Mercurial > pidgin
view src/request.c @ 7132:d17a587efeb3
[gaim-migrate @ 7699]
new blist parser code, and some tweaks to the account code to make my next commit possible. the other parser code can get moved over to this model to make things cleaner, but i'm too lazy to do it now.
committer: Tailor Script <tailor@pidgin.im>
author | Nathan Walp <nwalp@pidgin.im> |
---|---|
date | Fri, 03 Oct 2003 21:49:11 +0000 |
parents | 1350352f5818 |
children | 9408c12b4a61 |
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/** * @file request.c Request API * @ingroup core * * gaim * * Copyright (C) 2003 Christian Hammond <chipx86@gnupdate.org> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "request.h" static GaimRequestUiOps *request_ui_ops = NULL; static GList *handles = NULL; typedef struct { GaimRequestType type; void *handle; void *ui_handle; } GaimRequestInfo; GaimRequestFields * gaim_request_fields_new(void) { GaimRequestFields *fields; fields = g_new0(GaimRequestFields, 1); fields->fields = g_hash_table_new_full(g_str_hash, g_str_equal, g_free, NULL); return fields; } void gaim_request_fields_destroy(GaimRequestFields *fields) { GList *l; GaimRequestFieldGroup *group; g_return_if_fail(fields != NULL); for (l = fields->groups; l != NULL; l = l->next) { group = l->data; gaim_request_field_group_destroy(group); } g_list_free(fields->groups); g_hash_table_destroy(fields->fields); g_free(fields); } void gaim_request_fields_add_group(GaimRequestFields *fields, GaimRequestFieldGroup *group) { GList *l; GaimRequestField *field; g_return_if_fail(fields != NULL); g_return_if_fail(group != NULL); fields->groups = g_list_append(fields->groups, group); group->fields_list = fields; for (l = gaim_request_field_group_get_fields(group); l != NULL; l = l->next) { field = l->data; g_hash_table_insert(fields->fields, g_strdup(gaim_request_field_get_id(field)), field); } } GList * gaim_request_fields_get_groups(const GaimRequestFields *fields) { g_return_val_if_fail(fields != NULL, NULL); return fields->groups; } GaimRequestField * gaim_request_fields_get_field(const GaimRequestFields *fields, const char *id) { GaimRequestField *field; g_return_val_if_fail(fields != NULL, NULL); g_return_val_if_fail(id != NULL, NULL); field = g_hash_table_lookup(fields->fields, id); g_return_val_if_fail(field != NULL, NULL); return field; } const char * gaim_request_fields_get_string(const GaimRequestFields *fields, const char *id) { GaimRequestField *field; g_return_val_if_fail(fields != NULL, NULL); g_return_val_if_fail(id != NULL, NULL); if ((field = gaim_request_fields_get_field(fields, id)) == NULL) return NULL; return gaim_request_field_string_get_value(field); } int gaim_request_fields_get_integer(const GaimRequestFields *fields, const char *id) { GaimRequestField *field; g_return_val_if_fail(fields != NULL, 0); g_return_val_if_fail(id != NULL, 0); if ((field = gaim_request_fields_get_field(fields, id)) == NULL) return 0; return gaim_request_field_int_get_value(field); } gboolean gaim_request_fields_get_bool(const GaimRequestFields *fields, const char *id) { GaimRequestField *field; g_return_val_if_fail(fields != NULL, FALSE); g_return_val_if_fail(id != NULL, FALSE); if ((field = gaim_request_fields_get_field(fields, id)) == NULL) return FALSE; return gaim_request_field_bool_get_value(field); } int gaim_request_fields_get_choice(const GaimRequestFields *fields, const char *id) { GaimRequestField *field; g_return_val_if_fail(fields != NULL, -1); g_return_val_if_fail(id != NULL, -1); if ((field = gaim_request_fields_get_field(fields, id)) == NULL) return -1; return gaim_request_field_choice_get_value(field); } GaimRequestFieldGroup * gaim_request_field_group_new(const char *title) { GaimRequestFieldGroup *group; group = g_new0(GaimRequestFieldGroup, 1); if (title != NULL) group->title = g_strdup(title); return