Mercurial > pidgin
view src/gtkutils.h @ 14094:d0f3eba2717c
[gaim-migrate @ 16723]
Tab-completion should be case-insensitive.
committer: Tailor Script <tailor@pidgin.im>
author | Sadrul Habib Chowdhury <imadil@gmail.com> |
---|---|
date | Sat, 12 Aug 2006 15:17:14 +0000 |
parents | 853fefb07c79 |
children | 31d33e7bc0e6 |
line wrap: on
line source
/** * @file gtkutils.h GTK+ utility functions * @ingroup gtkui * * gaim * * Gaim is the legal property of its developers, whose names are too numerous * to list here. Please refer to the COPYRIGHT file distributed with this * source distribution. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef _GAIM_GTKUTILS_H_ #define _GAIM_GTKUTILS_H_ #include "gtkconv.h" #include "gtkgaim.h" #include "prpl.h" #include "util.h" typedef enum { GAIM_BUTTON_HORIZONTAL, GAIM_BUTTON_VERTICAL } GaimButtonOrientation; typedef enum { GAIM_BUTTON_NONE = 0, GAIM_BUTTON_TEXT, GAIM_BUTTON_IMAGE, GAIM_BUTTON_TEXT_IMAGE } GaimButtonStyle; #ifndef _WIN32 typedef enum { GAIM_BROWSER_DEFAULT = 0, GAIM_BROWSER_CURRENT, GAIM_BROWSER_NEW_WINDOW, GAIM_BROWSER_NEW_TAB } GaimBrowserPlace; #endif /* _WIN32 */ /** * Sets up a gtkimhtml widget, loads it with smileys, and sets the * default signal handlers. * * @param imhtml The gtkimhtml widget to setup. */ void gaim_setup_imhtml(GtkWidget *imhtml); /** * Create an GtkIMHtml widget and associated GtkIMHtmlToolbar widget. This * functions puts both widgets in a nice GtkFrame. They're separate by an * attractive GtkSeparator. * * @param editable @c TRUE if this imhtml should be editable. If this is @c FALSE, * then the toolbar will NOT be created. If this imthml should be * read-only at first, but may become editable later, then pass in * @c TRUE here and then manually call gtk_imhtml_set_editable() later. * @param imhtml_ret A pointer to a pointer to a GtkWidget. This pointer * will be set to the imhtml when this function exits. * @param toolbar_ret A pointer to a pointer to a GtkWidget. If editable is * TRUE then this will be set to the toolbar when this function exits. * Otherwise this will be set to @c NULL. * @param sw_ret This will be filled with a pointer to the scrolled window * widget which contains the imhtml. * @return The GtkFrame containing the toolbar and imhtml. */ GtkWidget *gaim_gtk_create_imhtml(gboolean editable, GtkWidget **imhtml_ret, GtkWidget **toolbar_ret, GtkWidget **sw_ret); /** * Toggles the sensitivity of a widget. * * @param widget @c NULL. Used for signal handlers. * @param to_toggle The widget to toggle. */ void gaim_gtk_toggle_sensitive(GtkWidget *widget, GtkWidget *to_toggle); /** * Checks if text has been entered into a GtkTextEntry widget. If * so, the GTK_RESPONSE_OK on the given dialog is set to TRUE. * Otherwise GTK_RESPONSE_OK is set to FALSE. * * @param entry The text entry widget. * @param dialog The dialog containing the text entry widget. */ void gaim_gtk_set_sensitive_if_input(GtkWidget *entry, GtkWidget *dialog); /** * Toggles the sensitivity of all widgets in a pointer array. * * @param w @c NULL. Used for signal handlers. * @param data The array containing the widgets to toggle. */ void gaim_gtk_toggle_sensitive_array(GtkWidget *w, GPtrArray *data); /** * Toggles the visibility of a widget. * * @param widget @c NULL. Used for signal handlers. * @param to_toggle The widget to toggle. */ void gaim_gtk_toggle_showhide(GtkWidget *widget, GtkWidget *to_toggle); /** * Adds a separator to a menu. * * @param menu The menu to add a separator to. */ void gaim_separator(GtkWidget *menu); /** * Creates a menu item. * * @param menu The menu to which to append the menu item. * @param str The title to use for the newly created menu item. * * @return The newly created menu item. */ GtkWidget *gaim_new_item(GtkWidget *menu, const char *str); /** * Creates a check menu item. * * @param menu The menu to which to append the check menu item. * @param str The title to use for the newly created menu item. * @param sf A function to call when the menu item is activated. * @param data Data to pass to the signal function. * @param checked The initial state of the check item * * @return The newly created menu item. */ GtkWidget *gaim_new_check_item(GtkWidget *menu, const char *str, GtkSignalFunc sf, gpointer data, gboolean checked); /** * Creates a menu item. * * @param menu The menu to which to append the menu item. * @param str The title for the menu item. * @param icon An icon to place to the left of the menu item, * or @c NULL for no icon. * @param sf A function to call when the menu item is activated. * @param data Data to pass to the signal function. * @param accel_key Something. * @param accel_mods Something. * @param mod Something. * * @return The newly created menu item. */ GtkWidget *gaim_new_item_from_stock(GtkWidget *menu, const char *str, const char *icon, GtkSignalFunc