Mercurial > pidgin
view plugins/docklet/docklet.c @ 10900:d056acc96b30
[gaim-migrate @ 12621]
Argh! thanks Daniel
committer: Tailor Script <tailor@pidgin.im>
author | Stu Tomlinson <stu@nosnilmot.com> |
---|---|
date | Thu, 05 May 2005 18:21:27 +0000 |
parents | 55af3fa46329 |
children | d8b0b9c5ffd7 |
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/* * System tray icon (aka docklet) plugin for Gaim * * Copyright (C) 2002-3 Robert McQueen <robot101@debian.org> * Copyright (C) 2003 Herman Bloggs <hermanator12002@yahoo.com> * Inspired by a similar plugin by: * John (J5) Palmieri <johnp@martianrock.com> * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License as * published by the Free Software Foundation; either version 2 of the * License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA * 02111-1307, USA. */ /* TODO (in order of importance): * - unify the queue so we can have a global away without the dialog * - handle and update tooltips to show your current accounts/queued messages? * - show a count of queued messages in the unified queue * - dernyi's account status menu in the right click * - optional pop up notices when GNOME2's system-tray-applet supports it */ #include "internal.h" #include "gtkgaim.h" #include "core.h" #include "debug.h" #include "prefs.h" #include "signals.h" #include "sound.h" #include "version.h" #include "gtkaccount.h" #include "gtkblist.h" #include "gtkft.h" #include "gtkplugin.h" #include "gtkprefs.h" #include "gtksound.h" #include "gtkutils.h" #include "gtkstock.h" #include "docklet.h" #include "gaim.h" #include "gtkdialogs.h" /* globals */ GaimPlugin *handle = NULL; static struct docklet_ui_ops *ui_ops = NULL; static enum docklet_status status = offline; gboolean online_account_supports_chat = FALSE; #if 0 /* XXX CUI */ #ifdef _WIN32 __declspec(dllimport) GSList *unread_message_queue; __declspec(dllimport) GSList *away_messages; __declspec(dllimport) struct away_message *awaymessage; __declspec(dllimport) GSList *message_queue; #endif #endif /* private functions */ static void docklet_toggle_mute(GtkWidget *toggle, void *data) { gaim_prefs_set_bool("/gaim/gtk/sound/mute", GTK_CHECK_MENU_ITEM(toggle)->active); } static void docklet_set_bool(GtkWidget *widget, const char *key) { gaim_prefs_set_bool(key, gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(widget))); } #ifdef _WIN32 #if 0 /* XXX NEW STATUS */ /* This is workaround for a bug in windows GTK+. Clicking outside of the parent menu (including on a submenu-item) close the whole menu before the "activate" event is thrown for the given submenu-item. Fixed by replacing "activate" by "button-release-event". */ static gboolean docklet_menu_do_away_message(GtkWidget *widget, GdkEventButton *event, gpointer user_data) { do_away_message(widget, user_data); return FALSE; } static gboolean docklet_menu_create_away_mess(GtkWidget *widget, GdkEventButton *event, gpointer user_data) { create_away_mess(widget, user_data); return FALSE; } #endif /* This is a workaround for a bug in windows GTK+. Clicking outside of the menu does not get rid of it, so instead we get rid of it as soon as the pointer leaves the menu. */ static gboolean docklet_menu_leave(GtkWidget *menu, GdkEventCrossing *event, void *data) { if(event->detail == GDK_NOTIFY_ANCESTOR) { gaim_debug(GAIM_DEBUG_INFO, "tray icon", "menu leave-notify-event\n"); gtk_menu_popdown(GTK_MENU(menu)); } return FALSE; } #endif static void docklet_menu() { static GtkWidget *menu = NULL; GtkWidget *entry; GtkWidget *menuitem; if (menu) { gtk_widget_destroy(menu); } menu = gtk_menu_new(); switch (status) { case offline: case offline_connecting: /* No special menu items right now */ break; default: gaim_new_item_from_stock(menu, _("New Message..."), GAIM_STOCK_IM, G_CALLBACK(gaim_gtkdialogs_im), NULL, 0, 