Mercurial > pidgin
view src/pounce.h @ 4891:cfa045006bec
[gaim-migrate @ 5221]
this saves the blist.xml file to an alternate name, and then moves it, that
way we don't lose your precious buddies if gaim crashes.
Of course, if gaim were to crash, it wouldn't be gaim's fault, it would be
the fault of some external force. This is because gaim is perfect, and
Sean is perfect. Yeah.
This should be done for .gaimrc too, but i'm too tired to do that right now.
committer: Tailor Script <tailor@pidgin.im>
author | Nathan Walp <nwalp@pidgin.im> |
---|---|
date | Tue, 25 Mar 2003 06:35:45 +0000 |
parents | 283fb289c510 |
children | cb700c07ee07 |
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/* * gaim * * Copyright (C) 1998-2003, Mark Spencer <markster@marko.net> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ #ifndef _POUNCE_H_ #define _POUNCE_H_ struct buddy_pounce { char name[80]; char message[2048]; char command[2048]; char sound[2048]; char pouncer[80]; int protocol; int options; }; struct addbp { GtkWidget *window; GtkWidget *nameentry; GtkWidget *messentry; GtkWidget *commentry; GtkWidget *command; GtkWidget *sendim; GtkWidget *openwindow; GtkWidget *popupnotify; GtkWidget *p_signon; GtkWidget *p_unaway; GtkWidget *p_unidle; GtkWidget *p_typing; GtkWidget *save; GtkWidget *menu; GtkWidget *sound; GtkWidget *soundentry; struct gaim_account *account; struct buddy_pounce *buddy_pounce; }; void rem_bp(GtkWidget *w, struct buddy_pounce *b); void do_pounce(struct gaim_connection *gc, char *name, int when); void do_bp_menu(); #endif /* _POUNCE_H_ */