view src/list.c @ 4936:cfeab08d4be9

[gaim-migrate @ 5270] This should fix up the group deletion segfaults, makes the offline groups not start out collapsed, and probably something else i've forgotten. Oh, yeah, makes the show offline buddies preference actually work right. Also kills some code duplication. I should make buddy icons 100x100, so they can use some of that new blank space in the buddy list. That'd be cool. committer: Tailor Script <tailor@pidgin.im>
author Nathan Walp <nwalp@pidgin.im>
date Tue, 01 Apr 2003 03:19:51 +0000
parents a1551892049c
children 4228bddbf2cd
line wrap: on
line source

/*
 * gaim
 *
 * Copyright (C) 2003,      Sean Egan    <sean.egan@binghamton.edu>
 * Copyright (C) 1998-1999, Mark Spencer <markster@marko.net>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 *
 */

#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#include <string.h>
#include <stdlib.h>
#include <sys/types.h>
#include <sys/stat.h>
#ifndef _WIN32
#include <unistd.h>
#else
#include <direct.h>
#endif
#include <ctype.h>
#include "gaim.h"
#include "prpl.h"
#include "list.h"

#ifdef _WIN32
#include "win32dep.h"
#endif

#define PATHSIZE 1024

struct gaim_buddy_list *gaimbuddylist = NULL;
static struct gaim_blist_ui_ops *blist_ui_ops = NULL;

/*****************************************************************************
 * Private Utility functions                                                 *
 *****************************************************************************/
static GaimBlistNode *gaim_blist_get_last_sibling(GaimBlistNode *node)
{
	GaimBlistNode *n = node;
	if (!n)
		return NULL;
	while (n->next)
		n = n->next;
	return n;
}
static GaimBlistNode *gaim_blist_get_last_child(GaimBlistNode *node)
{
	if (!node)
		return NULL;
	return gaim_blist_get_last_sibling(node->child);
}

/*****************************************************************************
 * Public API functions                                                      *
 *****************************************************************************/

struct gaim_buddy_list *gaim_blist_new()
{
	struct gaim_buddy_list *gbl = g_new0(struct gaim_buddy_list, 1);

	gbl->ui_ops = gaim_get_blist_ui_ops();

	if (gbl->ui_ops != NULL && gbl->ui_ops->new_list != NULL)
		gbl->ui_ops->new_list(gbl);

	return gbl;
}

void
gaim_set_blist(struct gaim_buddy_list *list)
{
	gaimbuddylist = list;
}

struct gaim_buddy_list *
gaim_get_blist(void)
{
	return gaimbuddylist;
}

void  gaim_blist_show () 
{
	struct gaim_blist_ui_ops *ops = gaimbuddylist->ui_ops;
	if (ops)
		ops->show(gaimbuddylist);
}

void gaim_blist_destroy()
{
	struct gaim_blist_ui_ops *ops = gaimbuddylist->ui_ops;
	if (ops)
		ops->destroy(gaimbuddylist);
}

void  gaim_blist_set_visible (gboolean show)
{
	struct gaim_blist_ui_ops *ops = gaimbuddylist->ui_ops;
	if (ops)
		ops->set_visible(gaimbuddylist, show);
}

void  gaim_blist_update_buddy_status (struct buddy *buddy, int status)
{
	struct gaim_blist_ui_ops *ops = gaimbuddylist->ui_ops;
	buddy->uc = status;
	if (ops)
		ops->update(gaimbuddylist, (GaimBlistNode*)buddy);
}

void gaim_blist_update_buddy_presence(struct buddy *buddy, int presence) {
	struct gaim_blist_ui_ops *ops = gaimbuddylist->ui_ops;
	if (!buddy->present && presence)
		buddy->present = 2;
	else if (buddy->present != 2)
		buddy->present = presence;
	if (ops)
		ops->update(gaimbuddylist, (GaimBlistNode*)buddy);
}


void  gaim_blist_update_buddy_idle (struct buddy *buddy, int idle)
{
	struct gaim_blist_ui_ops *ops = gaimbuddylist->ui_ops;
	buddy->idle = idle;
	if (ops)
		ops->update(gaimbuddylist, (GaimBlistNode*)buddy);
}
void  gaim_blist_update_buddy_evil (struct buddy *buddy, int warning)
{
	struct gaim_blist_ui_ops *ops = gaimbuddylist->ui_ops;
	buddy->evil = warning;
	if (ops)
		ops->update(gaimbuddylist,(GaimBlistNode*)buddy);
}
void gaim_blist_update_buddy_icon(struct buddy *buddy) {
	struct gaim_blist_ui_ops *ops = gaimbuddylist->ui_ops;
	if(ops)
		ops->update(gaimbuddylist, (GaimBlistNode*)buddy);
}
void  gaim_blist_rename_buddy (struct buddy *buddy, const char *name)
{
	struct gaim_blist_ui_ops *ops = gaimbuddylist->ui_ops;
       	g_free(buddy->name);
	buddy->name = g_strdup(name);
	if (ops)
		ops->update(gaimbuddylist, (GaimBlistNode*)buddy);
}
void  gaim_blist_alias_buddy (struct buddy *buddy, const char *alias)
{
	struct gaim_blist_ui_ops *ops = gaimbuddylist->ui_ops;
	g_free(buddy->alias);
	buddy->alias = g_strdup(alias);
	if (ops)
		ops->update(gaimbuddylist, (GaimBlistNode*)buddy);
}
void gaim_blist_rename_group(struct group *group, const char *name)
{
	struct gaim_blist_ui_ops *ops = gaimbuddylist->ui_ops;
	g_free(group->name);
	group->name = g_strdup(name);
	if (ops)
		ops->update(gaimbuddylist, (GaimBlistNode*)group);
}
struct buddy *gaim_buddy_new(struct gaim_account *account, const char *screenname, const char *alias)
{
	struct buddy *b;
	struct gaim_blist_ui_ops *ops;

	b = g_new0(struct buddy, 1);
	b->account = account;
	b->name  = g_strdup(screenname);
	b->alias = g_strdup(alias);
	b->settings = g_hash_table_new_full(g_str_hash, g_str_equal, g_free, g_free);
	((GaimBlistNode*)b)->type = GAIM_BLIST_BUDDY_NODE;

	ops = gaim_get_blist_ui_ops();

	if (ops != NULL && ops->new_node != NULL)
		ops->new_node((GaimBlistNode *)b);

	return b;
}
void  gaim_blist_add_buddy (struct buddy *buddy, struct group *group, GaimBlistNode *node)
{
	GaimBlistNode *n = node, *node2, *node3;
	struct group *g = group;
	struct gaim_blist_ui_ops *ops = gaimbuddylist->ui_ops;
	gboolean save = FALSE;

