view libgaim/plugins/perl/common/Network.xs @ 14372:d5c22258df09

[gaim-migrate @ 17078] Reenable the perl build on non-Windows. I'm looking at making a gtk perl plugin to use the gtk stuff, we'll see if I succeed. I'm leaving the gtk stuff in here but ifdef:d out for now. I'll clean it up if I get the gtk perl plugin working. committer: Tailor Script <tailor@pidgin.im>
author Etan Reisner <pidgin@unreliablesource.net>
date Tue, 29 Aug 2006 04:15:29 +0000
parents 645598a4ec04
children
line wrap: on
line source

#include "module.h"

MODULE = Gaim::Network  PACKAGE = Gaim::Network  PREFIX = gaim_network_
PROTOTYPES: ENABLE

const char *
gaim_network_get_local_system_ip(fd)
	int fd

const char *
gaim_network_get_my_ip(fd)
	int fd

unsigned short
gaim_network_get_port_from_fd(fd)
	int fd

const char *
gaim_network_get_public_ip()

void
gaim_network_init()

const unsigned char *
gaim_network_ip_atoi(ip)
	const char *ip

Gaim::NetworkListenData
gaim_network_listen(port, socket_type, cb, cb_data)
	unsigned short port
	int socket_type
	Gaim::NetworkListenCallback cb
	gpointer cb_data

Gaim::NetworkListenData
gaim_network_listen_range(start, end, socket_type, cb, cb_data)
	unsigned short start
	unsigned short end
	int socket_type
	Gaim::NetworkListenCallback cb
	gpointer cb_data

void
gaim_network_set_public_ip(ip)
	const char *ip