view src/protocols/oscar/txqueue.c @ 10812:d087e928ffd1

[gaim-migrate @ 12465] " A variety of spacing normalization I've done as I've navigated the source making other changes. The specific changes should be uncontroversial. I'm submitting these to shrink the deltas between my local tree and the CVS source. If spacing changes are unwelcome as a general rule, let me know." --rlaager I said not to do this sort of patch often. also a spelling fix. committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Mon, 11 Apr 2005 04:32:26 +0000
parents 9cafe038c95e
children ccb38cf22483
line wrap: on
line source

/*
 * txqueue.c
 *
 * Herein lies all the management routines for the transmit (Tx) queue.
 *
 */

#define FAIM_INTERNAL
#include <aim.h>

#ifndef _WIN32
#include <sys/socket.h>
#else
#include "win32dep.h"
#endif

/*
 * Allocate a new tx frame.
 *
 * This is more for looks than anything else.
 *
 * Right now, that is.  If/when we implement a pool of transmit
 * frames, this will become the request-an-unused-frame part.
 *
 * framing = AIM_FRAMETYPE_OFT/FLAP
 * chan = channel for FLAP, hdrtype for OFT
 *
 */
faim_internal aim_frame_t *aim_tx_new(aim_session_t *sess, aim_conn_t *conn, fu8_t framing, fu16_t chan, int datalen)
{
	aim_frame_t *fr;

	if (!sess || !conn) {
		faimdprintf(sess, 0, "aim_tx_new: No session or no connection specified!\n");
		return NULL;
	}

	/* For sanity... */
	if ((conn->type == AIM_CONN_TYPE_RENDEZVOUS) || (conn->type == AIM_CONN_TYPE_LISTENER)) {
		if (framing != AIM_FRAMETYPE_OFT) {
			faimdprintf(sess, 0, "aim_tx_new: attempted to allocate inappropriate frame type for rendezvous connection\n");
			return NULL;
		}
	} else {
		if (framing != AIM_FRAMETYPE_FLAP) {
			faimdprintf(sess, 0, "aim_tx_new: attempted to allocate inappropriate frame type for FLAP connection\n");
			return NULL;
		}
	}

	if (!(fr = (aim_frame_t *)calloc(1, sizeof(aim_frame_t))))
		return NULL;

	fr->conn = conn;
	fr->hdrtype = framing;
	if (fr->hdrtype == AIM_FRAMETYPE_FLAP)
		fr->hdr.flap.channel = chan;
	else if (fr->hdrtype == AIM_FRAMETYPE_OFT)
		fr->hdr.rend.type = chan;
	else
		faimdprintf(sess, 0, "tx_new: unknown framing\n");

	if (datalen > 0) {
		fu8_t *data;

		if (!(data = (unsigned char *)malloc(datalen))) {
			aim_frame_destroy(fr);
			return NULL;
		}

		aim_bstream_init(&fr->data, data, datalen);
	}

	return fr;
}

/* 
 * This increments the tx command count, and returns the seqnum
 * that should be stamped on the next FLAP packet sent.  This is
 * normally called during the final step of packet preparation
 * before enqueuement (in aim_tx_enqueue()).
 */
static flap_seqnum_t aim_get_next_txseqnum(aim_conn_t *conn)
{
	flap_seqnum_t ret;

	ret = ++conn->seqnum;

	return ret;
}

/*
 * The overall purpose here is to enqueue the passed in command struct
 * into the outgoing (tx) queue.  Basically...
 *   1) Make a scope-irrelevant copy of the struct
 *   3) Mark as not-sent-yet
 *   4) Enqueue the struct into the list
 *   6) Return
 *
 * Note that this is only used when doing queue-based transmitting;
 * that is, when sess->tx_enqueue is set to &aim_tx_enqueue__queuebased.
 *
 */
static int aim_tx_enqueue__queuebased(aim_session_t *sess, aim_frame_t *fr)
{

	if (!fr->conn) {
		faimdprintf(sess, 1, "aim_tx_enqueue: WARNING: enqueueing packet with no connecetion\n");
		fr->conn = aim_getconn_type(sess, AIM_CONN_TYPE_BOS);
	}

	if (fr->hdrtype == AIM_FRAMETYPE_FLAP) {
		/* assign seqnum -- XXX should really not assign until hardxmit */
		fr->hdr.flap.seqnum = aim_get_next_txseqnum(fr->conn);
	}

	fr->handled = 0; /* not sent yet */

	/* see overhead note in aim_rxqueue counterpart */
	if (!sess->queue_outgoing)
		sess->queue_outgoing = fr;
	else {
		aim_frame_t *cur;
		for (cur = sess->queue_outgoing; cur->next; cur = cur->next);
		cur->next = fr;
	}