	/* if we're moving to overtop of ourselves, do nothing */
	if((GaimBlistNode*)buddy == node)
		return;

	if (!n) {
		if (!g) {
			g = gaim_group_new(_("Buddies"));
			gaim_blist_add_group(g, NULL);
		}
		n = gaim_blist_get_last_child((GaimBlistNode*)g);
	}

	if (((GaimBlistNode*)buddy)->parent) {
		/* This buddy was already in the list and is
		 * being moved.
		 */
		ops->remove(gaimbuddylist, (GaimBlistNode*)buddy);
		node2 = ((GaimBlistNode*)buddy)->next;
		node3 = ((GaimBlistNode*)buddy)->prev;

		if (node2)
			node2->prev = node3;
		if (node3)
			node3->next = node2;

		if (((GaimBlistNode*)buddy)->parent != n->parent)
			serv_move_buddy(buddy, (struct group*)((GaimBlistNode*)buddy)->parent,
					(struct group*)n->parent);
		save = TRUE;
	}

	if (n) {
		((GaimBlistNode*)buddy)->next = n->next;
		((GaimBlistNode*)buddy)->prev = n;
		((GaimBlistNode*)buddy)->parent = n->parent;
		n->next = (GaimBlistNode*)buddy;
	} else {
		((GaimBlistNode*)g)->child = (GaimBlistNode*)buddy;
		((GaimBlistNode*)buddy)->next = NULL;
		((GaimBlistNode*)buddy)->prev = NULL;
		((GaimBlistNode*)buddy)->parent = (GaimBlistNode*)g;
	}

	if (ops)
		ops->update(gaimbuddylist, (GaimBlistNode*)buddy);
	if (save)
		gaim_blist_save();
}

struct group *gaim_group_new(const char *name)
{
	struct group *g = gaim_find_group(name);

	if (!g) {
		struct gaim_blist_ui_ops *ops;
		g= g_new0(struct group, 1);
		g->name = g_strdup(name);
		((GaimBlistNode*)g)->type = GAIM_BLIST_GROUP_NODE;

		ops = gaim_get_blist_ui_ops();

		if (ops != NULL && ops->new_node != NULL)
			ops->new_node((GaimBlistNode *)g);

	}
	return g;
}

void  gaim_blist_add_group (struct group *group, GaimBlistNode *node)
{
	struct gaim_blist_ui_ops *ops;
	gboolean save = FALSE;

	if (!gaimbuddylist)
		gaimbuddylist = gaim_blist_new();
	ops = gaimbuddylist->ui_ops;

	if (!gaimbuddylist->root) {
		gaimbuddylist->root = (GaimBlistNode*)group;
		return;
	}


	if (!node)
		node = gaim_blist_get_last_sibling(gaimbuddylist->root);

	if (gaim_find_group(group->name)) {
		/* This is just being moved */
		GaimBlistNode *node2 = ((GaimBlistNode*)group)->next;
		GaimBlistNode *node3 = ((GaimBlistNode*)group)->prev;

		ops->remove(gaimbuddylist, (GaimBlistNode*)group);

		if (node2)
			node2->prev = node3;
		if (node3)
			node3->next = node2;
		save = TRUE;
	}

	((GaimBlistNode*)group)->next = node ? node->next : NULL;
	((GaimBlistNode*)group)->prev = node;
	node->next = (GaimBlistNode*)group;

	if (ops)
		ops->update(gaimbuddylist, (GaimBlistNode*)group);
	if (save)
		gaim_blist_save();
}

void  gaim_blist_remove_buddy (struct buddy *buddy)
{
	struct gaim_blist_ui_ops *ops = gaimbuddylist->ui_ops;

	GaimBlistNode *gnode, *node = (GaimBlistNode*)buddy;
	struct group *group;

	gnode = node->parent;
	group = (struct group *)gnode;

	if(gnode->child == node)
		gnode->child = node->next;
	if (node->prev)
		node->prev->next = node->next;
	if (node->next)
		node->next->prev = node->prev;

	ops->remove(gaimbuddylist, node);
	g_free(buddy->name);
	g_free(buddy->alias);
	g_free(buddy);
}

void  gaim_blist_remove_group (struct group *group)
{
	struct gaim_blist_ui_ops *ops = gaimbuddylist->ui_ops;
	GaimBlistNode *node = (GaimBlistNode*)group;
	GaimBlistNode *child = node->child;
	while (child) {
		GaimBlistNode *n = child;
		child = child->next;
		gaim_blist_remove_buddy((struct buddy*)n);
	}

	if(node->parent->child == node)
		node->parent->child = node->next;
	if (node->prev)
		node->prev->next = node->next;
	if (node->next)
		node->next->prev = node->prev;

	ops->remove(gaimbuddylist, node);
	g_free(group->name);
	g_free(group);
}

char *gaim_get_buddy_alias_only(struct buddy *b) {
        if(!b)
                return NULL;
        if(b->alias && b->alias[0])
                return b->alias;
        else if((misc_options & OPT_MISC_USE_SERVER_ALIAS) && b->server_alias)
                return b->server_alias;
        return NULL;
}

char *  gaim_get_buddy_alias (struct buddy *buddy)
{
	char *ret = gaim_get_buddy_alias_only(buddy);
        if(!ret)
                return buddy ? buddy->name : _("Unknown");
        return ret;

