view plugins/mono/loader/signal-glue.c @ 13420:d6530e0cd89f

[gaim-migrate @ 15795] (19:58:46) faceprint: I don't think gtk_entry_get_text ever returns NULL (20:03:43) faceprint: i think the purpose of that if statement was to only do anything if they actually entered any text I've undone my previous changes and fixed the inner if...else if...else block to match. committer: Tailor Script <tailor@pidgin.im>
author Richard Laager <rlaager@wiktel.com>
date Tue, 07 Mar 2006 02:11:59 +0000
parents 67fbd2ff4c4e
children
line wrap: on
line source

#include "mono-glue.h"
#include "mono-helper.h"
#include "debug.h"
#include "blist.h"
#include "signals.h"
#include "value.h"

typedef struct {
	MonoObject *func;
	char *signal;
	GaimValue **values;
	GaimValue *ret_value;
	int num_vals;
} SignalData;

static GaimCallback get_callback(SignalData *sig_data);

static gpointer dispatch_callback(SignalData *sig_data, int num_vals, ...)
{
	MonoArray *array;
	MonoObject *obj;
	int i;
	gpointer meth_args[1];
	gpointer gaim_obj;
	
	va_list args;
	
	va_start(args, num_vals);
	
	array = mono_array_new(ml_get_domain(), mono_get_object_class(), num_vals);
	
	for (i = 0; i < num_vals; i++) {
		if (gaim_value_get_type(sig_data->values[i]) == GAIM_TYPE_SUBTYPE) {
			gaim_obj = va_arg(args, gpointer);
			obj = ml_object_from_gaim_subtype(gaim_value_get_subtype(sig_data->values[i]), gaim_obj);
			mono_array_set(array, MonoObject*, i, obj);
		} else {
			gaim_obj = va_arg(args, gpointer);
			obj = ml_object_from_gaim_type(gaim_value_get_type(sig_data->values[i]), gaim_obj);
			mono_array_set(array, MonoObject*, i, obj);
		}
	}
	
	va_end(args);
	
	meth_args[0] = array;
	
	return ml_delegate_invoke(sig_data->func, meth_args);	
}

static void cb_void__pointer(void *arg1, void *data)
{
	dispatch_callback((SignalData*)data, ((SignalData*)data)->num_vals, arg1);	
}

static void cb_void__pointer_pointer_pointer(void *arg1, void *arg2, void *arg3, void *data)
{
	dispatch_callback((SignalData*)data, ((SignalData*)data)->num_vals, arg1, arg2, arg3);	
}


int gaim_signal_connect_glue(MonoObject* h, MonoObject *plugin, MonoString *signal, MonoObject *func)
{
	char *sig;
	void **instance = NULL;
	SignalData *sig_data;
	GaimMonoPlugin *mplug;
	MonoClass *klass;
		
	sig = mono_string_to_utf8(signal);
	gaim_debug(GAIM_DEBUG_INFO, "mono", "connecting signal: %s\n", sig);
	
	instance = (void*)mono_object_unbox(h);
	
	sig_data = g_new0(SignalData, 1);
	
	sig_data->func = func;
	sig_data->signal = sig;
	
	gaim_signal_get_values(*instance, sig, &sig_data->ret_value, &sig_data->num_vals, &sig_data->values);
	
	klass = mono_object_get_class(plugin);
	
	mplug = ml_find_plugin_by_class(klass);
	
	mplug->signal_data = g_list_append(mplug->signal_data, (gpointer)sig_data);

	return gaim_signal_connect(*instance, sig, (gpointer)klass, get_callback(sig_data), (gpointer)sig_data);
}

static int determine_index(GaimType type)
{
	switch (type) {
		case GAIM_TYPE_SUBTYPE:
		case GAIM_TYPE_STRING:
		case GAIM_TYPE_OBJECT:
		case GAIM_TYPE_POINTER:
		case GAIM_TYPE_BOXED:
			return 1;
		break;
		default:
			return type;
		break;
	}
}

static gpointer callbacks[]= { 
										NULL,
										cb_void__pointer,
										NULL,
										cb_void__pointer_pointer_pointer
									};

static int callbacks_array_size = sizeof(callbacks) / sizeof(GaimCallback);
	

static GaimCallback get_callback(SignalData *sig_data)
{
	int i, index = 0;

	if (sig_data->ret_value == NULL)
		index = 0;
	else
		index = determine_index(gaim_value_get_type(sig_data->ret_value));
	
	for (i = 0; i < sig_data->num_vals; i++) {
		index += determine_index(gaim_value_get_type(sig_data->values[i]));
	}
	
	gaim_debug(GAIM_DEBUG_INFO, "mono", "get_callback index = %d\n", index);
	
	if (index >= callbacks_array_size || callbacks[index] == NULL) {
		gaim_debug(GAIM_DEBUG_ERROR, "mono", "couldn't find a callback function for signal: %s\n", sig_data->signal);
		return NULL;
	}
	
	gaim_debug(GAIM_DEBUG_MISC, "mono", "using callback at index: %d\n", index);
	return GAIM_CALLBACK(callbacks[index]);
}