	return 0;
}

/*
 * Parallel to aim_tx_enqueue__queuebased, however, this bypasses
 * the whole queue mess when you want immediate writes to happen.
 *
 * Basically the same as its __queuebased couterpart, however
 * instead of doing a list append, it just calls aim_tx_sendframe()
 * right here. 
 * 
 */
static int aim_tx_enqueue__immediate(aim_session_t *sess, aim_frame_t *fr)
{
	int ret;

	if (!fr->conn) {
		faimdprintf(sess, 1, "aim_tx_enqueue: ERROR: packet has no connection\n");
		aim_frame_destroy(fr);
		return 0;
	}

	if (fr->hdrtype == AIM_FRAMETYPE_FLAP)
		fr->hdr.flap.seqnum = aim_get_next_txseqnum(fr->conn);

	fr->handled = 0; /* not sent yet */

	ret = aim_tx_sendframe(sess, fr);

	aim_frame_destroy(fr);

	return ret;
}

faim_export int aim_tx_setenqueue(aim_session_t *sess, int what, int (*func)(aim_session_t *, aim_frame_t *))
{

	if (what == AIM_TX_QUEUED)
		sess->tx_enqueue = &aim_tx_enqueue__queuebased;
	else if (what == AIM_TX_IMMEDIATE) 
		sess->tx_enqueue = &aim_tx_enqueue__immediate;
	else if (what == AIM_TX_USER) {
		if (!func)
			return -EINVAL;
		sess->tx_enqueue = func;
	} else
		return -EINVAL; /* unknown action */

	return 0;
}

faim_internal int aim_tx_enqueue(aim_session_t *sess, aim_frame_t *fr)
{

	/*
	 * If we want to send on a connection that is in progress, we have to force
	 * them to use the queue based version. Otherwise, use whatever they
	 * want.
	 */
	if (fr && fr->conn &&
			(fr->conn->status & AIM_CONN_STATUS_INPROGRESS)) {
		return aim_tx_enqueue__queuebased(sess, fr);
	}

	return (*sess->tx_enqueue)(sess, fr);
}

static int aim_send(int fd, const void *buf, size_t count)
{
	int left, cur;

	for (cur = 0, left = count; left; ) {
		int ret;

		ret = send(fd, ((unsigned char *)buf)+cur, left, 0);

		if (ret == -1)
			return -1;
		else if (ret == 0)
			return cur;

		cur += ret;
		left -= ret;
	}

	return cur;
}

static int aim_bstream_send(aim_bstream_t *bs, aim_conn_t *conn, size_t count)
{
	int wrote = 0;

	if (!bs || !conn || (count < 0))
		return -EINVAL;

	/* Make sure we don't send past the end of the bs */
	if (count > aim_bstream_empty(bs))
		count = aim_bstream_empty(bs); /* truncate to remaining space */

	if (count) {
		/*
		 * I need to rewrite this. "Updating the UI" doesn't make sense. The program is
		 * blocked and the UI can't redraw. We're blocking all of Gaim. We need to set
		 * up an actual txqueue and a GAIM_INPUT_WRITE callback and only write when we
		 * can. Why is this file called txqueue anyway? Lets rename it to txblock.
		 */
		if ((conn->type == AIM_CONN_TYPE_RENDEZVOUS) &&
		    (conn->subtype == AIM_CONN_SUBTYPE_OFT_DIRECTIM)) {
			const char *sn = aim_odc_getsn(conn);
			aim_rxcallback_t userfunc;

			while (count - wrote > 1024) {
				int ret;

				ret = aim_send(conn->fd, bs->data + bs->offset + wrote, 1024);
				if (ret > 0)
					wrote += ret;
				if (ret < 0)
					return -1;
				if ((userfunc=aim_callhandler(conn->sessv, conn, AIM_CB_FAM_SPECIAL, AIM_CB_SPECIAL_IMAGETRANSFER)))
					userfunc(conn->sessv, NULL, sn, count-wrote>1024 ? ((double)wrote / count) : 1);
			}
		}

		if (count - wrote) {
			wrote = wrote + aim_send(conn->fd, bs->data + bs->offset + wrote, count - wrote);
		}
	}

	bs->offset += wrote;

	return wrote;
}

static int sendframe_flap(aim_session_t *sess, aim_frame_t *fr)
{
	aim_bstream_t bs;
	fu8_t *bs_raw;
	int payloadlen, err = 0, bslen;

	payloadlen = aim_bstream_curpos(&fr->data);

	if (!(bs_raw = malloc(6 + payloadlen)))
		return -ENOMEM;

	aim_bstream_init(&bs, bs_raw, 6 + payloadlen);