}

struct buddy *gaim_find_buddy(struct gaim_account *account, const char *name)
{
	GaimBlistNode *group;
	GaimBlistNode *buddy;
	char *norm_name = g_strdup(normalize(name));

	if (!gaimbuddylist)
		return NULL;

	group = gaimbuddylist->root;
	while (group) {
		buddy = group->child;
		while (buddy) {
			if (!gaim_utf8_strcasecmp(normalize(((struct buddy*)buddy)->name), norm_name) && account == ((struct buddy*)buddy)->account) {
				g_free(norm_name);
				return (struct buddy*)buddy;
			}
			buddy = buddy->next;
		}
		group = group->next;
	}
	g_free(norm_name);
	return NULL;
}

struct group *gaim_find_group(const char *name)
{
	GaimBlistNode *node;
	if (!gaimbuddylist)
		return NULL;
	node = gaimbuddylist->root;
	while(node) {
		if (!strcmp(((struct group*)node)->name, name))
			return (struct group*)node;
		node = node->next;
	}
	return NULL;
}
struct group *gaim_find_buddys_group(struct buddy *buddy)
{
	if (!buddy)
		return NULL;
	return (struct group*)(((GaimBlistNode*)buddy)->parent);
}

GSList *gaim_group_get_accounts(struct group *g)
{
	GSList *l = NULL;
	GaimBlistNode *child = ((GaimBlistNode *)g)->child;

	while (child) {
		if (!g_slist_find(l, ((struct buddy*)child)->account))
			l = g_slist_append(l, ((struct buddy*)child)->account);
		child = child->next;
	}
	return l;
}

void gaim_blist_remove_account(struct gaim_account *account)
{
	struct gaim_blist_ui_ops *ops = gaimbuddylist->ui_ops;
	GaimBlistNode *group = gaimbuddylist->root;
	GaimBlistNode *buddy;
	if (!gaimbuddylist)
		return;
	while (group) {
		buddy = group->child;
		while (buddy) {
			if (account == ((struct buddy*)buddy)->account) {
				((struct buddy*)buddy)->present = 0;
				if(ops)
					ops->remove(gaimbuddylist, buddy);
			}
			buddy = buddy->next;
		}
		group = group->next;
	}
}

void parse_toc_buddy_list(struct gaim_account *account, char *config)
{
	char *c;
	char current[256];
	GList *bud = NULL;


	if (config != NULL) {

		/* skip "CONFIG:" (if it exists) */
		c = strncmp(config + 6 /* sizeof(struct sflap_hdr) */ , "CONFIG:", strlen("CONFIG:")) ?
			strtok(config, "\n") :
			strtok(config + 6 /* sizeof(struct sflap_hdr) */  + strlen("CONFIG:"), "\n");
		do {
			if (c == NULL)
				break;
			if (*c == 'g') {
				char *utf8 = NULL;
				utf8 = gaim_try_conv_to_utf8(c + 2);
				if (utf8 == NULL) {
					g_strlcpy(current, _("Invalid Groupname"), sizeof(current));
				} else {
					g_strlcpy(current, utf8, sizeof(current));
					g_free(utf8);
				}
				if (!gaim_find_group(current)) {
					struct group *g = gaim_group_new(current);
					gaim_blist_add_group(g, NULL);
				}
			} else if (*c == 'b') { /*&& !gaim_find_buddy(user, c + 2)) {*/
				char nm[80], sw[388], *a, *utf8 = NULL;

				if ((a = strchr(c + 2, ':')) != NULL) {
					*a++ = '\0';		/* nul the : */
				}

				g_strlcpy(nm, c + 2, sizeof(nm));
				if (a) {
					utf8 = gaim_try_conv_to_utf8(a);
					if (utf8 == NULL) {
						debug_printf ("Failed to convert alias for '%s' to UTF-8\n", nm);
					}
				}
				if (utf8 == NULL) {
					sw[0] = '\0';
				} else {
					/* This can leave a partial sequence at the end,
					 * but who cares? */
					g_strlcpy(sw, utf8, sizeof(sw));
					g_free(utf8);
				}

				if (!gaim_find_buddy(account, nm)) {
					struct buddy *b = gaim_buddy_new(account, nm, sw);
					struct group *g = gaim_find_group(current);
					gaim_blist_add_buddy(b, g, NULL);
					bud = g_list_append(bud, nm);
				}
			} else if (*c == 'p') {
				gaim_privacy_permit_add(account, c + 2);
			} else if (*c == 'd') {
				gaim_privacy_deny_add(account, c + 2);
			} else if (!strncmp("toc", c, 3)) {
				sscanf(c + strlen(c) - 1, "%d", &account->permdeny);
				debug_printf("permdeny: %d\n", account->permdeny);
				if (account->permdeny == 0)
					account->permdeny = 1;
			} else if (*c == 'm') {
				sscanf(c + 2, "%d", &account->permdeny);
				debug_printf("permdeny: %d\n", account->permdeny);
				if (account->permdeny == 0)
					account->permdeny = 1;
			}
		} while ((c = strtok(NULL, "\n")));

		if(account->gc) {
			if(bud)
				serv_add_buddies(account->gc, bud);
			serv_set_permit_deny(account->gc);
		}
		g_list_free(bud);
	}
}

#if 0
/* translate an AIM 3 buddylist (*.lst) to a Gaim buddylist */
static GString *translate_lst(FILE *src_fp)
{
	char line[BUF_LEN], *line2;
	char *name;
	int i;