0, NULL); menuitem = gaim_new_item_from_stock(menu, _("Join A Chat..."), GAIM_STOCK_CHAT, G_CALLBACK(gaim_gtk_blist_joinchat_show), NULL, 0, 0, NULL); gtk_widget_set_sensitive(menuitem, online_account_supports_chat); break; } switch (status) { case offline: case offline_connecting: break; case online: case online_connecting: case online_pending: { #if 0 /* XXX NEW STATUS */ GtkWidget *docklet_awaymenu; GSList *awy = NULL; struct away_message *a = NULL; docklet_awaymenu = gtk_menu_new(); awy = away_messages; while (awy) { a = (struct away_message *)awy->data; entry = gtk_menu_item_new_with_label(a->name); #ifdef _WIN32 g_signal_connect(G_OBJECT(entry), "button-release-event", G_CALLBACK(docklet_menu_do_away_message), a); #else g_signal_connect(G_OBJECT(entry), "activate", G_CALLBACK(do_away_message), a); #endif gtk_menu_shell_append(GTK_MENU_SHELL(docklet_awaymenu), entry); awy = g_slist_next(awy); } if (away_messages) gaim_separator(docklet_awaymenu); entry = gtk_menu_item_new_with_label(_("New...")); #ifdef _WIN32 g_signal_connect(G_OBJECT(entry), "button-release-event", G_CALLBACK(docklet_menu_create_away_mess), NULL); #else g_signal_connect(G_OBJECT(entry), "activate", G_CALLBACK(create_away_mess), NULL); #endif gtk_menu_shell_append(GTK_MENU_SHELL(docklet_awaymenu), entry); entry = gtk_menu_item_new_with_label(_("Away")); gtk_menu_item_set_submenu(GTK_MENU_ITEM(entry), docklet_awaymenu); gtk_menu_shell_append(GTK_MENU_SHELL(menu), entry); #endif } break; case away: case away_pending: #if 0 /* XXX NEW STATUS */ entry = gtk_menu_item_new_with_label(_("Back")); g_signal_connect(G_OBJECT(entry), "activate", G_CALLBACK(do_im_back), NULL); gtk_menu_shell_append(GTK_MENU_SHELL(menu), entry); #endif break; } gaim_separator(menu); entry = gtk_check_menu_item_new_with_label(_("Mute Sounds")); gtk_check_menu_item_set_active(GTK_CHECK_MENU_ITEM(entry), gaim_prefs_get_bool("/gaim/gtk/sound/mute")); if (!strcmp(gaim_prefs_get_string("/gaim/gtk/sound/method"), "none")) gtk_widget_set_sensitive(GTK_WIDGET(entry), FALSE); g_signal_connect(G_OBJECT(entry), "toggled", G_CALLBACK(docklet_toggle_mute), NULL); gtk_menu_shell_append(GTK_MENU_SHELL(menu), entry); gaim_new_item_from_stock(menu, _("File Transfers"), GAIM_STOCK_FILE_TRANSFER, G_CALLBACK(gaim_show_xfer_dialog), NULL, 0, 0, NULL); gaim_new_item_from_stock(menu, _("Accounts"), GAIM_STOCK_ACCOUNTS, G_CALLBACK(gaim_gtk_accounts_window_show), NULL, 0, 0, NULL); gaim_new_item_from_stock(menu, _("Preferences"), GTK_STOCK_PREFERENCES, G_CALLBACK(gaim_gtk_prefs_show), NULL, 0, 0, NULL); gaim_separator(menu); gaim_new_item_from_stock(menu, _("Quit"), GTK_STOCK_QUIT, G_CALLBACK(gaim_core_quit), NULL, 0, 0, NULL); #ifdef _WIN32 g_signal_connect(menu, "leave-notify-event", G_CALLBACK(docklet_menu_leave), NULL); #endif gtk_widget_show_all(menu); gtk_menu_popup(GTK_MENU(menu), NULL, NULL, ui_ops->position_menu, NULL, 0, gtk_get_current_event_time()); } static gboolean docklet_blink_icon() { static gboolean blinked = FALSE; gboolean ret = FALSE; /* by default, don't keep blinking */ blinked = !blinked; switch (status) { case online_pending: case away_pending: if (blinked) { if (ui_ops && ui_ops->blank_icon) ui_ops->blank_icon(); } else { if (ui_ops && ui_ops->update_icon) ui_ops->update_icon(status); } ret = TRUE; /* keep blinking */ break; case offline: case offline_connecting: case online: case online_connecting: case away: blinked = FALSE; break; } return ret; } static gboolean docklet_update_status() { GList *c; enum docklet_status oldstatus; oldstatus = status; if ((c = gaim_connections_get_all())) { #if 0 /* XXX NEW STATUS */ if (unread_message_queue) { status = online_pending; } else if (awaymessage) { if (message_queue) { status = away_pending; } else { status = away; } } else if (gaim_connections_get_connecting()) { #else