	/* FLAP header */
	aimbs_put8(&bs, 0x2a);
	aimbs_put8(&bs, fr->hdr.flap.channel);
	aimbs_put16(&bs, fr->hdr.flap.seqnum);
	aimbs_put16(&bs, payloadlen);

	/* payload */
	aim_bstream_rewind(&fr->data);
	aimbs_putbs(&bs, &fr->data, payloadlen);

	bslen = aim_bstream_curpos(&bs);
	aim_bstream_rewind(&bs);
	if (aim_bstream_send(&bs, fr->conn, bslen) != bslen)
		err = -errno;

	free(bs_raw); /* XXX aim_bstream_free */

	fr->handled = 1;
	fr->conn->lastactivity = time(NULL);

	return err;
}

static int sendframe_rendezvous(aim_session_t *sess, aim_frame_t *fr)
{
	aim_bstream_t bs;
	fu8_t *bs_raw;
	int payloadlen, err = 0, bslen;

	payloadlen = aim_bstream_curpos(&fr->data);

	if (!(bs_raw = malloc(8 + payloadlen)))
		return -ENOMEM;

	aim_bstream_init(&bs, bs_raw, 8 + payloadlen);

	/* Rendezvous header */
	aimbs_putraw(&bs, fr->hdr.rend.magic, 4);
	aimbs_put16(&bs, fr->hdr.rend.hdrlen);
	aimbs_put16(&bs, fr->hdr.rend.type);

	/* payload */
	aim_bstream_rewind(&fr->data);
	aimbs_putbs(&bs, &fr->data, payloadlen);

	bslen = aim_bstream_curpos(&bs);
	aim_bstream_rewind(&bs);
	if (aim_bstream_send(&bs, fr->conn, bslen) != bslen)
		err = -errno;

	free(bs_raw); /* XXX aim_bstream_free */

	fr->handled = 1;
	fr->conn->lastactivity = time(NULL);

	return err;
}

faim_internal int aim_tx_sendframe(aim_session_t *sess, aim_frame_t *fr)
{
	if (fr->hdrtype == AIM_FRAMETYPE_FLAP)
		return sendframe_flap(sess, fr);
	else if (fr->hdrtype == AIM_FRAMETYPE_OFT)
		return sendframe_rendezvous(sess, fr);

	return -1;
}

faim_export int aim_tx_flushqueue(aim_session_t *sess)
{
	aim_frame_t *cur;

	for (cur = sess->queue_outgoing; cur; cur = cur->next) {

		if (cur->handled)
	       		continue; /* already been sent */

		if (cur->conn && (cur->conn->status & AIM_CONN_STATUS_INPROGRESS))
			continue;

		/*
		 * And now for the meager attempt to force transmit
		 * latency and avoid missed messages.
		 */
		if ((cur->conn->lastactivity + cur->conn->forcedlatency) >= time(NULL)) {
			/* 
			 * XXX should be a break! we don't want to block the 
			 * upper layers
			 *
			 * XXX or better, just do this right.
			 *
			 */
			sleep((cur->conn->lastactivity + cur->conn->forcedlatency) - time(NULL));
		}

		/* XXX this should call the custom "queuing" function!! */
		aim_tx_sendframe(sess, cur);
	}

	/* purge sent commands from queue */
	aim_tx_purgequeue(sess);

	return 0;
}

/*
 * This is responsible for removing sent commands from the transmit 
 * queue. This is not a required operation, but it of course helps
 * reduce memory footprint at run time!  
 */
faim_export void aim_tx_purgequeue(aim_session_t *sess)
{
	aim_frame_t *cur, **prev;

	for (prev = &sess->queue_outgoing; (cur = *prev); ) {
		if (cur->handled) {
			*prev = cur->next;
			aim_frame_destroy(cur);
		} else
			prev = &cur->next;
	}

	return;
}

/**
 * Get rid of packets waiting for tx on a dying conn.  For now this 
 * simply marks all packets as sent and lets them disappear without 
 * warning.
 *
 * @param sess A session.
 * @param conn Connection that's dying.
 */
faim_internal void aim_tx_cleanqueue(aim_session_t *sess, aim_conn_t *conn)
{
	aim_frame_t *cur;

	for (cur = sess->queue_outgoing; cur; cur = cur->next) {
		if (cur->conn == conn)
			cur->handled = 1;
	}

	return;
}