	GString *dest = g_string_new("m 1\n");

	while (fgets(line, BUF_LEN, src_fp)) {
		line2 = g_strchug(line);
		if (strstr(line2, "group") == line2) {
			name = strpbrk(line2, " \t\n\r\f") + 1;
			dest = g_string_append(dest, "g ");
			for (i = 0; i < strcspn(name, "\n\r"); i++)
				if (name[i] != '\"')
					dest = g_string_append_c(dest, name[i]);
			dest = g_string_append_c(dest, '\n');
		}
		if (strstr(line2, "buddy") == line2) {
			name = strpbrk(line2, " \t\n\r\f") + 1;
			dest = g_string_append(dest, "b ");
			for (i = 0; i < strcspn(name, "\n\r"); i++)
				if (name[i] != '\"')
					dest = g_string_append_c(dest, name[i]);
			dest = g_string_append_c(dest, '\n');
		}
	}

	return dest;
}


/* translate an AIM 4 buddylist (*.blt) to Gaim format */
static GString *translate_blt(FILE *src_fp)
{
	int i;
	char line[BUF_LEN];
	char *buddy;

	GString *dest = g_string_new("m 1\n");

	while (strstr(fgets(line, BUF_LEN, src_fp), "Buddy") == NULL);
	while (strstr(fgets(line, BUF_LEN, src_fp), "list") == NULL);

	while (1) {
		fgets(line, BUF_LEN, src_fp); g_strchomp(line);
		if (strchr(line, '}') != NULL)
			break;

		if (strchr(line, '{') != NULL) {
			/* Syntax starting with "<group> {" */

			dest = g_string_append(dest, "g ");
			buddy = g_strchug(strtok(line, "{"));
			for (i = 0; i < strlen(buddy); i++)
				if (buddy[i] != '\"')
					dest = g_string_append_c(dest, buddy[i]);
			dest = g_string_append_c(dest, '\n');
			while (strchr(fgets(line, BUF_LEN, src_fp), '}') == NULL) {
				gboolean pounce = FALSE;
				char *e;
				g_strchomp(line);
				buddy = g_strchug(line);
				debug_printf("\nbuddy: \"%s\"\n\n", buddy);
				dest = g_string_append(dest, "b ");
				if (strchr(buddy, '{') != NULL) {
					/* buddy pounce, etc */
					char *pos = strchr(buddy, '{') - 1;
					*pos = 0;
					pounce = TRUE;
				}
				if ((e = strchr(buddy, '\"')) != NULL) {
					*e = '\0';
					buddy++;
				}
				dest = g_string_append(dest, buddy);
				dest = g_string_append_c(dest, '\n');
				if (pounce)
					do
						fgets(line, BUF_LEN, src_fp);
					while (!strchr(line, '}'));
			}
		} else {

			/* Syntax "group buddy buddy ..." */
			buddy = g_strchug(strtok(line, " \n"));
			dest = g_string_append(dest, "g ");
			if (strchr(buddy, '\"') != NULL) {
				dest = g_string_append(dest, &buddy[1]);
				dest = g_string_append_c(dest, ' ');
				buddy = g_strchug(strtok(NULL, " \n"));
				while (strchr(buddy, '\"') == NULL) {
					dest = g_string_append(dest, buddy);
					dest = g_string_append_c(dest, ' ');
					buddy = g_strchug(strtok(NULL, " \n"));
				}
				buddy[strlen(buddy) - 1] = '\0';
				dest = g_string_append(dest, buddy);
			} else {
				dest = g_string_append(dest, buddy);
			}
			dest = g_string_append_c(dest, '\n');
			while ((buddy = g_strchug(strtok(NULL, " \n"))) != NULL) {
				dest = g_string_append(dest, "b ");
				if (strchr(buddy, '\"') != NULL) {
					dest = g_string_append(dest, &buddy[1]);
					dest = g_string_append_c(dest, ' ');
					buddy = g_strchug(strtok(NULL, " \n"));
					while (strchr(buddy, '\"') == NULL) {
						dest = g_string_append(dest, buddy);
						dest = g_string_append_c(dest, ' ');
						buddy = g_strchug(strtok(NULL, " \n"));
					}
					buddy[strlen(buddy) - 1] = '\0';
					dest = g_string_append(dest, buddy);
				} else {
					dest = g_string_append(dest, buddy);
				}
				dest = g_string_append_c(dest, '\n');
			}
		}
	}

	return dest;
}

static GString *translate_gnomeicu(FILE *src_fp)
{
	char line[BUF_LEN];
	GString *dest = g_string_new("m 1\ng Buddies\n");

	while (strstr(fgets(line, BUF_LEN, src_fp), "NewContacts") == NULL);

	while (fgets(line, BUF_LEN, src_fp)) {
		char *eq;
		g_strchomp(line);
		if (line[0] == '\n' || line[0] == '[')
			break;
		eq = strchr(line, '=');
		if (!eq)
			break;
		*eq = ':';
		eq = strchr(eq, ',');
		if (eq)
			*eq = '\0';
		dest = g_string_append(dest, "b ");
		dest = g_string_append(dest, line);
		dest = g_string_append_c(dest, '\n');
	}

	return dest;
}
#endif

static gchar *get_screenname_filename(const char *name)
{
	gchar **split;
	gchar *good;
	gchar *ret;

	split = g_strsplit(name, G_DIR_SEPARATOR_S, -1);
	good = g_strjoinv(NULL, split);
	g_strfreev(split);

	ret = g_utf8_strup(good, -1);

	g_free(good);

	return ret;
}

static gboolean gaim_blist_read(const char *filename);


static void do_import(struct gaim_account *account, const char *filename)
{
	GString *buf = NULL;
	char first[64];
	char path[PATHSIZE];
	int len;
	FILE *f;
	struct stat st;

	if (filename) {
		g_snprintf(path, sizeof(path), "%s", filename);
	} else {
		char *g_screenname = get_screenname_filename(account->username);
		char *file = gaim_user_dir();
		int protocol = (account->protocol == PROTO_OSCAR) ? (isalpha(account->username[0]) ? PROTO_TOC : PROTO_ICQ): account->protocol;

		if (file != (char *)NULL) {
			sprintf(path, "%s" G_DIR_SEPARATOR_S "%s.%d.blist", file, g_screenname, protocol);
			g_free(g_screenname);
		} else {
			g_free(g_screenname);
			return;
		}
	}

	if (stat(path, &st)) {
		debug_printf("Unable to stat %s.\n", path);
		return;
	}

	if (!(f = fopen(path, "r"))) {
		debug_printf("Unable to open %s.\n", path);
		return;
	}

	fgets(first, 64, f);

	if ((first[0] == '\n') || (first[0] == '\r' && first[1] == '\n'))
		fgets(first, 64, f);

