipher = context->cipher; g_return_val_if_fail(cipher, -1); if(cipher->ops && cipher->ops->get_salt_size) return cipher->ops->get_salt_size(context); else { gaim_debug_info("cipher", "the %s cipher does not support the " "get_salt_size operation\n", cipher->name); return -1; } } void gaim_cipher_context_set_key(GaimCipherContext *context, guchar *key) { GaimCipher *cipher = NULL; g_return_if_fail(context); cipher = context->cipher; g_return_if_fail(cipher); if(cipher->ops && cipher->ops->set_key) cipher->ops->set_key(context, key); else gaim_debug_info("cipher", "the %s cipher does not support the " "set_key operation\n", cipher->name); } size_t gaim_cipher_context_get_key_size(GaimCipherContext *context) { GaimCipher *cipher = NULL; g_return_val_if_fail(context, -1); cipher = context->cipher; g_return_val_if_fail(cipher, -1); if(cipher->ops && cipher->ops->get_key_size) return cipher->ops->get_key_size(context); else { gaim_debug_info("cipher", "the %s cipher does not support the " "get_key_size operation\n", cipher->name); return -1; } } void gaim_cipher_context_set_data(GaimCipherContext *context, gpointer data) { g_return_if_fail(context); context->data = data; } gpointer gaim_cipher_context_get_data(GaimCipherContext *context) { g_return_val_if_fail(context, NULL); return context->data; } gchar *gaim_cipher_http_digest_calculate_session_key( const gchar *algorithm, const gchar *username, const gchar *realm, const gchar *password, const gchar *nonce, const gchar *client_nonce) { GaimCipher *cipher; GaimCipherContext *context; gchar hash[33]; /* We only support MD5. */ g_return_val_if_fail(username != NULL, NULL); g_return_val_if_fail(realm != NULL, NULL); g_return_val_if_fail(password != NULL, NULL); g_return_val_if_fail(nonce != NULL, NULL); /* Check for a supported algorithm. */ g_return_val_if_fail(algorithm == NULL || *algorithm == '\0' || strcasecmp(algorithm, "MD5") || strcasecmp(algorithm, "MD5-sess"), NULL); cipher = gaim_ciphers_find_cipher("md5"); g_return_val_if_fail(cipher != NULL, NULL); context = gaim_cipher_context_new(cipher, NULL); gaim_cipher_context_append(context, (guchar *)username, strlen(username)); gaim_cipher_context_append(context, (guchar *)":", 1); gaim_cipher_context_append(context, (guchar *)realm, strlen(realm)); gaim_cipher_context_append(context, (guchar *)":", 1); gaim_cipher_context_append(context, (guchar *)password, strlen(password)); if (algorithm != NULL && !strcasecmp(algorithm, "MD5-sess")) { guchar digest[16]; if (client_nonce == NULL) { gaim_cipher_context_destroy(context); gaim_debug_error("cipher", "Required client_nonce missing for MD5-sess digest calculation."); return NULL; } gaim_cipher_context_digest(context, sizeof(digest), digest, NULL); gaim_cipher_context_destroy(context); context = gaim_cipher_context_new(cipher, NULL); gaim_cipher_context_append(context, digest, sizeof(digest)); gaim_cipher_context_append(context, (guchar *)":", 1); gaim_cipher_context_append(context, (guchar *)nonce, strlen(nonce)); gaim_cipher_context_append(context, (guchar *)":", 1); gaim_cipher_context_append(context, (guchar *)client_nonce, strlen(client_nonce)); } gaim_cipher_context_digest_to_str(context, sizeof(hash), hash, NULL); gaim_cipher_context_destroy(context); return g_strdup(hash); } gchar *gaim_cipher_http_digest_calculate_response( const gchar *algorithm, const gchar *method, const gchar *digest_uri, const gchar *qop, const gchar *entity, const gchar *nonce, const gchar *nonce_count, const gchar *client_nonce, const gchar *session_key) { GaimCipher *cipher; GaimCipherContext *context; static gchar hash2[33]; /* We only support MD5. */ g_return_val_if_fail(method != NULL, NULL); g_return_val_if_fail(digest_uri != NULL, NULL); g_return_val_if_fail(nonce != NULL, NULL); g_return_val_if_fail(session_key != NULL, NULL); /* Check for a supported algorithm. */ g_return_val_if_fail(algorithm == NULL || *algorithm == '\0' || strcasecmp(algorithm, "MD5") || strcasecmp(algorithm, "MD5-sess"), NULL); /* Check for a supported "quality of protection". */ g_return_val_if_fail(qop == NULL || *qop == '\0' || strcasecmp(qop, "auth") || strcasecmp(qop, "auth-int"), NULL); cipher = gaim_ciphers_find_cipher("md5"); g_return_val_if_fail(cipher != NULL, NULL); context = gaim_cipher_context_new(cipher, NULL); gaim_cipher_context_append(context, (guchar *)method, strlen(method)); gaim_cipher_context_append(context, (guchar *)":", 1); gaim_cipher_context_append(context, (guchar *)digest_uri, strlen(digest_uri)); if (qop != NULL && !strcasecmp(qop, "auth-int")) { GaimCipherContext *context2; gchar entity_hash[33]; if (entity == NULL) { gaim_cipher_context_destroy(context); gaim_debug_error("cipher", "Required entity missing for auth-int digest calculation."); return NULL; } context2 = gaim_cipher_context_new(cipher, NULL); gaim_cipher_context_append(context2, (guchar *)entity, strlen(entity)); gaim_cipher_context_digest_to_str(context2, sizeof(entity_hash), entity_hash, NULL); gaim_cipher_context_destroy(context2); gaim_cipher_context_append(context, (guchar *)":", 1); gaim_cipher_context_append(context, (guchar *)entity_hash, strlen(entity_hash)); } gaim_cipher_context_digest_to_str(context, sizeof(hash2), hash2, NULL); gaim_cipher_context_destroy(context); context = gaim_cipher_context_new(cipher, NULL); gaim_cipher_context_append(context, (guchar *)session_key, strlen(session_key)); gaim_cipher_context_append(context, (guchar *)":", 1); gaim_cipher_context_append(context, (guchar *)nonce, strlen(nonce)); gaim_cipher_context_append(context, (guchar *)":", 1); if (qop != NULL && *qop != '\0') { if (nonce_count == NULL) { gaim_cipher_context_destroy(context); gaim_debug_error("cipher", "Required nonce_count missing for digest calculation."); return NULL; } if (client_nonce == NULL) { gaim_cipher_context_destroy(context); gaim_debug_error("cipher", "Required client_nonce missing for digest calculation."); return NULL; } gaim_cipher_context_append(context, (guchar *)nonce_count, strlen(nonce_count)); gaim_cipher_context_append(context, (guchar *)":", 1); gaim_cipher_context_append(context, (guchar *)client_nonce, strlen(client_nonce)); gaim_cipher_context_append(context, (guchar *)":", 1); if (qop != NULL) gaim_cipher_context_append(context, (guchar *)qop, strlen(qop)); else gaim_cipher_context_append(context, (guchar *)"", 0); gaim_cipher_context_append(context, (guchar *)":", 1); } gaim_cipher_context_append(context, (guchar *)hash2, strlen(hash2)); gaim_cipher_context_digest_to_str(context, sizeof(hash2), hash2, NULL); gaim_cipher_context_destroy(context); return g_strdup(hash2); }