Mercurial > pidgin
view src/gtkmedia.c @ 12560:d6b513c74e1f
[gaim-migrate @ 14879]
I suppose this plugin should honor the smooth scrolling preference.
committer: Tailor Script <tailor@pidgin.im>
author | Richard Laager <rlaager@wiktel.com> |
---|---|
date | Mon, 19 Dec 2005 11:54:17 +0000 |
parents | 90d7e0f342fa |
children |
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/** * @file gtkmedia.h Voice and Video UI * @ingroup gtkui * * gaim * * Gaim is the legal property of its developers, whose names are too numerous * to list here. Please refer to the COPYRIGHT file distributed with this * source distribution. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "internal.h" #ifdef HAVE_VV #include "debug.h" #include "gtkconv.h" #include "gtkmedia.h" typedef struct { GtkWidget *call_pane; GtkWidget *bbox; } GaimGtkVoiceChat; static void gaim_gtk_media_new_voice_chat(GaimVoiceChat *vc) { GaimGtkVoiceChat *gvc = g_new0(GaimGtkVoiceChat, 1); gaim_voice_chat_set_ui_data(vc, gvc); } static void gaim_gtk_media_destroy(GaimVoiceChat *vc) { GaimConversation *conv = gaim_conversation_new(GAIM_CONV_TYPE_IM, gaim_connection_get_account(gaim_voice_chat_get_connection(vc)), gaim_voice_chat_get_name(vc)); GaimGtkVoiceChat *gvc = (GaimGtkVoiceChat*)gaim_voice_chat_get_ui_data(vc); gaim_conversation_write(conv, NULL, _("Call ended."), GAIM_MESSAGE_SYSTEM, time(NULL)); gtk_widget_destroy(gvc->call_pane); g_free(gvc); } static void gaim_gtk_media_state_change(GaimVoiceChat *vc, GaimMediaState state) { GaimGtkVoiceChat *gvc = (GaimGtkVoiceChat*)gaim_voice_chat_get_ui_data(vc); GaimConversation *conv = gaim_conversation_new(GAIM_CONV_TYPE_IM, gaim_connection_get_account(gaim_voice_chat_get_connection(vc)), gaim_voice_chat_get_name(vc)); GaimGtkConversation *gtkconv = GAIM_GTK_CONVERSATION(conv); GtkWidget *hbox, *bbox; GtkWidget *button; char *msg = NULL; switch (state) { case GAIM_MEDIA_STATE_CALLING: msg = g_strdup_printf(_("Calling %s"), gaim_voice_chat_get_name(vc)); gaim_conversation_write(conv, NULL, msg, GAIM_MESSAGE_SYSTEM, time(NULL)); g_free(msg); hbox = gtk_hbox_new(FALSE, 6); button = gtk_button_new_with_label(_("End Call")); g_signal_connect_swapped(G_OBJECT(button), "clicked", G_CALLBACK(gaim_voice_chat_terminate), vc); gvc->call_pane = hbox; gtk_box_pack_end(GTK_BOX(hbox), button, FALSE, 0, 0); gtk_box_pack_end(GTK_BOX(gtkconv->tab_cont), hbox, FALSE, 0, 0); gtk_widget_show_all(hbox); break; case GAIM_MEDIA_STATE_RECEIVING: msg = g_strdup_printf(_("Receiving call from %s"), gaim_voice_chat_get_name(vc)); gaim_conversation_write(conv, NULL, msg, GAIM_MESSAGE_SYSTEM, time(NULL)); g_free(msg); hbox = gtk_hbox_new(FALSE, 6); bbox = gvc->bbox = gtk_hbutton_box_new(); gtk_button_box_set_layout(GTK_BUTTON_BOX(bbox), GTK_BUTTONBOX_END); gtk_box_set_spacing(GTK_BOX(bbox), 6); gtk_container_add(GTK_CONTAINER(hbox), bbox); button = gtk_button_new_with_label(_("Reject Call")); g_signal_connect_swapped(G_OBJECT(button), "clicked", G_CALLBACK(gaim_voice_chat_reject), vc); gvc->call_pane = hbox; gtk_box_pack_end(GTK_BOX(bbox), button, FALSE, 0, 0); gtk_box_pack_end(GTK_BOX(gtkconv->tab_cont), hbox, FALSE, 0, 0); button = gtk_button_new_with_label(_("Accept call")); g_signal_connect_swapped(G_OBJECT(button), "clicked", G_CALLBACK(gaim_voice_chat_accept), vc); gtk_box_pack_end(GTK_BOX(bbox), button, FALSE, 0, 0); gtk_widget_show_all(hbox); break; case GAIM_MEDIA_STATE_IN_PROGRESS: msg = g_strdup_printf(_("Connected to %s"), gaim_voice_chat_get_name(vc)); gaim_conversation_write(conv, NULL, msg, GAIM_MESSAGE_SYSTEM, time(NULL)); g_free(msg); if (gvc->bbox) { gtk_widget_destroy(gvc->bbox); gvc->bbox = NULL; button = gtk_button_new_with_label(_("End Call")); g_signal_connect_swapped(G_OBJECT(button), "clicked", G_CALLBACK(gaim_voice_chat_terminate), vc); gtk_box_pack_end(GTK_BOX(gvc->call_pane), button, FALSE, 0, 0); gtk_widget_show(button); } button = gtk_check_button_new_with_mnemonic(_("_Mute")); gtk_box_pack_start(GTK_BOX(gvc->call_pane), button, FALSE, 0, 0); gtk_widget_show(button); break; default: break; } } static GaimMediaUiOps ui_ops = { gaim_gtk_media_new_voice_chat, gaim_gtk_media_destroy, gaim_gtk_media_state_change }; void gaim_gtk_media_init(void) { gaim_debug_info("gtkmedia","Initialising\n"); gaim_media_set_ui_ops(&ui_ops); } #endif /* HAVE_VV */