sf, gpointer data, guint accel_key, guint accel_mods, char *mod); /** * Creates a button with the specified text and stock icon. * * @param text The text for the button. * @param icon The stock icon name. * @param style The orientation of the button. * * @return The button. */ GtkWidget *gaim_pixbuf_button_from_stock(const char *text, const char *icon, GaimButtonOrientation style); /** * Creates a toolbar button with the stock icon. * * @param stock The stock icon name. * * @return The button. */ GtkWidget *gaim_pixbuf_toolbar_button_from_stock(const char *stock); /** * Creates a HIG preferences frame. * * @param parent The widget to put the frame into. * @param title The title for the frame. * * @return The vbox to put things into. */ GtkWidget *gaim_gtk_make_frame(GtkWidget *parent, const char *title); /** * Creates a drop-down option menu filled with protocols. * * @param id The protocol to select by default. * @param cb The callback to call when a protocol is selected. * @param user_data Data to pass to the callback function. * * @return The drop-down option menu. */ GtkWidget *gaim_gtk_protocol_option_menu_new(const char *id, GCallback cb, gpointer user_data); /** * Creates a drop-down option menu filled with accounts. * * @param default_account The account to select by default. * @param show_all Whether or not to show all accounts, or just * active accounts. * @param cb The callback to call when an account is selected. * @param filter_func A function for checking if an account should * be shown. This can be NULL. * @param user_data Data to pass to the callback function. * * @return The drop-down option menu. */ GtkWidget *gaim_gtk_account_option_menu_new(GaimAccount *default_account, gboolean show_all, GCallback cb, GaimFilterAccountFunc filter_func, gpointer user_data); /** * Gets the currently selected account from an account drop down box. * * @param optmenu The GtkOptionMenu created by * gaim_gtk_account_option_menu_new. * @return Returns the GaimAccount that is currently selected. */ GaimAccount *gaim_gtk_account_option_menu_get_selected(GtkWidget *optmenu); /** * Sets the currently selected account for an account drop down box. * * @param optmenu The GtkOptionMenu created by * gaim_gtk_account_option_menu_new. * @param account The GaimAccount to select. */ void gaim_gtk_account_option_menu_set_selected(GtkWidget *optmenu, GaimAccount *account); /** * Add autocompletion of screenames to an entry. * * @param entry The GtkEntry on which to setup autocomplete. * @param optmenu A menu for accounts, returned by gaim_gtk_account_option_menu_new(). * If @a optmenu is not @c NULL, it'll be updated when a screenname is chosen * from the autocomplete list. * @param all Whether to include screennames from disconnected accounts. */ void gaim_gtk_setup_screenname_autocomplete(GtkWidget *entry, GtkWidget *optmenu, gboolean all); /** * Check if the given path is a directory or not. If it is, then modify * the given GtkFileSelection dialog so that it displays the given path. * If the given path is not a directory, then do nothing. * * @param path The path entered in the file selection window by the user. * @param filesel The file selection window. * * @return TRUE if given path is a directory, FALSE otherwise. */ gboolean gaim_gtk_check_if_dir(const char *path, GtkFileSelection *filesel); /** * Sets up GtkSpell for the given GtkTextView, reporting errors * if encountered. * * This does nothing if Gaim is not compiled with GtkSpell support. * * @param textview The textview widget to setup spellchecking for. */ void gaim_gtk_setup_gtkspell(GtkTextView *textview); /** * Save menu accelerators callback */ void gaim_gtk_save_accels_cb(GtkAccelGroup *accel_group, guint arg1, GdkModifierType arg2, GClosure *arg3, gpointer data); /** * Save menu accelerators */ gboolean gaim_gtk_save_accels(gpointer data); /** * Load menu accelerators */ void gaim_gtk_load_accels(void); /** * Parses an application/x-im-contact MIME message and returns the * data inside. * * @param msg The MIME message. * @param all_accounts If TRUE, check all compatible accounts, online or * offline. If FALSE, check only online accounts. * @param ret_account The best guess at a compatible protocol, * based on ret_protocol. If NULL, no account was found. * @param ret_protocol The returned protocol type. * @param ret_username The returned username. * @param ret_alias The returned alias. * * @return TRUE if the message was parsed for the minimum necessary data. * FALSE otherwise. */ gboolean gaim_gtk_parse_x_im_contact(const char *msg, gboolean all_accounts, GaimAccount **ret_account, char **ret_protocol, char **ret_username, char **ret_alias); /** * Sets an ATK name for a given widget. Also sets the labelled-by * and label-for ATK relationships. * * @param w The widget that we want to name. * @param l A GtkLabel that