#if 0
	if (!g_strncasecmp(first, "<xml", strlen("<xml"))) {
		/* new gaim XML buddy list */
		gaim_blist_read(path);
		
		/* We really don't need to bother doing stuf like translating AIM 3 buddy lists anymore */
		
	} else if (!g_strncasecmp(first, "Config {", strlen("Config {"))) {
		/* AIM 4 buddy list */
		debug_printf("aim 4\n");
		rewind(f);
		buf = translate_blt(f);
	} else if (strstr(first, "group") != NULL) {
		/* AIM 3 buddy list */
		debug_printf("aim 3\n");
		rewind(f);
		buf = translate_lst(f);
	} else if (!g_strncasecmp(first, "[User]", strlen("[User]"))) {
		/* GnomeICU (hopefully) */
		debug_printf("gnomeicu\n");
		rewind(f);
		buf = translate_gnomeicu(f);

	} else 
#endif
		if (first[0] == 'm') {
			/* Gaim buddy list - no translation */
			char buf2[BUF_LONG * 2];
			buf = g_string_new("");
			rewind(f);
			while (1) {
				len = fread(buf2, 1, BUF_LONG * 2 - 1, f);
				if (len <= 0)
					break;
			buf2[len] = '\0';
			buf = g_string_append(buf, buf2);
			if (len != BUF_LONG * 2 - 1)
				break;
			}
		}
	
	fclose(f);

	if (buf) {
		buf = g_string_prepend(buf, "toc_set_config {");
		buf = g_string_append(buf, "}\n");
		parse_toc_buddy_list(account, buf->str);
		g_string_free(buf, TRUE);
	}
}

gboolean gaim_group_on_account(struct group *g, struct gaim_account *account) {
	GaimBlistNode *bnode;
	for(bnode = g->node.child; bnode; bnode = bnode->next) {
		struct buddy *b = (struct buddy *)bnode;
		if(!GAIM_BLIST_NODE_IS_BUDDY(bnode))
			continue;
		if((!account && b->account->gc) || b->account == account)
			return TRUE;
	}
	return FALSE;
}

static gboolean blist_safe_to_write = FALSE;

static char *blist_parser_group_name = NULL;
static char *blist_parser_person_name = NULL;
static char *blist_parser_account_name = NULL;
static int blist_parser_account_protocol = 0;
static char *blist_parser_buddy_name = NULL;
static char *blist_parser_buddy_alias = NULL;
static char *blist_parser_setting_name = NULL;
static char *blist_parser_setting_value = NULL;
static GHashTable *blist_parser_buddy_settings = NULL;
static int blist_parser_privacy_mode = 0;
static enum {
	BLIST_TAG_GAIM,
	BLIST_TAG_BLIST,
	BLIST_TAG_GROUP,
	BLIST_TAG_PERSON,
	BLIST_TAG_BUDDY,
	BLIST_TAG_NAME,
	BLIST_TAG_ALIAS,
	BLIST_TAG_SETTING,
	BLIST_TAG_PRIVACY,
	BLIST_TAG_ACCOUNT,
	BLIST_TAG_PERMIT,
	BLIST_TAG_BLOCK,
	BLIST_TAG_IGNORE
} blist_parser_current_tag;
static gboolean blist_parser_error_occurred = FALSE;

static void blist_start_element_handler (GMarkupParseContext *context,
		const gchar *element_name,
		const gchar **attribute_names,
		const gchar **attribute_values,
		gpointer user_data,
		GError **error) {
	int i;

