Mercurial > pidgin
view src/gtkblist.h @ 12754:d37adb7af391
[gaim-migrate @ 15101]
Fix for [ 1397936 ] SIP/SIMPLE generates bad 501
Content-Length may have been wrong if the body is different in a
numeric response.
committer: Tailor Script <tailor@pidgin.im>
author | Thomas Butter <tbutter> |
---|---|
date | Sat, 07 Jan 2006 18:50:37 +0000 |
parents | 301e9f0841d7 |
children | 2d71d4081e06 |
line wrap: on
line source
/** * @file gtkblist.h GTK+ Buddy List API * @ingroup gtkui * * gaim * * Gaim is the legal property of its developers, whose names are too numerous * to list here. Please refer to the COPYRIGHT file distributed with this * source distribution. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef _GAIM_GTKBLIST_H_ #define _GAIM_GTKBLIST_H_ typedef struct _GaimGtkBuddyList GaimGtkBuddyList; enum { STATUS_ICON_COLUMN, STATUS_ICON_VISIBLE_COLUMN, NAME_COLUMN, IDLE_COLUMN, BUDDY_ICON_COLUMN, NODE_COLUMN, BLIST_COLUMNS }; typedef enum { GAIM_STATUS_ICON_LARGE, GAIM_STATUS_ICON_SMALL } GaimStatusIconSize; #include "gtkgaim.h" #include "blist.h" /************************************************************************** * @name Structures **************************************************************************/ /** * Like, everything you need to know about the gtk buddy list */ struct _GaimGtkBuddyList { GtkWidget *window; GtkWidget *vbox; /**< This is the vbox that everything gets packed into. Your plugin might want to pack something in it itself. Go, plugins! */ GtkWidget *treeview; /**< It's a treeview... d'uh. */ GtkTreeStore *treemodel; /**< This is the treemodel. */ GtkTreeViewColumn *idle_column, *warning_column, *buddy_icon_column, *text_column; GtkCellRenderer *text_rend; GtkItemFactory *ift; GtkWidget *menutray; /**< The menu tray widget. */ GtkWidget *menutrayicon; /**< The menu tray icon. */ guint refresh_timer; /**< The timer for refreshing every 30 seconds */ guint timeout; /**< The timeout for the tooltip. */ guint drag_timeout; /**< The timeout for expanding contacts on drags */ GdkRectangle tip_rect; /**< This is the bounding rectangle of the cell we're currently hovering over. This is used for tooltips. */ GdkRectangle contact_rect; /**< This is the bounding rectangle of the contact node and its children. This is used for auto-expand on mouseover. */ GaimBlistNode *mouseover_contact; /**< This is the contact currently mouse-over expanded */ GtkWidget *tipwindow; /**< The window used by the tooltip */ GList *tooltipdata; /**< The data for each "chunk" of the tooltip */ GaimBlistNode *selected_node; /**< The currently selected node */ GtkWidget *statusbox; /**< The status selector dropdown */ GdkPixbuf *east, *south; /**< Drop shadow stuff */ GdkWindow *east_shadow, *south_shadow; /**< Drop shadow stuff */ }; #define GAIM_GTK_BLIST(list) ((GaimGtkBuddyList *)(list)->ui_data) #define GAIM_IS_GTK_BLIST(list) \ ((list)->ui_ops == gaim_gtk_blist_get_ui_ops()) /************************************************************************** * @name GTK+ Buddy List API **************************************************************************/ /** * Get the handle for the GTK+ blist system. * * @return the handle to the blist system */ void *gaim_gtk_blist_get_handle(void); /** * Initializes the GTK+ blist system. */ void gaim_gtk_blist_init(void); /** * Uninitializes the GTK+ blist system. */ void gaim_gtk_blist_uninit(void); /** * Returns the UI operations structure for the buddy list. * * @return The GTK+ list operations structure. */ GaimBlistUiOps *gaim_gtk_blist_get_ui_ops(void); /** * Returns the default gtk buddy list * * There's normally only one buddy list window, but that isn't a necessity. This function * returns the GaimGtkBuddyList we're most likely wanting to work with. This is slightly * cleaner than an externed global. * * @return The default GTK+ buddy list */ GaimGtkBuddyList *gaim_gtk_blist_get_default_gtk_blist(void); /** * Populates a menu with the items shown on the buddy list for a buddy. * * @param menu The menu to populate * @param buddy The buddy who's menu to get * @param sub TRUE if this is a sub-menu, FALSE