Mercurial > pidgin
view gtk/gtkconn.c @ 14264:d171bdecf17b
[gaim-migrate @ 16946]
Use the gtk conversation unseen_count instead of keeping my own count.
committer: Tailor Script <tailor@pidgin.im>
author | Etan Reisner <pidgin@unreliablesource.net> |
---|---|
date | Mon, 21 Aug 2006 06:06:54 +0000 |
parents | 009db0b357b5 |
children | 34083fe39891 |
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/* * @file gtkconn.c GTK+ Connection API * @ingroup gtkui * * gaim * * Gaim is the legal property of its developers, whose names are too numerous * to list here. Please refer to the COPYRIGHT file distributed with this * source distribution. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "internal.h" #include "gtkgaim.h" #include "account.h" #include "debug.h" #include "notify.h" #include "prefs.h" #include "gtkblist.h" #include "gtkconn.h" #include "gtkdialogs.h" #include "gtkstatusbox.h" #include "gaimstock.h" #include "gtkutils.h" #include "util.h" #define INITIAL_RECON_DELAY_MIN 8000 #define INITIAL_RECON_DELAY_MAX 60000 #define MAX_RECON_DELAY 600000 typedef struct { int delay; guint timeout; } GaimAutoRecon; /** * Contains accounts that are auto-reconnecting. * The key is a pointer to the GaimAccount and the * value is a pointer to a GaimAutoRecon. */ static GHashTable *hash = NULL; static void gaim_gtk_connection_connect_progress(GaimConnection *gc, const char *text, size_t step, size_t step_count) { GaimGtkBuddyList *gtkblist = gaim_gtk_blist_get_default_gtk_blist(); if (!gtkblist) return; gtk_gaim_status_box_set_connecting(GTK_GAIM_STATUS_BOX(gtkblist->statusbox), (gaim_connections_get_connecting() != NULL)); gtk_gaim_status_box_pulse_connecting(GTK_GAIM_STATUS_BOX(gtkblist->statusbox)); } static void gaim_gtk_connection_connected(GaimConnection *gc) { GaimAccount *account; GaimGtkBuddyList *gtkblist; account = gaim_connection_get_account(gc); gtkblist = gaim_gtk_blist_get_default_gtk_blist(); if (gtkblist != NULL) gtk_gaim_status_box_set_connecting(GTK_GAIM_STATUS_BOX(gtkblist->statusbox), (gaim_connections_get_connecting() != NULL)); if (hash != NULL) g_hash_table_remove(hash, account); gaim_gtk_blist_update_account_error_state(account, NULL); } static void gaim_gtk_connection_disconnected(GaimConnection *gc) { GaimGtkBuddyList *gtkblist = gaim_gtk_blist_get_default_gtk_blist(); if (!gtkblist) return; gtk_gaim_status_box_set_connecting(GTK_GAIM_STATUS_BOX(gtkblist->statusbox), (gaim_connections_get_connecting() != NULL)); if (gaim_connections_get_all() != NULL) return; gaim_gtkdialogs_destroy_all(); } static void gaim_gtk_connection_notice(GaimConnection *gc, const char *text) { } static void free_auto_recon(gpointer data) { GaimAutoRecon *info = data; if (info->timeout != 0) g_source_remove(info->timeout); g_free(info); } static gboolean do_signon(gpointer data) { GaimAccount *account = data; GaimAutoRecon *info; GaimStatus *status; gaim_debug_info("autorecon", "do_signon called\n"); g_return_val_if_fail(account != NULL, FALSE); info = g_hash_table_lookup(hash, account); if (info) info->timeout = 0; status = gaim_account_get_active_status(account); if (gaim_status_is_online(status)) { gaim_debug_info("autorecon", "calling gaim_account_connect\n"); gaim_account_connect(account); gaim_debug_info("autorecon", "done calling gaim_account_connect\n"); } return FALSE; } static void gaim_gtk_connection_report_disconnect(GaimConnection *gc, const char *text) { GaimAccount *account = NULL; GaimAutoRecon *info; account = gaim_connection_get_account(gc); info = g_hash_table_lookup(hash, account); gaim_gtk_blist_update_account_error_state(account, text); if (!gc->wants_to_die) { if (info == NULL) { info = g_new0(GaimAutoRecon, 1); g_hash_table_insert(hash, account, info); info->delay = g_random_int_range(INITIAL_RECON_DELAY_MIN, INITIAL_RECON_DELAY_MAX); } else { info->delay = MIN(2 * info->delay, MAX_RECON_DELAY); if (info->timeout != 0) g_source_remove(info->timeout); } info->timeout = g_timeout_add(info->delay, do_signon, account); } else { char *p, *s, *n=NULL ; if (info != NULL) g_hash_table_remove(hash, account); if (gaim_account_get_alias(account)) { n = g_strdup_printf("%s (%s) (%s)", gaim_account_get_username(account), gaim_account_get_alias(account), gaim_account_get_protocol_name(account)); } else { n = g_strdup_printf("%s (%s)", gaim_account_get_username(account), gaim_account_get_protocol_name(account)); } p = g_strdup_printf(_("%s disconnected"), n); s = g_strdup_printf(_("%s was disconnected due to an error: %s\n" "Gaim will not attempt to reconnect the account until you " "correct the error and re-enable the account."), n, text); gaim_notify_error(NULL, NULL, p, s); g_free(p); g_free(s); g_free(n); /* * TODO: Do we really want to disable the account when it's * disconnected by wants_to_die? This happens when you sign * on from somewhere else, or when you enter an invalid password. */ gaim_account_set_enabled(account, GAIM_GTK_UI, FALSE); } } static GaimConnectionUiOps conn_ui_ops = { gaim_gtk_connection_connect_progress, gaim_gtk_connection_connected, gaim_gtk_connection_disconnected, gaim_gtk_connection_notice, gaim_gtk_connection_report_disconnect, }; GaimConnectionUiOps * gaim_gtk_connections_get_ui_ops(void) { return &conn_ui_ops; } static void account_removed_cb(GaimAccount *account, gpointer user_data) { g_hash_table_remove(hash, account); gaim_gtk_blist_update_account_error_state(account, NULL); } /************************************************************************** * GTK+ connection glue **************************************************************************/ void * gaim_gtk_connection_get_handle(void) { static int handle; return &handle; } void gaim_gtk_connection_init(void) { hash = g_hash_table_new_full( g_direct_hash, g_direct_equal, NULL, free_auto_recon); gaim_signal_connect(gaim_accounts_get_handle(), "account-removed", gaim_gtk_connection_get_handle(), GAIM_CALLBACK(account_removed_cb), NULL); } void gaim_gtk_connection_uninit(void) { gaim_signals_disconnect_by_handle(gaim_gtk_connection_get_handle()); g_hash_table_destroy(hash); }