	if(!strcmp(element_name, "gaim")) {
		blist_parser_current_tag = BLIST_TAG_GAIM;
	} else if(!strcmp(element_name, "blist")) {
		blist_parser_current_tag = BLIST_TAG_BLIST;
	} else if(!strcmp(element_name, "group")) {
		blist_parser_current_tag = BLIST_TAG_GROUP;
		for(i=0; attribute_names[i]; i++) {
			if(!strcmp(attribute_names[i], "name")) {
				g_free(blist_parser_group_name);
				blist_parser_group_name = g_strdup(attribute_values[i]);
			}
		}
		if(blist_parser_group_name) {
			struct group *g = gaim_group_new(blist_parser_group_name);
			gaim_blist_add_group(g,NULL);
		}
	} else if(!strcmp(element_name, "person")) {
		blist_parser_current_tag = BLIST_TAG_PERSON;
		for(i=0; attribute_names[i]; i++) {
			if(!strcmp(attribute_names[i], "name")) {
				g_free(blist_parser_person_name);
				blist_parser_person_name = g_strdup(attribute_values[i]);
			}
		}
	} else if(!strcmp(element_name, "buddy")) {
		blist_parser_current_tag = BLIST_TAG_BUDDY;
		for(i=0; attribute_names[i]; i++) {
			if(!strcmp(attribute_names[i], "account")) {
				g_free(blist_parser_account_name);
				blist_parser_account_name = g_strdup(attribute_values[i]);
			} else if(!strcmp(attribute_names[i], "protocol")) {
				blist_parser_account_protocol = atoi(attribute_values[i]);
			}
		}
	} else if(!strcmp(element_name, "name")) {
		blist_parser_current_tag = BLIST_TAG_NAME;
	} else if(!strcmp(element_name, "alias")) {
		blist_parser_current_tag = BLIST_TAG_ALIAS;
	} else if(!strcmp(element_name, "setting")) {
		blist_parser_current_tag = BLIST_TAG_SETTING;
		for(i=0; attribute_names[i]; i++) {
			if(!strcmp(attribute_names[i], "name")) {
				g_free(blist_parser_setting_name);
				blist_parser_setting_name = g_strdup(attribute_values[i]);
			}
		}
	} else if(!strcmp(element_name, "privacy")) {
		blist_parser_current_tag = BLIST_TAG_PRIVACY;
	} else if(!strcmp(element_name, "account")) {
		blist_parser_current_tag = BLIST_TAG_ACCOUNT;
		for(i=0; attribute_names[i]; i++) {
			if(!strcmp(attribute_names[i], "protocol"))
				blist_parser_account_protocol = atoi(attribute_values[i]);
			else if(!strcmp(attribute_names[i], "mode"))
				blist_parser_privacy_mode = atoi(attribute_values[i]);
			else if(!strcmp(attribute_names[i], "name")) {
				g_free(blist_parser_account_name);
				blist_parser_account_name = g_strdup(attribute_values[i]);
			}
		}
	} else if(!strcmp(element_name, "permit")) {
		blist_parser_current_tag = BLIST_TAG_PERMIT;
	} else if(!strcmp(element_name, "block")) {
		blist_parser_current_tag = BLIST_TAG_BLOCK;
	} else if(!strcmp(element_name, "ignore")) {
		blist_parser_current_tag = BLIST_TAG_IGNORE;
	}
}

static void blist_end_element_handler(GMarkupParseContext *context,
		const gchar *element_name, gpointer user_data, GError **error) {
	if(!strcmp(element_name, "gaim")) {
	} else if(!strcmp(element_name, "blist")) {
		blist_parser_current_tag = BLIST_TAG_GAIM;
	} else if(!strcmp(element_name, "group")) {
		blist_parser_current_tag = BLIST_TAG_BLIST;
	} else if(!strcmp(element_name, "person")) {
		blist_parser_current_tag = BLIST_TAG_GROUP;
		g_free(blist_parser_person_name);
		blist_parser_person_name = NULL;
	} else if(!strcmp(element_name, "buddy")) {
		struct gaim_account *account = gaim_account_find(blist_parser_account_name,
				blist_parser_account_protocol);
		if(account) {
			struct buddy *b = gaim_buddy_new(account, blist_parser_buddy_name, blist_parser_buddy_alias);
			struct group *g = gaim_find_group(blist_parser_group_name);
			gaim_blist_add_buddy(b,g,NULL);
			if(blist_parser_buddy_settings) {
				g_hash_table_destroy(b->settings);
				b->settings = blist_parser_buddy_settings;
			}
		}
		blist_parser_current_tag = BLIST_TAG_PERSON;
		g_free(blist_parser_buddy_name);
		blist_parser_buddy_name = NULL;
		g_free(blist_parser_buddy_alias);
		blist_parser_buddy_alias = NULL;
		g_free(blist_parser_account_name);
		blist_parser_account_name = NULL;
		blist_parser_buddy_settings = NULL;
	} else if(!strcmp(element_name, "name")) {
		blist_parser_current_tag = BLIST_TAG_BUDDY;
	} else if(!strcmp(element_name, "alias")) {
		blist_parser_current_tag = BLIST_TAG_BUDDY;
	} else if(!strcmp(element_name, "setting")) {
		if(!blist_parser_buddy_settings)
			blist_parser_buddy_settings = g_hash_table_new_full(g_str_hash,
					g_str_equal, g_free, g_free);
		if(blist_parser_setting_name && blist_parser_setting_value) {
			g_hash_table_replace(blist_parser_buddy_settings,
					g_strdup(blist_parser_setting_name),
					g_strdup(blist_parser_setting_value));
		}
		g_free(blist_parser_setting_name);
		g_free(blist_parser_setting_value);
		blist_parser_setting_name = NULL;
		blist_parser_setting_value = NULL;
		blist_parser_current_tag = BLIST_TAG_BUDDY;
	} else if(!strcmp(element_name, "privacy")) {
		blist_parser_current_tag = BLIST_TAG_GAIM;
	} else if(!strcmp(element_name, "account")) {
		struct gaim_account *account = gaim_account_find(blist_parser_account_name,
				blist_parser_account_protocol);
		if(account) {
			account->permdeny = blist_parser_privacy_mode;
		}
		blist_parser_current_tag = BLIST_TAG_PRIVACY;
		g_free(blist_parser_account_name);
		blist_parser_account_name = NULL;
	} else if(!strcmp(element_name, "permit")) {
		struct gaim_account *account = gaim_account_find(blist_parser_account_name,
				blist_parser_account_protocol);
		if(account) {
			gaim_privacy_permit_add(account, blist_parser_buddy_name);
		}
		blist_parser_current_tag = BLIST_TAG_ACCOUNT;
		g_free(blist_parser_buddy_name);
		blist_parser_buddy_name = NULL;
	} else if(!strcmp(element_name, "block")) {
		struct gaim_account *account = gaim_account_find(blist_parser_account_name,
				blist_parser_account_protocol);
		if(account) {
			gaim_privacy_deny_add(account, blist_parser_buddy_name);
		}
		blist_parser_current_tag = BLIST_TAG_ACCOUNT;
		g_free(blist_parser_buddy_name);
		blist_parser_buddy_name = NULL;
	} else if(!strcmp(element_name, "ignore")) {
		/* we'll apparently do something with this later */
		blist_parser_current_tag = BLIST_TAG_ACCOUNT;
	}
}