otherwise */ void gaim_gtk_blist_make_buddy_menu(GtkWidget *menu, GaimBuddy *buddy, gboolean sub); /** * Refreshes all the nodes of the buddy list. * This should only be called when something changes to affect most of the nodes (such as a ui preference changing) * * @param list This is the core list that gets updated from */ void gaim_gtk_blist_refresh(GaimBuddyList *list); /** * Tells the buddy list to update its toolbar based on the preferences * */ void gaim_gtk_blist_update_toolbar(void); void gaim_gtk_blist_update_columns(void); void gaim_gtk_blist_update_refresh_timeout(void); /** * Useful for the buddy ticker */ GdkPixbuf *gaim_gtk_blist_get_status_icon(GaimBlistNode *node, GaimStatusIconSize size); /** * Returns a boolean indicating if @a node is part of an expanded contact. * * This only makes sense for contact and buddy nodes. @c FALSE is returned * for other types of nodes. * * @param node The node in question. * @return A boolean indicating if @a node is part of an expanded contact. */ gboolean gaim_gtk_blist_node_is_contact_expanded(GaimBlistNode *node); /** * Intelligently toggles the visibility of the buddy list. If the buddy * list is obscured, it is brought to the front. If it is not obscured, * it is hidden. If it is hidden it is shown. */ void gaim_gtk_blist_toggle_visibility(void); /** * Increases the reference count of visibility managers. Callers should * call the complementary remove function when no longer managing * visibility. * * A visibility manager is something that provides some method for * showing the buddy list after it is hidden (e.g. docklet plugin). */ void gaim_gtk_blist_visibility_manager_add(void); /** * Decreases the reference count of visibility managers. If the count * drops below zero, the buddy list is shown. */ void gaim_gtk_blist_visibility_manager_remove(void); /************************************************************************** * @name GTK+ Buddy List sorting functions **************************************************************************/ typedef void (*gaim_gtk_blist_sort_function)(GaimBlistNode *new, GaimBuddyList *blist, GtkTreeIter group, GtkTreeIter *cur, GtkTreeIter *iter); /** * Gets the current list of sort methods. * * @return A GSlist of sort methods */ GList *gaim_gtk_blist_get_sort_methods(void); struct gaim_gtk_blist_sort_method { char *id; char *name; gaim_gtk_blist_sort_function func; }; typedef struct gaim_gtk_blist_sort_method GaimGtkBlistSortMethod; /** * Registers a buddy list sorting method. * * @param id The unique ID of the sorting method * @param name The method's name. * @param func A pointer to the function. * */ void gaim_gtk_blist_sort_method_reg(const char *id, const char *name, gaim_gtk_blist_sort_function func); /** * Unregisters a buddy list sorting method. * * @param id The method's id */ void gaim_gtk_blist_sort_method_unreg(const char *id); /** * Sets a buddy list sorting method. * * @param id The method's id. */ void gaim_gtk_blist_sort_method_set(const char *id); /** * Sets up the programs default sort methods */ void gaim_gtk_blist_setup_sort_methods(void); /** * Updates the accounts menu on the GTK+ buddy list window. */ void gaim_gtk_blist_update_accounts_menu(void); /** * Updates the plugin actions menu on the GTK+ buddy list window. */ void gaim_gtk_blist_update_plugin_actions(void); /** * Updates the Sorting menu on the GTK+ buddy list window. */ void gaim_gtk_blist_update_sort_methods(void); /** * Determines if showing the join chat dialog is a valid action. * * @return Returns TRUE if there are accounts online capable of * joining chat rooms. Otherwise returns FALSE. */ gboolean gaim_gtk_blist_joinchat_is_showable(void); /** * Shows the join chat dialog. */ void gaim_gtk_blist_joinchat_show(void); /** * Appends the protocol specific menu items for a GaimBlistNode */ void gaim_gtk_append_blist_node_proto_menu (GtkWidget *menu, GaimConnection *gc, GaimBlistNode *node); /** * Appends the extended menu items for a GaimBlistNode */ void gaim_gtk_append_blist_node_extended_menu(GtkWidget *menu, GaimBlistNode *node); #endif /* _GAIM_GTKBLIST_H_ */