if (gaim_connections_get_connecting()) { #endif status = online_connecting; } else { status = online; } /* Check if any online accounts support chats */ while (c != NULL) { GaimConnection *gc = c->data; if (GAIM_PLUGIN_PROTOCOL_INFO(gc->prpl)->chat_info != NULL) { online_account_supports_chat = TRUE; break; } c = c->next; } } else { if (gaim_connections_get_connecting()) { status = offline_connecting; } else { status = offline; } } /* update the icon if we changed status */ if (status != oldstatus) { if (ui_ops && ui_ops->update_icon) ui_ops->update_icon(status); /* and schedule the blinker function if messages are pending */ if (status == online_pending || status == away_pending) { g_timeout_add(500, docklet_blink_icon, &handle); } } return FALSE; /* for when we're called by the glib idle handler */ } #if 0 /* XXX CUI */ static void docklet_flush_queue() { if (unread_message_queue) { purge_away_queue(&unread_message_queue); } } #endif static void docklet_remove_callbacks() { gaim_debug(GAIM_DEBUG_INFO, "tray icon", "removing callbacks"); while (g_source_remove_by_user_data(&handle)) { gaim_debug(GAIM_DEBUG_INFO, NULL, "."); } gaim_debug(GAIM_DEBUG_INFO, NULL, "\n"); } /* public code */ void docklet_clicked(int button_type) { switch (button_type) { case 1: #if 0 /* XXX CUI */ if (unread_message_queue) { docklet_flush_queue(); } else { #endif gaim_gtk_blist_docklet_toggle(); #if 0 /* XXX CUI */ } #endif break; case 2: /* Don't do anything for middle click */ break; case 3: docklet_menu(); break; } } void docklet_embedded() { gaim_gtk_blist_docklet_add(); docklet_update_status(); if (ui_ops && ui_ops->update_icon) ui_ops->update_icon(status); } void docklet_remove(gboolean visible) { if (visible) gaim_gtk_blist_docklet_remove(); #if 0 /* XXX CUI */ docklet_flush_queue(); #endif } void docklet_unload() { gaim_plugin_unload(handle); } void docklet_set_ui_ops(struct docklet_ui_ops *ops) { ui_ops = ops; } /* callbacks */ static void gaim_login(GaimConnection *gc, void *data) { docklet_update_status(); } static void gaim_logout(GaimConnection *gc, void *data) { /* do this when idle so that if the prpl was connecting and was cancelled, we register that connecting_count has returned to 0 */ /* no longer necessary because Chip decided that us plugins didn't need to know if an account was connecting or not g_idle_add(docklet_update_status, &docklet); */ docklet_update_status(); } static void gaim_connecting(GaimAccount *account, void *data) { docklet_update_status(); } static void gaim_away(GaimAccount *account, char *state, char *message, void *data) { /* we only support global away. this is the way it is, ok? */ docklet_update_status(); } static gboolean gaim_conv_im_recv(GaimAccount *account, char *sender, char *message, GaimConversation *conv, int flags, void *data) { /* if message queuing while away is enabled, this event could be the first message so we need to see if the status (and hence icon) needs changing. do this when idle so that all message processing is completed, queuing etc, before we run. */ g_idle_add(docklet_update_status, &handle); return FALSE; } static void gaim_new_conversation(GaimConversation *conv, void *data) { /* queue a callback here so if the queue is being flushed, we stop flashing. thanks javabsp. */ g_idle_add(docklet_update_status, &handle); } /* We need this because the blist purge_away_queue cb won't be called before the plugin is unloaded, when quitting */ static void gaim_quit_cb() { gaim_debug(GAIM_DEBUG_INFO, "tray icon", "dealing with queued messages on exit\n"); #if 0 /* XXX CUI */ docklet_flush_queue(); #endif } /* static void gaim_buddy_signon(GaimConnection *gc, char *who, void *data) { } static void gaim_buddy_signoff(GaimConnection *gc, char *who, void *data) { } static void gaim_buddy_away(GaimConnection *gc, char *who, void *data) { } static void gaim_buddy_back(GaimConnection *gc, char *who, void *data) { } */ /* plugin glue */ #define DOCKLET_PLUGIN_ID "gtk-docklet" static gboolean plugin_load(GaimPlugin *plugin) { void *conn_handle = gaim_connections_get_handle(); void *conv_handle = gaim_conversations_get_handle(); void *accounts_handle = gaim_accounts_get_handle(); void *core_handle = gaim_get_core(); gaim_debug(GAIM_DEBUG_INFO, "tray icon", "plugin loaded\n"); handle = plugin; docklet_ui_init(); if (ui_ops && ui_ops->create) ui_ops->create(); gaim_signal_connect(conn_handle, "signed-on", plugin, GAIM_CALLBACK(gaim_login), NULL); gaim_signal_connect(conn_handle, "signed-off", plugin, GAIM_CALLBACK(gaim_logout), NULL); gaim_signal_connect(accounts_handle, "account-connecting", plugin, GAIM_CALLBACK(gaim_connecting), NULL); gaim_signal_connect(accounts_handle, "account-away", plugin, GAIM_CALLBACK(gaim_away), NULL); gaim_signal_connect(conv_handle, "received-im-msg", plugin, GAIM_CALLBACK(gaim_conv_im_recv), NULL); gaim_signal_connect(conv_handle, "conversation-created", plugin, GAIM_CALLBACK(gaim_new_conversation), NULL); gaim_signal_connect(core_handle, "quitting", plugin, GAIM_CALLBACK(gaim_quit_cb), NULL); /* gaim_signal_connect(plugin, event_buddy_signon, gaim_buddy_signon, NULL); gaim_signal_connect(plugin, event_buddy_signoff, gaim_buddy_signoff, NULL); gaim_signal_connect(plugin, event_buddy_away, gaim_buddy_away, NULL); gaim_signal_connect(plugin, event_buddy_back, gaim_buddy_back, NULL); */ return TRUE; } static gboolean plugin_unload(GaimPlugin *plugin) { if (ui_ops && ui_ops->destroy) ui_ops->destroy(); docklet_remove_callbacks(); gaim_debug(GAIM_DEBUG_INFO, "tray icon", "plugin unloaded\n"); return TRUE; } static GtkWidget * plugin_config_frame(GaimPlugin *plugin) { GtkWidget *frame; GtkWidget *vbox, *hbox; GtkWidget *toggle; static const char *qmpref = "/plugins/gtk/docklet/queue_messages"; frame = gtk_vbox_new(FALSE, 18); gtk_container_set_border_width(GTK_CONTAINER(frame), 12); vbox = gaim_gtk_make_frame(frame, _("Tray Icon Configuration")); hbox = gtk_hbox_new(FALSE, 18); gtk_box_pack_start(GTK_BOX(vbox), hbox, FALSE, FALSE, 0); toggle = gtk_check_button_new_with_mnemonic(_("_Hide new messages until tray icon is clicked")); gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(toggle), gaim_prefs_get_bool(qmpref)); g_signal_connect(G_OBJECT(toggle), "clicked", G_CALLBACK(docklet_set_bool), (void *)qmpref); gtk_box_pack_start(GTK_BOX(vbox), toggle, FALSE, FALSE, 0); gtk_widget_show_all(frame); return frame; } static GaimGtkPluginUiInfo ui_info = { plugin_config_frame }; static GaimPluginInfo info = { GAIM_PLUGIN_MAGIC, GAIM_MAJOR_VERSION, GAIM_MINOR_VERSION, GAIM_PLUGIN_STANDARD, /**< type */ GAIM_GTK_PLUGIN_TYPE, /**< ui_requirement */ 0, /**< flags */ NULL, /**< dependencies */ GAIM_PRIORITY_DEFAULT, /**< priority */ DOCKLET_PLUGIN_ID, /**< id */ N_("System Tray Icon"), /**< name */ VERSION, /**< version */ /** summary */ N_("Displays an icon for Gaim in the system tray."), /** description */ N_("Displays a system tray icon (in GNOME, KDE or Windows for example) " "to show the current status of Gaim, allow fast access to commonly " "used functions, and to toggle display of the buddy list or login " "window. Also allows messages to be queued until the icon is " "clicked, similar to ICQ."), "Robert McQueen <robot101@debian.org>", /**< author */ GAIM_WEBSITE, /**< homepage */ plugin_load, /**< load */ plugin_unload, /**< unload */ NULL, /**< destroy */ &ui_info, /**< ui_info */ NULL, /**< extra_info */ NULL, NULL }; static void plugin_init(GaimPlugin *plugin) { gaim_prefs_add_none("/plugins/gtk/docklet"); gaim_prefs_add_bool("/plugins/gtk/docklet/queue_messages", FALSE); } GAIM_INIT_PLUGIN(docklet, plugin_init, info)