static void blist_text_handler(GMarkupParseContext *context, const gchar *text,
		gsize text_len, gpointer user_data, GError **error) {
	switch(blist_parser_current_tag) {
		case BLIST_TAG_NAME:
			blist_parser_buddy_name = g_strndup(text, text_len);
			break;
		case BLIST_TAG_ALIAS:
			blist_parser_buddy_alias = g_strndup(text, text_len);
			break;
		case BLIST_TAG_PERMIT:
		case BLIST_TAG_BLOCK:
		case BLIST_TAG_IGNORE:
			blist_parser_buddy_name = g_strndup(text, text_len);
			break;
		case BLIST_TAG_SETTING:
			blist_parser_setting_value = g_strndup(text, text_len);
			break;
		default:
			break;
	}
}

static void blist_error_handler(GMarkupParseContext *context, GError *error,
		gpointer user_data) {
	blist_parser_error_occurred = TRUE;
	debug_printf("error parsing blist.xml: %s\n", error->message);
}

static GMarkupParser blist_parser = {
	blist_start_element_handler,
	blist_end_element_handler,
	blist_text_handler,
	NULL,
	blist_error_handler
};

static gboolean gaim_blist_read(const char *filename) {
	gchar *contents = NULL;
	gsize length;
	GMarkupParseContext *context;
	GError *error = NULL;

	debug_printf("gaim_blist_read: reading %s\n", filename);
	if(!g_file_get_contents(filename, &contents, &length, &error)) {
		debug_printf("error reading blist: %s\n", error->message);
		g_error_free(error);
		return FALSE;
	}

	context = g_markup_parse_context_new(&blist_parser, 0, NULL, NULL);

	if(!g_markup_parse_context_parse(context, contents, length, NULL)) {
		g_markup_parse_context_free(context);
		g_free(contents);
		return FALSE;
	}

	if(!g_markup_parse_context_end_parse(context, NULL)) {
		debug_printf("error parsing blist\n");
		g_markup_parse_context_free(context);
		g_free(contents);
		return FALSE;
	}

	g_markup_parse_context_free(context);
	g_free(contents);

	if(blist_parser_error_occurred)
		return FALSE;

	debug_printf("gaim_blist_read: finished reading %s\n", filename);

	return TRUE;
}

void gaim_blist_load() {
	GSList *accts;
	char *user_dir = gaim_user_dir();
	char *filename;
	char *msg;

	blist_safe_to_write = TRUE;

	if(!user_dir)
		return;

	filename = g_build_filename(user_dir, "blist.xml", NULL);

	if(g_file_test(filename, G_FILE_TEST_EXISTS)) {
		if(!gaim_blist_read(filename)) {
			msg = g_strdup_printf(_("An error was encountered parsing your "
						"buddy list.  It has not been loaded."));
			do_error_dialog(_("Buddy List Error"), msg, GAIM_ERROR);
			g_free(msg);
		}
	} else if(g_slist_length(gaim_accounts)) {
		/* rob wants to inform the user that their buddy lists are
		 * being converted */
		msg = g_strdup_printf(_("Gaim is converting your old buddy lists "
					"to a new format, which will now be located at %s"),
				filename);
		do_error_dialog(_("Converting Buddy List"), msg, GAIM_INFO);
		g_free(msg);

		/* now, let gtk actually display the dialog before we start anything */
		while(gtk_events_pending())
			gtk_main_iteration();

		/* read in the old lists, then save to the new format */
		for(accts = gaim_accounts; accts; accts = accts->next) {
			do_import(accts->data, NULL);
		}
		gaim_blist_save();
	}

	g_free(filename);
}

static void blist_print_buddy_settings(gpointer key, gpointer data,
		gpointer user_data) {
	char *key_val = g_markup_escape_text(key, -1);
	char *data_val = g_markup_escape_text(data, -1);
	FILE *file = user_data;
	fprintf(file, "\t\t\t\t\t<setting name=\"%s\">%s</setting>\n", key_val,
			data_val);
	g_free(key_val);
	g_free(data_val);
}

static void gaim_blist_write(FILE *file, struct gaim_account *exp_acct) {
	GSList *accounts, *buds;
	GaimBlistNode *gnode,*bnode;
	struct group *group;
	struct buddy *bud;
	fprintf(file, "<?xml version='1.0' encoding='UTF-8' ?>\n");
	fprintf(file, "<gaim version=\"1\">\n");
	fprintf(file, "\t<blist>\n");

	for(gnode = gaimbuddylist->root; gnode; gnode = gnode->next) {
		if(!GAIM_BLIST_NODE_IS_GROUP(gnode))
			continue;
		group = (struct group *)gnode;
		if(!exp_acct || gaim_group_on_account(group, exp_acct)) {
			char *group_name = g_markup_escape_text(group->name, -1);
			fprintf(file, "\t\t<group name=\"%s\">\n", group_name);
			for(bnode = gnode->child; bnode; bnode = bnode->next) {
				if(!GAIM_BLIST_NODE_IS_BUDDY(bnode))
					continue;
				bud = (struct buddy *)bnode;
				if(!exp_acct || bud->account == exp_acct) {
					char *bud_name = g_markup_escape_text(bud->name, -1);
					char *bud_alias = NULL;
					char *acct_name = g_markup_escape_text(bud->account->username, -1);
					if(bud->alias)
						bud_alias= g_markup_escape_text(bud->alias, -1);
					fprintf(file, "\t\t\t<person name=\"%s\">\n",
							bud_alias ? bud_alias : bud_name);
					fprintf(file, "\t\t\t\t<buddy protocol=\"%d\" "
							"account=\"%s\">\n", bud->account->protocol,
							acct_name);
					fprintf(file, "\t\t\t\t\t<name>%s</name>\n", bud_name);
					if(bud_alias) {
						fprintf(file, "\t\t\t\t\t<alias>%s</alias>\n",
								bud_alias);
					}
					g_hash_table_foreach(bud->settings,
							blist_print_buddy_settings, file);
					fprintf(file, "\t\t\t\t</buddy>\n");
					fprintf(file, "\t\t\t</person>\n");
					g_free(bud_name);
					g_free(bud_alias);
					g_free(acct_name);
				}
			}
			fprintf(file, "\t\t</group>\n");
			g_free(group_name);
		}
	}