we want to use as the ATK name for the widget. */ void gaim_set_accessible_label(GtkWidget *w, GtkWidget *l); /** * A valid GtkMenuPositionFunc. This is used to determine where * to draw context menu's when the menu is activated with the * keyboard (shift+F10). If the menu is activated with the mouse, * then you should just use GTK's built-in position function, * because it does a better job of positioning the menu. * * @param menu The menu we are positioning. * @param x Address of the gint representing the horizontal position * where the menu shall be drawn. This is an output parameter. * @param y Address of the gint representing the vertical position * where the menu shall be drawn. This is an output parameter. * @param push_in This is an output parameter? * @param user_data Not used by this particular position function. */ void gaim_gtk_treeview_popup_menu_position_func(GtkMenu *menu, gint *x, gint *y, gboolean *push_in, gpointer user_data); /** * Manages drag'n'drop of files. * * @param sd GtkSelectionData for managing drag'n'drop * @param account Account to be used (may be NULL if conv is not NULL) * @param who Buddy name (may be NULL if conv is not NULL) */ void gaim_dnd_file_manage(GtkSelectionData *sd, GaimAccount *account, const char *who); /** * Convenience wrapper for gaim_buddy_icon_get_scale_size */ void gaim_gtk_buddy_icon_get_scale_size(GdkPixbuf *buf, GaimBuddyIconSpec *spec, int *width, int *height); /** * Returns the base image to represent the account, based on * the currently selected theme. * * @param account The account. * @param scale_factor The amount to scale to the original image. * The default size is 32x32 pixels. A scale * factor of 1 means no scaling will be done. * A scale factor of 0.5 means the length * and width will be 16 pixels each. * * @return A newly-created pixbuf with a reference count of 1, * or NULL if any of several error conditions occurred: * the file could not be opened, there was no loader * for the file's format, there was not enough memory * to allocate the image buffer, or the image file * contained invalid data. */ GdkPixbuf *gaim_gtk_create_prpl_icon(GaimAccount *account, double scale_factor); /** * Create a protocol icon with the status emblem overlayed in * the lower right corner. * * @param account The account. * @param status_type The status type of the emblem to overlay. * @param scale_factor The amount to scale to the original image. * The default size is 32x32 pixels. A scale * factor of 1 means no scaling will be done. * A scale factor of 0.5 means the length * and width will be 16 pixels each. * * @return A newly-created pixbuf with a reference count of 1, * or NULL if any of several error conditions occurred: * the file could not be opened, there was no loader * for the file's format, there was not enough memory * to allocate the image buffer, or the image file * contained invalid data. */ GdkPixbuf *gaim_gtk_create_prpl_icon_with_status(GaimAccount *account, GaimStatusType *status_type, double scale_factor); /** * Create a Gaim running-man icon with the status emblem overlayed * in the lower right corner. * * @param primitive The status type to set the emblem for. * @param scale_factor The amount to scale to the original image. * The default size is 32x32 pixels. A scale * factor of 1 means no scaling will be done. * A scale factor of 0.5 means the length * and width will be 16 pixels each. * * @return A newly-created pixbuf with a reference count of 1, * or NULL if any of several error conditions occurred: * the file could not be opened, there was no loader for * the file's format, there was not enough memory to * allocate the image buffer, or the image file contained * invalid data. */ GdkPixbuf *gaim_gtk_create_gaim_icon_with_status(GaimStatusPrimitive primitive, double scale_factor); /** * Append a GaimMenuAction to a menu. * * @param menu The menu to append to. * @param act The GaimMenuAction to append. * @param gobject The object to be passed to the action callback. */ void gaim_gtk_append_menu_action(GtkWidget *menu, GaimMenuAction *act, gpointer gobject); /** * Sets the mouse pointer for a GtkWidget. * * After setting the cursor, the display is flushed, so the change will * take effect immediately. * * If the window for @a widget is @c NULL, this function simply returns. * * @param widget The widget for which to set the mouse pointer * @param cursor_type The type of cursor to set */ void gaim_gtk_set_cursor(GtkWidget *widget, GdkCursorType cursor_type); /** * Sets the mouse point for a GtkWidget back to that of its parent window. * * If @a widget is @c NULL, this function simply returns. * * If the window for @a widget is @c NULL, this function simply returns. * * @note The display is not flushed from this function. */ void gaim_gtk_clear_cursor(GtkWidget *widget); #endif /* _GAIM_GTKUTILS_H_ */