Mercurial > pidgin
view libgaim/Makefile.mingw @ 14852:cf25420b074d
[gaim-migrate @ 17621]
Allow custom buddy icons for people in the buddylist. It's done completely in
the UI side. The custom icon does not overwrite the original icon, which is
displayed in the tooltip.
You can set the icon by dragging an image on the conv window, or on the buddy in
the buddylist. You can also set/remove custom icon from the conversation window
by right clicking on the icon in the conv window.
committer: Tailor Script <tailor@pidgin.im>
author | Sadrul Habib Chowdhury <imadil@gmail.com> |
---|---|
date | Sun, 29 Oct 2006 23:35:57 +0000 |
parents | 5b389aacc06b |
children |
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# # Makefile.mingw # # Description: Makefile for win32 (mingw) version of libGaim # GAIM_TOP := .. include $(GAIM_TOP)/libgaim/win32/global.mak TARGET = libgaim NEEDED_DLLS = $(LIBXML2_TOP)/bin/libxml2.dll ## ## INCLUDE PATHS ## INCLUDE_PATHS = \ -I$(GAIM_LIB_TOP) \ -I$(GAIM_LIB_TOP)/win32 \ -I$(GAIM_TOP) \ -I$(GTK_TOP)/include \ -I$(GTK_TOP)/include/glib-2.0 \ -I$(GTK_TOP)/lib/glib-2.0/include \ -I$(LIBXML2_TOP)/include LIB_PATHS = -L$(GTK_TOP)/lib \ -L$(LIBXML2_TOP)/lib ## ## SOURCES, OBJECTS ## C_SRC = \ account.c \ accountopt.c \ blist.c \ buddyicon.c \ cipher.c \ cmds.c \ connection.c \ conversation.c \ core.c \ debug.c \ dnsquery.c \ dnssrv.c \ eventloop.c \ ft.c \ circbuffer.c \ idle.c \ imgstore.c \ log.c \ mime.c \ network.c \ notify.c \ ntlm.c \ plugin.c \ pluginpref.c \ pounce.c \ prefs.c \ privacy.c \ proxy.c \ prpl.c \ request.c \ roomlist.c \ savedstatuses.c \ server.c \ signals.c \ sound.c \ sslconn.c \ status.c \ stringref.c \ stun.c \ upnp.c \ util.c \ value.c \ xmlnode.c \ whiteboard.c \ win32/giowin32.c \ win32/libc_interface.c \ win32/win32dep.c RC_SRC = win32/libgaimrc.rc OBJECTS = $(C_SRC:%.c=%.o) $(RC_SRC:%.rc=%.o) ## ## LIBRARIES ## LIBS = \ -lglib-2.0 \ -lgthread-2.0 \ -lgobject-2.0 \ -lgmodule-2.0 \ -lintl \ -lws2_32 \ -lxml2 include $(GAIM_COMMON_RULES) ## ## TARGET DEFINITIONS ## .PHONY: all install install_shallow clean all: $(TARGET).dll $(MAKE) -C $(GAIM_PROTOS_TOP) -f $(GAIM_WIN32_MAKEFILE) $(MAKE) -C $(GAIM_LIB_PLUGINS_TOP) -f $(GAIM_WIN32_MAKEFILE) install_shallow: $(GAIM_INSTALL_DIR) $(TARGET).dll cp $(TARGET).dll $(GAIM_INSTALL_DIR) cp $(NEEDED_DLLS) $(GAIM_INSTALL_DIR) install: install_shallow all $(MAKE) -C $(GAIM_PROTOS_TOP) -f $(GAIM_WIN32_MAKEFILE) install $(MAKE) -C $(GAIM_LIB_PLUGINS_TOP) -f $(GAIM_WIN32_MAKEFILE) install ./win32/libgaimrc.rc: ./win32/libgaimrc.rc.in $(GAIM_TOP)/VERSION sed -e 's/@GAIM_VERSION@/$(GAIM_VERSION)/g' \ $@.in > $@ $(OBJECTS): $(GAIM_CONFIG_H) $(TARGET).dll $(TARGET).dll.a: $(OBJECTS) $(CC) -shared $(OBJECTS) $(LIB_PATHS) $(LIBS) $(DLL_LD_FLAGS) -Wl,--out-implib,$(TARGET).dll.a -o $(TARGET).dll ## ## CLEAN RULES ## clean: rm -f $(OBJECTS) $(RC_SRC) rm -f $(TARGET).dll $(TARGET).dll.a $(MAKE) -C $(GAIM_PROTOS_TOP) -f $(GAIM_WIN32_MAKEFILE) clean $(MAKE) -C $(GAIM_LIB_PLUGINS_TOP) -f $(GAIM_WIN32_MAKEFILE) clean include $(GAIM_COMMON_TARGETS)