group; } void gaim_request_field_group_destroy(GaimRequestFieldGroup *group) { GaimRequestField *field; GList *l; g_return_if_fail(group != NULL); if (group->title != NULL) g_free(group->title); for (l = group->fields; l != NULL; l = l->next) { field = l->data; gaim_request_field_destroy(field); } g_list_free(group->fields); g_free(group); } void gaim_request_field_group_add_field(GaimRequestFieldGroup *group, GaimRequestField *field) { g_return_if_fail(group != NULL); g_return_if_fail(field != NULL); group->fields = g_list_append(group->fields, field); if (group->fields_list != NULL) { g_hash_table_insert(group->fields_list->fields, g_strdup(gaim_request_field_get_id(field)), field); } } const char * gaim_request_field_group_get_title(const GaimRequestFieldGroup *group) { g_return_val_if_fail(group != NULL, NULL); return group->title; } GList * gaim_request_field_group_get_fields(const GaimRequestFieldGroup *group) { g_return_val_if_fail(group != NULL, NULL); return group->fields; } GaimRequestField * gaim_request_field_new(const char *id, const char *text, GaimRequestFieldType type) { GaimRequestField *field; g_return_val_if_fail(id != NULL, NULL); g_return_val_if_fail(type != GAIM_REQUEST_FIELD_NONE, NULL); field = g_new0(GaimRequestField, 1); field->id = g_strdup(id); field->type = type; gaim_request_field_set_label(field, text); return field; } void gaim_request_field_destroy(GaimRequestField *field) { g_return_if_fail(field != NULL); if (field->id != NULL) g_free(field->id); if (field->label != NULL) g_free(field->label); if (field->type == GAIM_REQUEST_FIELD_STRING) { if (field->u.string.default_value != NULL) g_free(field->u.string.default_value); if (field->u.string.value != NULL) g_free(field->u.string.value); } else if (field->type == GAIM_REQUEST_FIELD_CHOICE) { GList *l; for (l = field->u.choice.labels; l != NULL; l = l->next) { g_free(l->data); } if (field->u.choice.labels != NULL) g_list_free(field->u.choice.labels); } g_free(field); } void gaim_request_field_set_label(GaimRequestField *field, const char *label) { g_return_if_fail(field != NULL); if (field->label != NULL) g_free(field->label); field->label = (label == NULL ? NULL : g_strdup(label)); } GaimRequestFieldType gaim_request_field_get_type(const GaimRequestField *field) { g_return_val_if_fail(field != NULL, GAIM_REQUEST_FIELD_NONE); return field->type; } const char * gaim_request_field_get_id(const GaimRequestField *field) { g_return_val_if_fail(field != NULL, NULL); return field->id; } const char * gaim_request_field_get_label(const GaimRequestField *field) { g_return_val_if_fail(field != NULL, NULL); return field->label; } GaimRequestField * gaim_request_field_string_new(const char *id, const char *text, const char *default_value, gboolean multiline) { GaimRequestField *field; g_return_val_if_fail(id != NULL, NULL); g_return_val_if_fail(text != NULL, NULL); field = gaim_request_field_new(id, text, GAIM_REQUEST_FIELD_STRING); field->u.string.multiline = multiline; field->u.string.editable = TRUE; gaim_request_field_string_set_default_value(field, default_value); gaim_request_field_string_set_value(field, default_value); return field; } void gaim_request_field_string_set_default_value(GaimRequestField *field, const char *default_value) { g_return_if_fail(field != NULL); g_return_if_fail(field->type == GAIM_REQUEST_FIELD_STRING); if (field->u.string.default_value != NULL) g_free(field->u.string.default_value); field->u.string.default_value = (default_value == NULL ? NULL : g_strdup(default_value)); } void gaim_request_field_string_set_value(GaimRequestField *field, const char *value) { g_return_if_fail(field != NULL); g_return_if_fail(field->type == GAIM_REQUEST_FIELD_STRING); if (field->u.string.value != NULL) g_free(field->u.string.value); field->u.string.value = (value == NULL ? NULL : g_strdup(value)); } void gaim_request_field_string_set_masked(GaimRequestField *field, gboolean masked) { g_return_if_fail(field != NULL); g_return_if_fail(field->type == GAIM_REQUEST_FIELD_STRING); field->u.string.masked = masked; } void gaim_request_field_string_set_editable(GaimRequestField *field, gboolean editable) { g_return_if_fail(field != NULL); g_return_if_fail(field->type == GAIM_REQUEST_FIELD_STRING); field->u.string.editable = editable; } const char * gaim_request_field_string_get_default_value(const GaimRequestField *field) { g_return_val_if_fail(field != NULL, NULL); g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_STRING, NULL); return field->u.string.default_value; } const char * gaim_request_field_string_get_value(const GaimRequestField *field) { g_return_val_if_fail(field != NULL, NULL); g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_STRING, NULL); return field->u.string.value; } gboolean gaim_request_field_string_is_multiline(const GaimRequestField *field) { g_return_val_if_fail(field != NULL, FALSE); g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_STRING, FALSE); return field->u.string.multiline; } gboolean gaim_request_field_string_is_masked(const GaimRequestField *field) { g_return_val_if_fail(field != NULL, FALSE); g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_STRING, FALSE); return field->u.string.masked; } gboolean gaim_request_field_string_is_editable(const GaimRequestField *field) { g_return_val_if_fail(field != NULL, FALSE); g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_STRING, FALSE); return field->u.string.editable; } GaimRequestField * gaim_request_field_int_new(const char *id, const char *text, int default_value) { GaimRequestField *field; g_return_val_if_fail(id != NULL, NULL); g_return_val_if_fail(text != NULL, NULL); field = gaim_request_field_new(id, text, GAIM_REQUEST_FIELD_INTEGER); gaim_request_field_int_set_default_value(field, default_value); gaim_request_field_int_set_value(field, default_value); return field; } void gaim_request_field_int_set_default_value(GaimRequestField *field, int default_value) { g_return_if_fail(field != NULL); g_return_if_fail(field->type == GAIM_REQUEST_FIELD_INTEGER); field->u.integer.default_value = default_value; } void gaim_request_field_int_set_value(GaimRequestField *field, int value) { g_return_if_fail(field != NULL); g_return_if_fail(field->type == GAIM_REQUEST_FIELD_INTEGER); field->u.integer.value = value; } int gaim_request_field_int_get_default_value(const GaimRequestField *field) { g_return_val_if_fail(field != NULL, 0); g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_INTEGER, 0); return field->u.integer.default_value; } int gaim_request_field_int_get_value(const GaimRequestField *field) { g_return_val_if_fail(field != NULL, 0); g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_INTEGER, 0); return field->u.integer.value; } GaimRequestField * gaim_request_field_bool_new(const char *id, const char *text, gboolean default_value) { GaimRequestField *field; g_return_val_if_fail(id != NULL, NULL); g_return_val_if_fail(text != NULL, NULL); field = gaim_request_field_new(id, text, GAIM_REQUEST_FIELD_BOOLEAN); gaim_request_field_bool_set_default_value(field, default_value); gaim_request_field_bool_set_value(field, default_value); return field; } void gaim_request_field_bool_set_default_value(GaimRequestField *field, gboolean default_value) { g_return_if_fail(field != NULL); g_return_if_fail(field->type == GAIM_REQUEST_FIELD_BOOLEAN); field->u.boolean.default_value = default_value; } void gaim_request_field_bool_set_value(GaimRequestField *field, gboolean value) { g_return_if_fail(field != NULL); g_return_if_fail(field->type == GAIM_REQUEST_FIELD_BOOLEAN); field->u.boolean.value = value; } gboolean gaim_request_field_bool_get_default_value(const GaimRequestField *field) { g_return_val_if_fail(field != NULL, FALSE); g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_BOOLEAN, FALSE); return field->u.boolean.default_value; } gboolean gaim_request_field_bool_get_value(const GaimRequestField *field) { g_return_val_if_fail(field != NULL, FALSE); g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_BOOLEAN, FALSE); return field->u.boolean.value; } GaimRequestField * gaim_request_field_choice_new(const char *id, const char *text, int default_value) { GaimRequestField *field; g_return_val_if_fail(id != NULL, NULL); g_return_val_if_fail(text != NULL, NULL); field = gaim_request_field_new(id, text, GAIM_REQUEST_FIELD_CHOICE); gaim_request_field_choice_set_default_value(field, default_value); gaim_request_field_choice_set_value(field, default_value); return field; } void gaim_request_field_choice_add(GaimRequestField *field, const char *label) { g_return_if_fail(field != NULL); g_return_if_fail(label != NULL); g_return_if_fail(field->type == GAIM_REQUEST_FIELD_CHOICE); field->u.choice.labels = g_list_append(field->u.choice.labels, g_strdup(label)); } void gaim_request_field_choice_set_default_value(GaimRequestField *field, int default_value) { g_return_if_fail(field != NULL); g_return_if_fail(field->type == GAIM_REQUEST_FIELD_CHOICE); field->u.choice.default_value = default_value; } void gaim_request_field_choice_set_value(GaimRequestField *field, int value) { g_return_if_fail(field != NULL); g_return_if_fail(field->type == GAIM_REQUEST_FIELD_CHOICE); field->u.choice.value = value; } int gaim_request_field_choice_get_default_value(const GaimRequestField *field) { g_return_val_if_fail(field != NULL, -1); g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_CHOICE, -1); return field->u.choice.default_value; } int gaim_request_field_choice_get_value(const GaimRequestField *field) { g_return_val_if_fail(field != NULL, -1); g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_CHOICE, -1); return field->u.choice.value; } GList * gaim_request_field_choice_get_labels(const GaimRequestField *field) { g_return_val_if_fail(field != NULL, NULL); g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_CHOICE, NULL); return field->u.choice.labels; } /* -- */ void * gaim_request_input(void *handle, const char *title, const char *primary, const char *secondary, const char *default_value, gboolean multiline, gboolean masked, const char *ok_text, GCallback ok_cb, const char *cancel_text, GCallback cancel_cb, void *user_data) { GaimRequestUiOps *ops; g_return_val_if_fail(primary != NULL, NULL); g_return_val_if_fail(ok_text != NULL, NULL); g_return_val_if_fail(ok_cb != NULL, NULL); ops = gaim_request_get_ui_ops(); if (ops != NULL && ops->request_input != NULL) { GaimRequestInfo *info; info = g_new0(GaimRequestInfo, 1); info->type = GAIM_REQUEST_INPUT; info->handle = handle; info->ui_handle = ops->request_input(title, primary, secondary, default_value, multiline, masked, ok_text, ok_cb, cancel_text, cancel_cb, user_data); handles = g_list_append(handles, info); return info->ui_handle; } return NULL; } void * gaim_request_choice(void *handle, const char *title, const char *primary, const char *secondary, unsigned int default_value, const char *ok_text, GCallback ok_cb, const char *cancel_text, GCallback cancel_cb, void *user_data, size_t choice_count, ...) { void *ui_handle; va_list args; g_return_val_if_fail(primary != NULL, NULL); g_return_val_if_fail(ok_text != NULL, NULL); g_return_val_if_fail(ok_cb != NULL, NULL); g_return_val_if_fail(choice_count > 0, NULL); va_start(args, choice_count); ui_handle = gaim_request_choice_varg(handle, title, primary, secondary, default_value, ok_text, ok_cb, cancel_text, cancel_cb, user_data, choice_count, args); va_end(args); return ui_handle; } void * gaim_request_choice_varg(void *handle, const char *title, const char *primary, const char *secondary, unsigned int default_value, const char *ok_text, GCallback ok_cb, const char *cancel_text, GCallback cancel_cb, void *user_data, size_t choice_count, va_list choices) { GaimRequestUiOps *ops; g_return_val_if_fail(primary != NULL, NULL); g_return_val_if_fail(ok_text != NULL, NULL); g_return_val_if_fail(ok_cb != NULL, NULL); g_return_val_if_fail(choice_count > 0, NULL); ops = gaim_request_get_ui_ops(); if (ops != NULL && ops->request_choice != NULL) { GaimRequestInfo *info; info = g_new0(GaimRequestInfo, 1); info->type = GAIM_REQUEST_CHOICE; info->handle = handle; info->ui_handle = ops->request_choice(title, primary, secondary, default_value, ok_text, ok_cb, cancel_text, cancel_cb, user_data, choice_count, choices); handles = g_list_append(handles, info); return info->ui_handle; } return NULL; } void * gaim_request_action(void *handle, const char *title, const char *primary, const char *secondary, unsigned int default_action, void *user_data, size_t action_count, ...) { void *ui_handle; va_list args; g_return_val_if_fail(primary != NULL, NULL); g_return_val_if_fail(action_count > 0, NULL); va_start(args, action_count); ui_handle = gaim_request_action_varg(handle, title, primary, secondary, default_action, user_data, action_count, args); va_end(args); return ui_handle; } void * gaim_request_action_varg(void *handle, const char *title, const char *primary, const char *secondary, unsigned int default_action, void *user_data, size_t action_count, va_list actions) { GaimRequestUiOps *ops; g_return_val_if_fail(primary != NULL, NULL); g_return_val_if_fail(action_count > 0, NULL); ops = gaim_request_get_ui_ops(); if (ops != NULL && ops->request_action != NULL) { GaimRequestInfo *info; info = g_new0(GaimRequestInfo, 1); info->type = GAIM_REQUEST_ACTION; info->handle = handle; info->ui_handle = ops->request_action(title, primary, secondary, default_action, user_data, action_count, actions); handles = g_list_append(handles, info); return info->ui_handle; } return NULL; } void * gaim_request_fields(void *handle, const char *title, const char *primary, const char *secondary, GaimRequestFields *fields, const char *ok_text, GCallback ok_cb, const char *cancel_text, GCallback cancel_cb, void *user_data) { GaimRequestUiOps *ops; g_return_val_if_fail(fields != NULL, NULL); g_return_val_if_fail(ok_text != NULL, NULL); g_return_val_if_fail(ok_cb != NULL, NULL); ops = gaim_request_get_ui_ops(); if (ops != NULL && ops->request_fields != NULL) { GaimRequestInfo *info; info = g_new0(GaimRequestInfo, 1); info->type = GAIM_REQUEST_FIELDS; info->handle = handle; info->ui_handle = ops->request_fields(title, primary, secondary, fields, ok_text, ok_cb, cancel_text, cancel_cb, user_data); handles = g_list_append(handles, info); return info->ui_handle; } return NULL; } void gaim_request_close(GaimRequestType type, void *ui_handle) { GList *l; GaimRequestUiOps *ops; g_return_if_fail(ui_handle != NULL); ops = gaim_request_get_ui_ops(); for (l = handles; l != NULL; l = l->next) { GaimRequestInfo *info = l->data; if (info->ui_handle == ui_handle) { handles = g_list_remove(handles, info); if (ops != NULL && ops->close_request != NULL) ops->close_request(info->type, ui_handle); g_free(info); break; } } } void gaim_request_close_with_handle(void *handle) { GList *l, *l_next; GaimRequestUiOps *ops; g_return_if_fail(handle != NULL); ops = gaim_request_get_ui_ops(); for (l = handles; l != NULL; l = l_next) { GaimRequestInfo *info = l->data; l_next = l->next; if (info->handle == handle) { handles = g_list_remove(handles, info); if (ops != NULL && ops->close_request != NULL) ops->close_request(info->type, info->ui_handle); g_free(info); } } } void gaim_request_set_ui_ops(GaimRequestUiOps *ops) { request_ui_ops = ops; } GaimRequestUiOps * gaim_request_get_ui_ops(void) { return request_ui_ops; }