Mercurial > pidgin
view src/win32/IdleTracker/idletrack.c @ 13266:d1088b7771d4
[gaim-migrate @ 15632]
Make some strings internationalizable
committer: Tailor Script <tailor@pidgin.im>
author | Mark Doliner <mark@kingant.net> |
---|---|
date | Mon, 13 Feb 2006 03:07:13 +0000 |
parents | 5c50be815a4e |
children | 099bb2149158 |
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/* * idletrack.c * * Authors: mrgentry @ http://www.experts-exchange.com * Herman Bloggs <hermanator12002@yahoo.com> * Date: February, 2003 * Description: Track user inactivity. * * Andrew Whewell <awhewell@users.sourceforge.net> - 25th June 2004. Added * support for GetLastInputInfo under Windows 2000 and above. This avoids having * IDLETRACK.DLL hook itself into every process on the machine, which makes * upgrades easier. The hook mechanism is also used by key loggers, so not * using hooks doesn't put the willys up programs that keep an eye out for * loggers. * * Windows 9x doesn't have GetLastInputInfo - when Gaim runs on these machines * the code silently falls back onto the old hooking scheme. */ #define _WIN32_WINNT 0x0500 #include <windows.h> #define EXPORT __declspec(dllexport) static HANDLE hMapObject = NULL; static DWORD *lastTime = NULL; static HHOOK keyHook = NULL; static HHOOK mouseHook = NULL; static HINSTANCE g_hInstance = NULL; static POINT g_point; /* GetLastInputInfo address and module - if g_GetLastInputInfo == NULL then * we fall back on the old "hook the world" method. GetLastInputInfo was brought * in with Windows 2000 so Windows 9x will still hook everything. */ typedef BOOL (WINAPI *GETLASTINPUTINFO)(LASTINPUTINFO *); static HMODULE g_user32 = NULL; static GETLASTINPUTINFO g_GetLastInputInfo = NULL; static DWORD* setup_shared_mem() { BOOL fInit; /* Set up the shared memory. */ hMapObject = CreateFileMapping((HANDLE) 0xFFFFFFFF, /* use paging file */ NULL, /* no security attributes */ PAGE_READWRITE, /* read/write access */ 0, /* size: high 32-bits */ sizeof(DWORD), /* size: low 32-bits */ "timermem"); /* name of map object */ if (hMapObject == NULL) return NULL; /* The first process to attach initializes memory. */ fInit = (GetLastError() != ERROR_ALREADY_EXISTS); /* Get a pointer to the file-mapped shared memory. */ lastTime = (DWORD*) MapViewOfFile(hMapObject, /* object to map view of */ FILE_MAP_WRITE, /* read/write access */ 0, /* high offset: map from */ 0, /* low offset: beginning */ 0); /* default: map entire file */ if (lastTime == NULL) return NULL; *lastTime = GetTickCount(); return lastTime; } LRESULT CALLBACK KeyboardProc(int code, WPARAM wParam, LPARAM lParam) { if (!(code < 0)) { if (lastTime == NULL) lastTime = setup_shared_mem(); if (lastTime) *lastTime = GetTickCount(); } return CallNextHookEx(keyHook, code, wParam, lParam); } LRESULT CALLBACK MouseProc(int code, WPARAM wParam, LPARAM lParam) { /* We need to verify that the Mouse pointer has actually moved. */ if(!(code < 0) && !((g_point.x == ((MOUSEHOOKSTRUCT*)lParam)->pt.x) && (g_point.y == ((MOUSEHOOKSTRUCT*)lParam)->pt.y))) { g_point.x = ((MOUSEHOOKSTRUCT*)lParam)->pt.x; g_point.y = ((MOUSEHOOKSTRUCT*)lParam)->pt.y; if (lastTime == NULL) lastTime = setup_shared_mem(); if (lastTime) *lastTime = GetTickCount(); } return CallNextHookEx(mouseHook, code, wParam, lParam); } EXPORT DWORD wgaim_get_lastactive() { DWORD result = 0; /* If we have GetLastInputInfo then use it, otherwise use the hooks*/ if (g_GetLastInputInfo != NULL) { LASTINPUTINFO lii; memset(&lii, 0, sizeof(lii)); lii.cbSize = sizeof(lii); if (g_GetLastInputInfo(&lii)) { result = lii.dwTime; } } else { if (lastTime == NULL) lastTime = setup_shared_mem(); if (lastTime) result = *lastTime; } return result; } EXPORT BOOL wgaim_set_idlehooks() { /* Is GetLastInputInfo available?*/ g_user32 = LoadLibrary("user32.dll"); if (g_user32) { g_GetLastInputInfo = (GETLASTINPUTINFO)GetProcAddress(g_user32, "GetLastInputInfo"); } /* If we couldn't find GetLastInputInfo then fall back onto the hooking scheme*/ if (g_GetLastInputInfo == NULL) { /* Set up the shared memory.*/ lastTime = setup_shared_mem(); if (lastTime == NULL) return FALSE; *lastTime = GetTickCount(); /* Set up the keyboard hook.*/ keyHook = SetWindowsHookEx(WH_KEYBOARD, KeyboardProc, g_hInstance, 0); if (keyHook == NULL) { UnmapViewOfFile(lastTime); CloseHandle(hMapObject); return FALSE; } /* Set up the mouse hook.*/ mouseHook = SetWindowsHookEx(WH_MOUSE, MouseProc, g_hInstance, 0); if (mouseHook == NULL) { UnhookWindowsHookEx(keyHook); UnmapViewOfFile(lastTime); CloseHandle(hMapObject); return FALSE; } } return TRUE; } EXPORT void wgaim_remove_idlehooks() { if (g_user32 != NULL) FreeLibrary(g_user32); if (keyHook) UnhookWindowsHookEx(keyHook); if (mouseHook) UnhookWindowsHookEx(mouseHook); if (lastTime) UnmapViewOfFile(lastTime); if (hMapObject) CloseHandle(hMapObject); } int WINAPI DllMain(HINSTANCE hInstance, DWORD dwReason, LPVOID lpReserved) { switch(dwReason) { case DLL_PROCESS_ATTACH: g_hInstance = hInstance; g_point.x = 0; g_point.y = 0; break; case DLL_PROCESS_DETACH: break; } return TRUE; }