	fprintf(file, "\t</blist>\n");
	fprintf(file, "\t<privacy>\n");

	for(accounts = gaim_accounts; accounts; accounts = accounts->next) {
		struct gaim_account *account = accounts->data;
		char *acct_name = g_markup_escape_text(account->username, -1);
		if(!exp_acct || account == exp_acct) {
			fprintf(file, "\t\t<account protocol=\"%d\" name=\"%s\" "
					"mode=\"%d\">\n", account->protocol, acct_name, account->permdeny);
			for(buds = account->permit; buds; buds = buds->next) {
				char *bud_name = g_markup_escape_text(buds->data, -1);
				fprintf(file, "\t\t\t<permit>%s</permit>\n", bud_name);
				g_free(bud_name);
			}
			for(buds = account->deny; buds; buds = buds->next) {
				char *bud_name = g_markup_escape_text(buds->data, -1);
				fprintf(file, "\t\t\t<block>%s</block>\n", bud_name);
				g_free(bud_name);
			}
			fprintf(file, "\t\t</account>\n");
		}
		g_free(acct_name);
	}

	fprintf(file, "\t</privacy>\n");
	fprintf(file, "</gaim>\n");
}

void gaim_blist_save() {
	FILE *file;
	char *user_dir = gaim_user_dir();
	char *filename;
	char *filename_real;

	if(!user_dir)
		return;
	if(!blist_safe_to_write) {
		debug_printf("AHH!! tried to write the blist before we read it!\n");
		return;
	}

	file = fopen(user_dir, "r");
	if(!file)
		mkdir(user_dir, S_IRUSR | S_IWUSR | S_IXUSR);
	else
		fclose(file);

	filename = g_build_filename(user_dir, "blist.xml.save", NULL);

	if((file = fopen(filename, "w"))) {
		gaim_blist_write(file, NULL);
		fclose(file);
		chmod(filename, S_IRUSR | S_IWUSR);
	} else {
		debug_printf("unable to write %s\n", filename);
	}

	filename_real = g_build_filename(user_dir, "blist.xml", NULL);

	if(rename(filename, filename_real) < 0)
		debug_printf("error renaming %s to %s\n", filename, filename_real);


	g_free(filename);
	g_free(filename_real);
}

gboolean gaim_privacy_permit_add(struct gaim_account *account, const char *who) {
	GSList *d = account->permit;
	char *n = g_strdup(normalize(who));
	while(d) {
		if(!gaim_utf8_strcasecmp(n, normalize(d->data)))
			break;
		d = d->next;
	}
	g_free(n);
	if(!d) {
		account->permit = g_slist_append(account->permit, g_strdup(who));
		return TRUE;
	}

	return FALSE;
}

gboolean gaim_privacy_permit_remove(struct gaim_account *account, const char *who) {
	GSList *d = account->permit;
	char *n = g_strdup(normalize(who));
	while(d) {
		if(!gaim_utf8_strcasecmp(n, normalize(d->data)))
			break;
		d = d->next;
	}
	g_free(n);
	if(d) {
		account->permit = g_slist_remove(account->permit, d->data);
		g_free(d->data);
		return TRUE;
	}
	return FALSE;
}

gboolean gaim_privacy_deny_add(struct gaim_account *account, const char *who) {
	GSList *d = account->deny;
	char *n = g_strdup(normalize(who));
	while(d) {
		if(!gaim_utf8_strcasecmp(n, normalize(d->data)))
			break;
		d = d->next;
	}
	g_free(n);
	if(!d) {
		account->deny = g_slist_append(account->deny, g_strdup(who));
		return TRUE;
	}

	return FALSE;
}

gboolean gaim_privacy_deny_remove(struct gaim_account *account, const char *who) {
	GSList *d = account->deny;
	char *n = g_strdup(normalize(who));
	while(d) {
		if(!gaim_utf8_strcasecmp(n, normalize(d->data)))
			break;
		d = d->next;
	}
	g_free(n);
	if(d) {
		account->deny = g_slist_remove(account->deny, d->data);
		g_free(d->data);
		return TRUE;
	}
	return FALSE;
}

void gaim_buddy_set_setting(struct buddy *b, const char *key,
		const char *value) {
	if(!b)
		return;
	g_hash_table_replace(b->settings, g_strdup(key), g_strdup(value));
}

char *gaim_buddy_get_setting(struct buddy *b, const char *key) {
	if(!b)
		return NULL;
	return g_strdup(g_hash_table_lookup(b->settings, key));
}

void gaim_set_blist_ui_ops(struct gaim_blist_ui_ops *ops)
{
	blist_ui_ops = ops;
}

struct gaim_blist_ui_ops *
gaim_get_blist_ui_ops(void)
{
	return blist_ui_ops;
}

int gaim_blist_get_group_size(struct group *group, gboolean offline) {
	GaimBlistNode *node;
	int count = 0;

	if(!group)
		return 0;

	for(node = group->node.child; node; node = node->next) {
		if(GAIM_BLIST_NODE_IS_BUDDY(node)) {
			struct buddy *b = (struct buddy *)node;
			if(b->account->gc || offline)
				count++;
		}
	}

	return count;
}

int gaim_blist_get_group_online_count(struct group *group) {
	GaimBlistNode *node;
	int count = 0;

	if(!group)
		return 0;

	for(node = group->node.child; node; node = node->next) {
		if(GAIM_BLIST_NODE_IS_BUDDY(node)) {
			struct buddy *b = (struct buddy *)node;
			if(b->present)
				count++;
		}
	}

	return count;
}